552 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
			
		
		
	
	
			552 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
/*
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 * transform: A jQuery cssHooks adding cross-browser 2d transform capabilities to $.fn.css() and $.fn.animate()
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 *
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 * limitations:
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 * - requires jQuery 1.4.3+
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 * - Should you use the *translate* property, then your elements need to be absolutely positionned in a relatively positionned wrapper **or it will fail in IE678**.
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 * - transformOrigin is not accessible
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 *
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 * latest version and complete README available on Github:
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 * https://github.com/louisremi/jquery.transform.js
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 *
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 * Copyright 2011 @louis_remi
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 * Licensed under the MIT license.
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 *
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 * This saved you an hour of work?
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 * Send me music http://www.amazon.co.uk/wishlist/HNTU0468LQON
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 *
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 */
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(function( $, window, document, Math, undefined ) {
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/*
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 * Feature tests and global variables
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 */
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var div = document.createElement("div"),
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	divStyle = div.style,
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	suffix = "Transform",
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	testProperties = [
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		"O" + suffix,
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		"ms" + suffix,
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		"Webkit" + suffix,
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		"Moz" + suffix
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	],
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	i = testProperties.length,
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	supportProperty,
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	supportMatrixFilter,
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	supportFloat32Array = "Float32Array" in window,
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	propertyHook,
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	propertyGet,
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	rMatrix = /Matrix([^)]*)/,
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	rAffine = /^\s*matrix\(\s*1\s*,\s*0\s*,\s*0\s*,\s*1\s*(?:,\s*0(?:px)?\s*){2}\)\s*$/,
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	_transform = "transform",
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	_transformOrigin = "transformOrigin",
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	_translate = "translate",
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	_rotate = "rotate",
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	_scale = "scale",
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	_skew = "skew",
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	_matrix = "matrix";
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// test different vendor prefixes of these properties
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while ( i-- ) {
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	if ( testProperties[i] in divStyle ) {
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		$.support[_transform] = supportProperty = testProperties[i];
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		$.support[_transformOrigin] = supportProperty + "Origin";
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		continue;
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	}
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}
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// IE678 alternative
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if ( !supportProperty ) {
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	$.support.matrixFilter = supportMatrixFilter = divStyle.filter === "";
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}
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// px isn't the default unit of these properties
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$.cssNumber[_transform] = $.cssNumber[_transformOrigin] = true;
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/*
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 * fn.css() hooks
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 */
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if ( supportProperty && supportProperty != _transform ) {
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	// Modern browsers can use jQuery.cssProps as a basic hook
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	$.cssProps[_transform] = supportProperty;
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	$.cssProps[_transformOrigin] = supportProperty + "Origin";
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	// Firefox needs a complete hook because it stuffs matrix with "px"
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	if ( supportProperty == "Moz" + suffix ) {
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		propertyHook = {
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			get: function( elem, computed ) {
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				return (computed ?
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					// remove "px" from the computed matrix
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					$.css( elem, supportProperty ).split("px").join(""):
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					elem.style[supportProperty]
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				);
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			},
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			set: function( elem, value ) {
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				// add "px" to matrices
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				elem.style[supportProperty] = /matrix\([^)p]*\)/.test(value) ?
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					value.replace(/matrix((?:[^,]*,){4})([^,]*),([^)]*)/, _matrix+"$1$2px,$3px"):
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					value;
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			}
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		};
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	/* Fix two jQuery bugs still present in 1.5.1
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	 * - rupper is incompatible with IE9, see http://jqbug.com/8346
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	 * - jQuery.css is not really jQuery.cssProps aware, see http://jqbug.com/8402
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	 */
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	} else if ( /^1\.[0-5](?:\.|$)/.test($.fn.jquery) ) {
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		propertyHook = {
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			get: function( elem, computed ) {
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				return (computed ?
