SGGL_HBAZ/SGGL/BLL/HSSE/Epidemic/Epidemic_MaterialService.cs

128 lines
4.6 KiB
C#

using Model;
using System.Collections.Generic;
using System.Linq;
using System.Web.UI.WebControls;
namespace BLL
{
public static class Epidemic_MaterialService
{
/// <summary>
///获取材质定义信息
/// </summary>
/// <returns></returns>
public static Model.Epidemic_Material GetMaterialByMaterialId(string materialId)
{
return Funs.DB.Epidemic_Material.FirstOrDefault(e => e.MaterialId == materialId);
}
/// <summary>
/// 增加材质定义信息
/// </summary>
/// <param name="material"></param>
public static void AddMaterial(Model.Epidemic_Material material)
{
Model.SGGLDB db = Funs.DB;
Model.Epidemic_Material newMaterial = new Epidemic_Material
{
MaterialId = material.MaterialId,
Type = material.Type,
MaterialName = material.MaterialName,
Unit = material.Unit,
Amount = material.Amount,
CreateDate = material.CreateDate,
CreateMan = material.CreateMan,
Remark = material.Remark,
ProjectId = material.ProjectId
};
db.Epidemic_Material.InsertOnSubmit(newMaterial);
db.SubmitChanges();
}
/// <summary>
/// 修改材质定义信息
/// </summary>
/// <param name="material"></param>
public static void UpdateMaterial(Model.Epidemic_Material material)
{
Model.SGGLDB db = Funs.DB;
Model.Epidemic_Material newMaterial = db.Epidemic_Material.FirstOrDefault(e => e.MaterialId == material.MaterialId);
if (newMaterial != null)
{
newMaterial.MaterialName = material.MaterialName;
newMaterial.Type = material.Type;
newMaterial.Unit = material.Unit;
newMaterial.Remark = material.Remark;
newMaterial.Amount = material.Amount;
newMaterial.CreateDate = material.CreateDate;
newMaterial.CreateMan = material.CreateMan;
newMaterial.Remark = material.Remark;
newMaterial.ProjectId = material.ProjectId;
db.SubmitChanges();
}
}
/// <summary>
/// 根据材质定义Id删除一个材质定义信息
/// </summary>
/// <param name="materialId"></param>
public static void DeleteMaterialByMaterialId(string materialId)
{
Model.SGGLDB db = Funs.DB;
Model.Epidemic_Material delMaterial = db.Epidemic_Material.FirstOrDefault(e => e.MaterialId == materialId);
if (delMaterial != null)
{
db.Epidemic_Material.DeleteOnSubmit(delMaterial);
db.SubmitChanges();
}
}
/// <summary>
/// 按类型获取材质定义项
/// </summary>
/// <param name="MaterialType"></param>
/// <returns></returns>
public static List<Model.Epidemic_Material> GetMaterialList(string projectId)
{
var list = (from x in Funs.DB.Epidemic_Material
where x.ProjectId == projectId
orderby x.CreateDate
select x).ToList();
return list;
}
#region
/// <summary>
/// 材质定义下拉项
/// </summary>
/// <param name="dropName">下拉框名称</param>
/// <param name="isShowPlease">是否显示请选择</param>
/// <param name="MaterialType">耗材类型</param>
public static void InitMaterialDropDownList(FineUIPro.DropDownList dropName, bool isShowPlease,string projectId)
{
dropName.DataValueField = "MaterialId";
dropName.DataTextField = "MaterialName";
dropName.DataSource = GetMaterialList(projectId);
dropName.DataBind();
if (isShowPlease)
{
Funs.FineUIPleaseSelect(dropName);
}
}
#endregion
public static ListItem[] GetMaterialListItem()
{
var list = (from x in Funs.DB.Epidemic_Material orderby x.CreateDate select x).ToList();
ListItem[] item = new ListItem[list.Count()];
for (int i = 0; i < list.Count(); i++)
{
item[i] = new ListItem(list[i].MaterialName ?? "", list[i].MaterialId);
}
return item;
}
}
}