183 lines
6.6 KiB
C#
183 lines
6.6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace BLL
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{
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public class AwardStandardsService
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{
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public static Model.SGGLDB db = Funs.DB;
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/// <summary>
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/// 根据主键获取
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/// </summary>
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/// <param name="AwardStandardsId"></param>
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/// <returns></returns>
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public static Model.Technique_AwardStandards GetAwardStandardsListById(string AwardStandardsId)
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{
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return Funs.DB.Technique_AwardStandards.FirstOrDefault(e =>
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e.AwardStandardsId == AwardStandardsId);
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}
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/// <summary>
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/// 获取集合
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/// </summary>
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/// <param name="AwardStandardsId"></param>
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/// <returns></returns>
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public static List<AwardStandardsItem> GetAwardStandardsList(int PageNumber, int PageSize)
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{
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List<AwardStandardsItem> getDataLists = (from x in Funs.DB.Technique_AwardStandards
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select new AwardStandardsItem
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{
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AwardStandardsId = x.AwardStandardsId,
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AwardStandardsCode = x.AwardStandardsCode,
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AwardStandardsName = x.AwardStandardsName,
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AttachUrl = x.AttachUrl,
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CompileMan = x.CompileMan,
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CompileDate = x.CompileDate,
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IsPass = x.IsPass,
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UpState = x.UpState,
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Remark = x.Remark
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}).ToList();
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if (PageNumber > 0 && PageSize > 0)
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{
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getDataLists = getDataLists.Skip((PageNumber - 1) * PageSize).Take(PageSize).ToList();
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}
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return getDataLists;
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}
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/// <summary>
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/// 添加
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/// </summary>
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/// <param name="AwardStandardsList"></param>
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public static void AddAwardStandardsList(Model.Technique_AwardStandards AwardStandardsList)
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{
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Model.SGGLDB db = Funs.DB;
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Model.Technique_AwardStandards newAwardStandardsList = new Model.Technique_AwardStandards
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{
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AwardStandardsId = AwardStandardsList.AwardStandardsId,
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AwardStandardsCode = AwardStandardsList.AwardStandardsCode,
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AwardStandardsName = AwardStandardsList.AwardStandardsName,
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AttachUrl = AwardStandardsList.AttachUrl,
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CompileMan = AwardStandardsList.CompileMan,
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CompileDate = AwardStandardsList.CompileDate,
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};
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newAwardStandardsList.CompileMan = AwardStandardsList.CompileMan;
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newAwardStandardsList.CompileDate = AwardStandardsList.CompileDate;
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newAwardStandardsList.IsPass = AwardStandardsList.IsPass;
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newAwardStandardsList.UpState = AwardStandardsList.UpState;
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newAwardStandardsList.Remark = AwardStandardsList.Remark;
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db.Technique_AwardStandards.InsertOnSubmit(newAwardStandardsList);
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db.SubmitChanges();
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}
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/// <summary>
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/// 修改
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/// </summary>
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/// <param name="AwardStandardsList"></param>
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public static void UpdateAwardStandardsList(Model.Technique_AwardStandards AwardStandardsList)
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{
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Model.SGGLDB db = Funs.DB;
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Model.Technique_AwardStandards newAwardStandardsList =
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db.Technique_AwardStandards.FirstOrDefault(e =>
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e.AwardStandardsId == AwardStandardsList.AwardStandardsId);
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if (newAwardStandardsList != null)
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{
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newAwardStandardsList.AwardStandardsCode = AwardStandardsList.AwardStandardsCode;
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newAwardStandardsList.AwardStandardsName = AwardStandardsList.AwardStandardsName;
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newAwardStandardsList.AttachUrl = AwardStandardsList.AttachUrl;
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newAwardStandardsList.CompileMan = AwardStandardsList.CompileMan;
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newAwardStandardsList.CompileDate = AwardStandardsList.CompileDate;
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newAwardStandardsList.UpState = AwardStandardsList.UpState;
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newAwardStandardsList.Remark = AwardStandardsList.Remark;
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db.SubmitChanges();
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}
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}
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/// <summary>
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///根据主键删除
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/// </summary>
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/// <param name="AwardStandardsId"></param>
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public static void DeleteAwardStandardsListById(string AwardStandardsId)
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{
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Model.SGGLDB db = Funs.DB;
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Model.Technique_AwardStandards AwardStandardsList =
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db.Technique_AwardStandards.FirstOrDefault(e => e.AwardStandardsId == AwardStandardsId);
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if (AwardStandardsList != null)
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{
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if (!string.IsNullOrEmpty(AwardStandardsList.AttachUrl))
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{
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BLL.UploadFileService.DeleteFile(Funs.RootPath, AwardStandardsList.AttachUrl);
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}
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////删除附件表
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BLL.CommonService.DeleteAttachFileById(AwardStandardsList.AwardStandardsId);
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db.Technique_AwardStandards.DeleteOnSubmit(AwardStandardsList);
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db.SubmitChanges();
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}
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}
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public class AwardStandardsItem
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{
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public string AwardStandardsId
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{
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get;
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set;
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}
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public string AwardStandardsCode
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{
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get;
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set;
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}
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public string AwardStandardsName
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{
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get;
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set;
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}
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public string AttachUrl
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{
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get;
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set;
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}
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public string CompileMan
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{
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get;
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set;
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}
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public System.Nullable<System.DateTime> CompileDate
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{
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get;
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set;
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}
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public System.Nullable<bool> IsPass
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{
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get;
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set;
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}
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public string UpState
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{
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get;
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set;
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}
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public string Remark
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{
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get;
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set;
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}
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}
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}
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} |