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					$.css( elem, supportProperty.replace(/^ms/, "Ms") ):
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					elem.style[supportProperty]
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				);
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			}
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		};
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	}
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	/* TODO: leverage hardware acceleration of 3d transform in Webkit only
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	else if ( supportProperty == "Webkit" + suffix && support3dTransform ) {
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		propertyHook = {
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			set: function( elem, value ) {
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				elem.style[supportProperty] = 
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					value.replace();
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			}
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		}
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	}*/
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} else if ( supportMatrixFilter ) {
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	propertyHook = {
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		get: function( elem, computed, asArray ) {
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			var elemStyle = ( computed && elem.currentStyle ? elem.currentStyle : elem.style ),
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				matrix, data;
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			if ( elemStyle && rMatrix.test( elemStyle.filter ) ) {
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				matrix = RegExp.$1.split(",");
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				matrix = [
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					matrix[0].split("=")[1],
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					matrix[2].split("=")[1],
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					matrix[1].split("=")[1],
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					matrix[3].split("=")[1]
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				];
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			} else {
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				matrix = [1,0,0,1];
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			}
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			if ( ! $.cssHooks[_transformOrigin] ) {
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				matrix[4] = elemStyle ? parseInt(elemStyle.left, 10) || 0 : 0;
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				matrix[5] = elemStyle ? parseInt(elemStyle.top, 10) || 0 : 0;
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			} else {
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				data = $._data( elem, "transformTranslate", undefined );
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				matrix[4] = data ? data[0] : 0;
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				matrix[5] = data ? data[1] : 0;
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			}
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			return asArray ? matrix : _matrix+"(" + matrix + ")";
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		},
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		set: function( elem, value, animate ) {
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			var elemStyle = elem.style,
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				currentStyle,
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				Matrix,
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				filter,
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				centerOrigin;
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			if ( !animate ) {
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				elemStyle.zoom = 1;
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			}
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			value = matrix(value);
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			// rotate, scale and skew
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			Matrix = [
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				"Matrix("+
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					"M11="+value[0],
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					"M12="+value[2],
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					"M21="+value[1],
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					"M22="+value[3],
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					"SizingMethod='auto expand'"
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			].join();
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			filter = ( currentStyle = elem.currentStyle ) && currentStyle.filter || elemStyle.filter || "";
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			elemStyle.filter = rMatrix.test(filter) ?
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				filter.replace(rMatrix, Matrix) :
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				filter + " progid:DXImageTransform.Microsoft." + Matrix + ")";
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			if ( ! $.cssHooks[_transformOrigin] ) {
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				// center the transform origin, from pbakaus's Transformie http://github.com/pbakaus/transformie
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				if ( (centerOrigin = $.transform.centerOrigin) ) {
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					elemStyle[centerOrigin == "margin" ? "marginLeft" : "left"] = -(elem.offsetWidth/2) + (elem.clientWidth/2) + "px";
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					elemStyle[centerOrigin == "margin" ? "marginTop" : "top"] = -(elem.offsetHeight/2) + (elem.clientHeight/2) + "px";
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				}
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				// translate
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				// We assume that the elements are absolute positionned inside a relative positionned wrapper
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				elemStyle.left = value[4] + "px";
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				elemStyle.top = value[5] + "px";
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			} else {
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				$.cssHooks[_transformOrigin].set( elem, value );
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			}
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		}
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	};
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}
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// populate jQuery.cssHooks with the appropriate hook if necessary
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if ( propertyHook ) {
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	$.cssHooks[_transform] = propertyHook;
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}
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// we need a unique setter for the animation logic
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propertyGet = propertyHook && propertyHook.get || $.css;
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/*
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 * fn.animate() hooks
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 */
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$.fx.step.transform = function( fx ) {
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	var elem = fx.elem,
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		start = fx.start,
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		end = fx.end,
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		pos = fx.pos,
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		transform = "",
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		precision = 1E5,
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		i, startVal, endVal, unit;
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	// fx.end and fx.start need to be converted to interpolation lists
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	if ( !start || typeof start === "string" ) {
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		// the following block can be commented out with jQuery 1.5.1+, see #7912
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		if ( !start ) {
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			start = propertyGet( elem, supportProperty );
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		}
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		// force layout only once per animation
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		if ( supportMatrixFilter ) {
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			elem.style.zoom = 1;
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		}
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		// replace "+=" in relative animations (-= is meaningless with transforms)
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		end = end.split("+=").join(start);
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		// parse both transform to generate interpolation list of same length
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		$.extend( fx, interpolationList( start, end ) );
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		start = fx.start;
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		end = fx.end;
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	}
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	i = start.length;
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	// interpolate functions of the list one by one
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	while ( i-- ) {
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		startVal = start[i];
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		endVal = end[i];
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		unit = +false;
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		switch ( startVal[0] ) {
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			case _translate:
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				unit = "px";
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			case _scale:
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				unit || ( unit = "");
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				transform = startVal[0] + "(" +
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					Math.round( (startVal[1][0] + (endVal[1][0] - startVal[1][0]) * pos) * precision ) / precision + unit +","+
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					Math.round( (startVal[1][1] + (endVal[1][1] - startVal[1][1]) * pos) * precision ) / precision + unit + ")"+
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					transform;
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				break;
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			case _skew + "X":
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			case _skew + "Y":
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			case _rotate:
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				transform = startVal[0] + "(" +
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					Math.round( (startVal[1] + (endVal[1] - startVal[1]) * pos) * precision ) / precision +"rad)"+
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					transform;
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				break;
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		}
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	}
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	fx.origin && ( transform = fx.origin + transform );
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	propertyHook && propertyHook.set ?
