101 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			101 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C#
		
	
	
	
| using System.Collections.Generic;
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| using System.Linq;
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| 
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| namespace BLL
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| {
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|     /// <summary>
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|     /// 密级
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|     /// </summary>
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|     public static class SecretLevelService
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|     {
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|         public static Model.SGGLDB db = Funs.DB;
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| 
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|         /// <summary>
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|         /// 根据主键获取密级
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|         /// </summary>
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|         /// <param name="secretLevelId"></param>
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|         /// <returns></returns>
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|         public static Model.Base_SecretLevel GetSecretLevelById(string secretLevelId)
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|         {
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|             return Funs.DB.Base_SecretLevel.FirstOrDefault(e => e.SecretLevelId == secretLevelId);
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|         }
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| 
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|         /// <summary>
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|         /// 添加密级
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|         /// </summary>
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|         /// <param name="secretLevel"></param>
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|         public static void AddSecretLevel(Model.Base_SecretLevel secretLevel)
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|         {
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|             Model.SGGLDB db = Funs.DB;
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|             Model.Base_SecretLevel newSecretLevel = new Model.Base_SecretLevel
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|             {
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|                 SecretLevelId = secretLevel.SecretLevelId,
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|                 SecretLevelCode = secretLevel.SecretLevelCode,
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|                 SecretLevelName = secretLevel.SecretLevelName,
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|                 Remark = secretLevel.Remark
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|             };
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|             db.Base_SecretLevel.InsertOnSubmit(newSecretLevel);
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|             db.SubmitChanges();
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|         }
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| 
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|         /// <summary>
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|         /// 修改密级
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|         /// </summary>
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|         /// <param name="secretLevel"></param>
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|         public static void UpdateSecretLevel(Model.Base_SecretLevel secretLevel)
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|         {
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|             Model.SGGLDB db = Funs.DB;
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|             Model.Base_SecretLevel newSecretLevel = db.Base_SecretLevel.FirstOrDefault(e => e.SecretLevelId == secretLevel.SecretLevelId);
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|             if (newSecretLevel != null)
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|             {
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|                 newSecretLevel.SecretLevelCode = secretLevel.SecretLevelCode;
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|                 newSecretLevel.SecretLevelName = secretLevel.SecretLevelName;
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|                 newSecretLevel.Remark = secretLevel.Remark;
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|                 db.SubmitChanges();
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|             }
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|         }
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| 
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|         /// <summary>
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|         /// 根据主键删除密级
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|         /// </summary>
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|         /// <param name="secretLevelId"></param>
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|         public static void DeleteSecretLevelById(string secretLevelId)
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|         {
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|             Model.SGGLDB db = Funs.DB;
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|             Model.Base_SecretLevel secretLevel = db.Base_SecretLevel.FirstOrDefault(e => e.SecretLevelId == secretLevelId);
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|             if (secretLevel != null)
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|             {
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|                 db.Base_SecretLevel.DeleteOnSubmit(secretLevel);
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|                 db.SubmitChanges();
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|             }
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|         }
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| 
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|         /// <summary>
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|         /// 获取密级下拉列表项
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|         /// </summary>
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|         /// <returns></returns>
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|         public static List<Model.Base_SecretLevel> GetSecretLevelList()
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|         {
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|             return (from x in Funs.DB.Base_SecretLevel orderby x.SecretLevelCode select x).ToList();
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|         }
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| 
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|         /// <summary>
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|         /// 应急响应类型下拉框
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|         /// </summary>
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|         /// <param name="dropName">下拉框名字</param>
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|         /// <param name="projectId">项目id</param>
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|         /// <param name="isShowPlease">是否显示请选择</param>
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|         public static void InitSecretLevelDropDownList(FineUIPro.DropDownList dropName, bool isShowPlease)
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|         {
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|             dropName.DataValueField = "SecretLevelId";
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|             dropName.DataTextField = "SecretLevelName";
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|             dropName.DataSource = GetSecretLevelList();
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|             dropName.DataBind();
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|             if (isShowPlease)
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|             {
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|                 Funs.FineUIPleaseSelect(dropName);
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|             }
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|         }
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|     }
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| }
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