120 lines
4.4 KiB
C#
120 lines
4.4 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
|
|
namespace BLL
|
|
{
|
|
public static class UnitStoreService
|
|
{
|
|
/// <summary>
|
|
/// 根据主键获取单位仓库
|
|
/// </summary>
|
|
/// <param name="specificationsId"></param>
|
|
/// <returns></returns>
|
|
public static Model.Weld_UnitStore GetUnitStoreById(string unitStoreId)
|
|
{
|
|
return Funs.DB.Weld_UnitStore.FirstOrDefault(e => e.UnitStoreId == unitStoreId);
|
|
}
|
|
|
|
public static List<Model.Weld_UnitStore> GetUnitStoreByUnitId(string unitId)
|
|
{
|
|
return Funs.DB.Weld_UnitStore.Where(e => e.UnitId==unitId).ToList();
|
|
}
|
|
|
|
/// <summary>
|
|
/// 添加单位仓库
|
|
/// </summary>
|
|
/// <param name="specifications"></param>
|
|
public static void AddUnitStore(Model.Weld_UnitStore unitStore)
|
|
{
|
|
Model.SGGLDB db = Funs.DB;
|
|
Model.Weld_UnitStore newUnitStore = new Model.Weld_UnitStore();
|
|
newUnitStore.UnitStoreId = unitStore.UnitStoreId;
|
|
newUnitStore.ProjectId = unitStore.ProjectId;
|
|
newUnitStore.UnitId = unitStore.UnitId;
|
|
newUnitStore.UnitStoreCode = unitStore.UnitStoreCode;
|
|
newUnitStore.UnitStoreName = unitStore.UnitStoreName;
|
|
newUnitStore.StorePosition = unitStore.StorePosition;
|
|
db.Weld_UnitStore.InsertOnSubmit(newUnitStore);
|
|
db.SubmitChanges();
|
|
}
|
|
|
|
/// <summary>
|
|
/// 修改单位仓库
|
|
/// </summary>
|
|
/// <param name="unitStore"></param>
|
|
public static void UpdateUnitStore(Model.Weld_UnitStore unitStore)
|
|
{
|
|
Model.SGGLDB db = Funs.DB;
|
|
Model.Weld_UnitStore newUnitStore = db.Weld_UnitStore.FirstOrDefault(e => e.UnitStoreId == unitStore.UnitStoreId);
|
|
if (newUnitStore != null)
|
|
{
|
|
newUnitStore.ProjectId = unitStore.ProjectId;
|
|
newUnitStore.UnitId = unitStore.UnitId;
|
|
newUnitStore.UnitStoreCode = unitStore.UnitStoreCode;
|
|
newUnitStore.UnitStoreName = unitStore.UnitStoreName;
|
|
newUnitStore.StorePosition = unitStore.StorePosition;
|
|
db.SubmitChanges();
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// 根据主键删除单位仓库
|
|
/// </summary>
|
|
/// <param name="unitStoreId"></param>
|
|
public static void DeleteUnitStoreById(string unitStoreId)
|
|
{
|
|
Model.SGGLDB db = Funs.DB;
|
|
Model.Weld_UnitStore delUnitStore = db.Weld_UnitStore.FirstOrDefault(e => e.UnitStoreId == unitStoreId);
|
|
if (delUnitStore != null)
|
|
{
|
|
db.Weld_UnitStore.DeleteOnSubmit(delUnitStore);
|
|
db.SubmitChanges();
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// 验证单位仓库是否存在
|
|
/// </summary>
|
|
/// <param name="unitId"></param>
|
|
/// <param name="unitStoreCode"></param>
|
|
/// <param name="id"></param>
|
|
/// <returns></returns>
|
|
public static bool IsExitUnitStore(string unitId, string unitStoreCode, string id)
|
|
{
|
|
var q = Funs.DB.Weld_UnitStore.FirstOrDefault(x => x.UnitId == unitId && x.UnitStoreCode == unitStoreCode && x.UnitStoreId != id);
|
|
if (q != null)
|
|
{
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public static void InitUnitStoreDropDownList(FineUIPro.DropDownList dropName, string unitId, bool isShowPlease)
|
|
{
|
|
var store = from x in Funs.DB.Weld_UnitStore
|
|
join y in Funs.DB.Base_Unit on x.UnitId equals y.UnitId
|
|
orderby y.UnitName, x.UnitStoreCode
|
|
select new { x.UnitStoreId, UnitStoreName = (y.UnitName + "(" + x.UnitStoreName + ")"), y.UnitName, x.UnitId };
|
|
if (!string.IsNullOrEmpty(unitId))
|
|
{
|
|
store = store.Where(x => x.UnitId == unitId);
|
|
}
|
|
|
|
dropName.DataValueField = "UnitStoreId";
|
|
dropName.DataTextField = "UnitStoreName";
|
|
dropName.DataGroupField = "UnitName";
|
|
dropName.DataSource = store.ToList();
|
|
dropName.DataBind();
|
|
if (isShowPlease)
|
|
{
|
|
Funs.FineUIPleaseSelect(dropName);
|
|
}
|
|
}
|
|
}
|
|
}
|