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		propertyHook.set( elem, transform, +true ):
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		elem.style[supportProperty] = transform;
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};
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/*
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 * Utility functions
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 */
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// turns a transform string into its "matrix(A,B,C,D,X,Y)" form (as an array, though)
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function matrix( transform ) {
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	transform = transform.split(")");
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	var
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			trim = $.trim
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		, i = -1
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		// last element of the array is an empty string, get rid of it
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		, l = transform.length -1
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		, split, prop, val
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		, prev = supportFloat32Array ? new Float32Array(6) : []
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		, curr = supportFloat32Array ? new Float32Array(6) : []
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		, rslt = supportFloat32Array ? new Float32Array(6) : [1,0,0,1,0,0]
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		;
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	prev[0] = prev[3] = rslt[0] = rslt[3] = 1;
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	prev[1] = prev[2] = prev[4] = prev[5] = 0;
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	// Loop through the transform properties, parse and multiply them
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	while ( ++i < l ) {
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		split = transform[i].split("(");
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		prop = trim(split[0]);
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		val = split[1];
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		curr[0] = curr[3] = 1;
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		curr[1] = curr[2] = curr[4] = curr[5] = 0;
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		switch (prop) {
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			case _translate+"X":
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				curr[4] = parseInt(val, 10);
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				break;
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			case _translate+"Y":
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				curr[5] = parseInt(val, 10);
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				break;
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			case _translate:
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				val = val.split(",");
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				curr[4] = parseInt(val[0], 10);
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				curr[5] = parseInt(val[1] || 0, 10);
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				break;
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			case _rotate:
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				val = toRadian(val);
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				curr[0] = Math.cos(val);
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				curr[1] = Math.sin(val);
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				curr[2] = -Math.sin(val);
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				curr[3] = Math.cos(val);
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				break;
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			case _scale+"X":
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				curr[0] = +val;
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				break;
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			case _scale+"Y":
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				curr[3] = val;
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				break;
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			case _scale:
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				val = val.split(",");
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				curr[0] = val[0];
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				curr[3] = val.length>1 ? val[1] : val[0];
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				break;
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			case _skew+"X":
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				curr[2] = Math.tan(toRadian(val));
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				break;
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			case _skew+"Y":
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				curr[1] = Math.tan(toRadian(val));
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				break;
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			case _matrix:
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				val = val.split(",");
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				curr[0] = val[0];
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				curr[1] = val[1];
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				curr[2] = val[2];
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				curr[3] = val[3];
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				curr[4] = parseInt(val[4], 10);
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				curr[5] = parseInt(val[5], 10);
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				break;
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		}
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		// Matrix product (array in column-major order)
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		rslt[0] = prev[0] * curr[0] + prev[2] * curr[1];
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		rslt[1] = prev[1] * curr[0] + prev[3] * curr[1];
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		rslt[2] = prev[0] * curr[2] + prev[2] * curr[3];
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		rslt[3] = prev[1] * curr[2] + prev[3] * curr[3];
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		rslt[4] = prev[0] * curr[4] + prev[2] * curr[5] + prev[4];
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		rslt[5] = prev[1] * curr[4] + prev[3] * curr[5] + prev[5];
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		prev = [rslt[0],rslt[1],rslt[2],rslt[3],rslt[4],rslt[5]];
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	}
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	return rslt;
