SGGL_HBAZ/SGGL/BLL/ZHGL/SubPackManage/BaseBranchTeamListTeamServi...

128 lines
5.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BLL
{
public class BaseBranchTeamListTeamService
{
/// <summary>
/// 分包商名称 下拉框绑定
/// </summary>
public static void DropSelectUnitWork(FineUIPro.DropDownList dropName, string projectid, bool isShowPlease)
{
Model.SGGLDB db = Funs.DB;
var unitWorkList = (from x in db.Base_Unit
join y in db.Project_ProjectUnit on x.UnitId equals y.UnitId
where y.UnitType == "2" && y.ProjectId == projectid
select new
{
UnitName = x.UnitName,
UnitId = x.UnitId,
}).ToList();
dropName.DataValueField = "UnitId";
dropName.DataTextField = "UnitName";
dropName.DataSource = unitWorkList;
dropName.DataBind();
if (isShowPlease)
BLL.Funs.FineUIPleaseSelect(dropName);
}
/// <summary>
/// 分包公司 下拉框绑定
/// </summary>
public static void DropSelectTeamWork(FineUIPro.DropDownList dropName, string unitId, bool isShowPlease)
{
Model.SGGLDB db = Funs.DB;
var unitWorkList = (from x in db.Base_BranchTeamList
where (x.UnitId == unitId || unitId == null) && (x.State == null || x.State == "" || x.State == "0")
select new
{
BranchTeamListName = x.BranchTeamListName,
BranchTeamListId = x.BranchTeamListId,
}).ToList();
dropName.DataValueField = "BranchTeamListId";
dropName.DataTextField = "BranchTeamListName";
dropName.DataSource = unitWorkList;
dropName.DataBind();
if (isShowPlease)
BLL.Funs.FineUIPleaseSelect(dropName);
}
/// <summary>
/// 分包公司 下拉框绑定
/// </summary>
public static void DropSelectTeamWorkUpdate(FineUIPro.DropDownList dropName, string unitId, bool isShowPlease)
{
Model.SGGLDB db = Funs.DB;
var unitWorkList = (from x in db.Base_BranchTeamList
where (x.UnitId == unitId || unitId == null)
select new
{
BranchTeamListName = x.BranchTeamListName,
BranchTeamListId = x.BranchTeamListId,
}).ToList();
dropName.DataValueField = "BranchTeamListId";
dropName.DataTextField = "BranchTeamListName";
dropName.DataSource = unitWorkList;
dropName.DataBind();
if (isShowPlease)
BLL.Funs.FineUIPleaseSelect(dropName);
}
/// <summary>
/// 新增
/// </summary>
/// <param name="baseBranchTeamListTeam">劳务班组信息</param>
public static void AddBaseBranchTeamListTeam(Model.Base_BranchTeamListTeam baseBranchTeamListTeam)
{
Model.SGGLDB db = Funs.DB;
db.Base_BranchTeamListTeam.InsertOnSubmit(baseBranchTeamListTeam);
db.SubmitChanges();
}
/// <summary>
/// 批量新增
/// </summary>
/// <param name="baseBranchTeamListTeams">劳务班组信息列表</param>
public static void AddBaseBranchTeamListTeam(List<Model.Base_BranchTeamListTeam> baseBranchTeamListTeams)
{
Model.SGGLDB db = Funs.DB;
db.Base_BranchTeamListTeam.InsertAllOnSubmit(baseBranchTeamListTeams);
db.SubmitChanges();
}
/// <summary>
/// 修改
/// </summary>
/// <param name="baseBranchTeamListTeam">劳务班组信息</param>
public static void UpdateBaseBranchTeamListTeam(Model.Base_BranchTeamListTeam baseBranchTeamListTeam)
{
Model.SGGLDB db = Funs.DB;
var updateItem = db.Base_BranchTeamListTeam.FirstOrDefault(p => p.BranchTeamListTeamId == baseBranchTeamListTeam.BranchTeamListTeamId);
updateItem.UnitId = baseBranchTeamListTeam.UnitId;
updateItem.BranchTeamListId = baseBranchTeamListTeam.BranchTeamListId;
updateItem.BranchTeamListTeamName = baseBranchTeamListTeam.BranchTeamListTeamName;
updateItem.Remark = baseBranchTeamListTeam.Remark;
updateItem.SortIndex = baseBranchTeamListTeam.SortIndex;
db.SubmitChanges();
}
/// <summary>
/// 删除
/// </summary>
/// <param name="branchTeamListTeamId">主表主键</param>
public static void DeleteBaseBranchTeamListTeam(string branchTeamListTeamId)
{
Model.SGGLDB db = Funs.DB;
var deleteItem = db.Base_BranchTeamListTeam.FirstOrDefault(p => p.BranchTeamListTeamId == branchTeamListTeamId);
//删除主表
db.Base_BranchTeamListTeam.DeleteOnSubmit(deleteItem);
db.SubmitChanges();
}
}
}