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}
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// turns a matrix into its rotate, scale and skew components
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// algorithm from http://hg.mozilla.org/mozilla-central/file/7cb3e9795d04/layout/style/nsStyleAnimation.cpp
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function unmatrix(matrix) {
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	var
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			scaleX
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		, scaleY
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		, skew
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		, A = matrix[0]
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		, B = matrix[1]
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		, C = matrix[2]
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		, D = matrix[3]
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		;
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	// Make sure matrix is not singular
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	if ( A * D - B * C ) {
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		// step (3)
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		scaleX = Math.sqrt( A * A + B * B );
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		A /= scaleX;
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		B /= scaleX;
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		// step (4)
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		skew = A * C + B * D;
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		C -= A * skew;
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		D -= B * skew;
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		// step (5)
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		scaleY = Math.sqrt( C * C + D * D );
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		C /= scaleY;
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		D /= scaleY;
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		skew /= scaleY;
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		// step (6)
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		if ( A * D < B * C ) {
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			A = -A;
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			B = -B;
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			skew = -skew;
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			scaleX = -scaleX;
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		}
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	// matrix is singular and cannot be interpolated
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	} else {
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		// In this case the elem shouldn't be rendered, hence scale == 0
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		scaleX = scaleY = skew = 0;
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	}
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	// The recomposition order is very important
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	// see http://hg.mozilla.org/mozilla-central/file/7cb3e9795d04/layout/style/nsStyleAnimation.cpp#l971
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	return [
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		[_translate, [+matrix[4], +matrix[5]]],
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		[_rotate, Math.atan2(B, A)],
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		[_skew + "X", Math.atan(skew)],
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		[_scale, [scaleX, scaleY]]
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	];
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}
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// build the list of transform functions to interpolate
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// use the algorithm described at http://dev.w3.org/csswg/css3-2d-transforms/#animation
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function interpolationList( start, end ) {
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	var list = {
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			start: [],
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			end: []
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		},
 | 
						|
		i = -1, l,
 | 
						|
		currStart, currEnd, currType;
 | 
						|
 | 
						|
	// get rid of affine transform matrix
 | 
						|
	( start == "none" || isAffine( start ) ) && ( start = "" );
 | 
						|
	( end == "none" || isAffine( end ) ) && ( end = "" );
 | 
						|
 | 
						|
	// if end starts with the current computed style, this is a relative animation
 | 
						|
	// store computed style as the origin, remove it from start and end
 | 
						|
	if ( start && end && !end.indexOf("matrix") && toArray( start ).join() == toArray( end.split(")")[0] ).join() ) {
 | 
						|
		list.origin = start;
 | 
						|
		start = "";
 | 
						|
		end = end.slice( end.indexOf(")") +1 );
 | 
						|
	}
 | 
						|
 | 
						|
	if ( !start && !end ) { return; }
 | 
						|
 | 
						|
	// start or end are affine, or list of transform functions are identical
 | 
						|
	// => functions will be interpolated individually
 | 
						|
	if ( !start || !end || functionList(start) == functionList(end) ) {
 | 
						|
 | 
						|
		start && ( start = start.split(")") ) && ( l = start.length );
 | 
						|
		end && ( end = end.split(")") ) && ( l = end.length );
 | 
						|
 | 
						|
		while ( ++i < l-1 ) {
 | 
						|
			start[i] && ( currStart = start[i].split("(") );
 | 
						|
			end[i] && ( currEnd = end[i].split("(") );
 | 
						|
			currType = $.trim( ( currStart || currEnd )[0] );
 | 
						|
 | 
						|
			append( list.start, parseFunction( currType, currStart ? currStart[1] : 0 ) );
 | 
						|
			append( list.end, parseFunction( currType, currEnd ? currEnd[1] : 0 ) );
 | 
						|
		}
 | 
						|
 | 
						|
	// otherwise, functions will be composed to a single matrix
 | 
						|
	} else {
 | 
						|
		list.start = unmatrix(matrix(start));
 | 
						|
		list.end = unmatrix(matrix(end))
 | 
						|
	}
 | 
						|
 | 
						|
	return list;
 | 
						|
}
 | 
						|
 | 
						|
function parseFunction( type, value ) {
 | 
						|
	var
 | 
						|
		// default value is 1 for scale, 0 otherwise
 | 
						|
		defaultValue = +(!type.indexOf(_scale)),
 | 
						|
		scaleX,
 | 
						|
		// remove X/Y from scaleX/Y & translateX/Y, not from skew
 | 
						|
		cat = type.replace( /e[XY]/, "e" );
 | 
						|
 | 
						|
	switch ( type ) {
 | 
						|
		case _translate+"Y":
 | 
						|
		case _scale+"Y":
 | 
						|
 | 
						|
			value = [
 | 
						|
				defaultValue,
 | 
						|
				value ?
 | 
						|
					parseFloat( value ):
 | 
						|
					defaultValue
 | 
						|
			];
 | 
						|
			break;
 | 
						|
 | 
						|
		case _translate+"X":
 | 
						|
		case _translate:
 | 
						|
		case _scale+"X":
 | 
						|
			scaleX = 1;
 | 
						|
		case _scale:
 | 
						|
 | 
						|
			value = value ?
 | 
						|
				( value = value.split(",") ) &&	[
 | 
						|
					parseFloat( value[0] ),
 | 
						|
					parseFloat( value.length>1 ? value[1] : type == _scale ? scaleX || value[0] : defaultValue+"" )
 | 
						|
				]:
 | 
						|
				[defaultValue, defaultValue];
 | 
						|
			break;
 | 
						|
 | 
						|
		case _skew+"X":
 | 
						|
		case _skew+"Y":
 | 
						|
		case _rotate:
 | 
						|
			value = value ? toRadian( value ) : 0;
 | 
						|
			break;
 | 
						|
 | 
						|
		case _matrix:
 | 
						|
			return unmatrix( value ? toArray(value) : [1,0,0,1,0,0] );
 | 
						|
			break;
 | 
						|
	}
 | 
						|
 | 
						|
	return [[ cat, value ]];
 | 
						|
}
 | 
						|
 | 
						|
function isAffine( matrix ) {
 | 
						|
	return rAffine.test(matrix);
 | 
						|
}
 | 
						|
 | 
						|
function functionList( transform ) {
 | 
						|
	return transform.replace(/(?:\([^)]*\))|\s/g, "");
 | 
						|
}
 | 
						|
 | 
						|
function append( arr1, arr2, value ) {
 | 
						|
	while ( value = arr2.shift() ) {
 | 
						|
		arr1.push( value );
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
// converts an angle string in any unit to a radian Float
 | 
						|
function toRadian(value) {
 | 
						|
	return ~value.indexOf("deg") ?
 | 
						|
		parseInt(value,10) * (Math.PI * 2 / 360):
 | 
						|
		~value.indexOf("grad") ?
 | 
						|
			parseInt(value,10) * (Math.PI/200):
 | 
						|
			parseFloat(value);
 | 
						|
}
 | 
						|
 | 
						|
// Converts "matrix(A,B,C,D,X,Y)" to [A,B,C,D,X,Y]
 | 
						|
function toArray(matrix) {
 | 
						|
	// remove the unit of X and Y for Firefox
 | 
						|
	matrix = /([^,]*),([^,]*),([^,]*),([^,]*),([^,p]*)(?:px)?,([^)p]*)(?:px)?/.exec(matrix);
 | 
						|
	return [matrix[1], matrix[2], matrix[3], matrix[4], matrix[5], matrix[6]];
 | 
						|
}
 | 
						|
 | 
						|
$.transform = {
 | 
						|
	centerOrigin: "margin"
 | 
						|
};
 | 
						|
 | 
						|
})( jQuery, window, document, Math );
 |