104 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			104 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C#
		
	
	
	
| using System;
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| using System.Collections.Generic;
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| using System.Linq;
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| using System.Text;
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| 
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| namespace BLL
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| {
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|     /// <summary>
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|     /// 培训级别
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|     /// </summary>
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|     public static class TrainLevelService
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|     {
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|         public static Model.SGGLDB db = Funs.DB;
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| 
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|         /// <summary>
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|         /// 根据主键获取主键
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|         /// </summary>
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|         /// <param name="trainLevelId"></param>
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|         /// <returns></returns>
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|         public static Model.Base_TrainLevel GetTrainLevelById(string trainLevelId)
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|         {
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|             return Funs.DB.Base_TrainLevel.FirstOrDefault(e => e.TrainLevelId == trainLevelId);
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|         }
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| 
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|         /// <summary>
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|         /// 添加培训级别
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|         /// </summary>
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|         /// <param name="trainLevel"></param>
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|         public static void AddTrainLevel(Model.Base_TrainLevel trainLevel)
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|         {
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|             Model.SGGLDB db = Funs.DB;
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|             Model.Base_TrainLevel newTrainLevel = new Model.Base_TrainLevel
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|             {
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|                 TrainLevelId = trainLevel.TrainLevelId,
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|                 TrainLevelCode = trainLevel.TrainLevelCode,
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|                 TrainLevelName = trainLevel.TrainLevelName,
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|                 Remark = trainLevel.Remark
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|             };
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|             db.Base_TrainLevel.InsertOnSubmit(newTrainLevel);
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|             db.SubmitChanges();
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|         }
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| 
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|         /// <summary>
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|         /// 修改培训级别
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|         /// </summary>
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|         /// <param name="trainLevel"></param>
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|         public static void UpdateTrainLevel(Model.Base_TrainLevel trainLevel)
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|         {
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|             Model.SGGLDB db = Funs.DB;
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|             Model.Base_TrainLevel newTrainLevel = db.Base_TrainLevel.FirstOrDefault(e => e.TrainLevelId == trainLevel.TrainLevelId);
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|             if (newTrainLevel != null)
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|             {
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|                 newTrainLevel.TrainLevelCode = trainLevel.TrainLevelCode;
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|                 newTrainLevel.TrainLevelName = trainLevel.TrainLevelName;
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|                 newTrainLevel.Remark = trainLevel.Remark;
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|                 db.SubmitChanges();
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|             }
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|         }
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| 
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|         /// <summary>
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|         /// 根据主键删除培训级别
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|         /// </summary>
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|         /// <param name="trainLevelId"></param>
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|         public static void DeleteTrainLevelById(string trainLevelId)
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|         {
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|             Model.SGGLDB db = Funs.DB;
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|             Model.Base_TrainLevel trainLevel = db.Base_TrainLevel.FirstOrDefault(e => e.TrainLevelId == trainLevelId);
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|             if (trainLevel != null)
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|             {
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|                 db.Base_TrainLevel.DeleteOnSubmit(trainLevel);
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|                 db.SubmitChanges();
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|             }
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|         }
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| 
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|         /// <summary>
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|         /// 获取培训级别列表
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|         /// </summary>
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|         /// <returns></returns>
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|         public static List<Model.Base_TrainLevel> GetTrainLevelList()
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|         {
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|             return (from x in Funs.DB.Base_TrainLevel orderby x.TrainLevelCode select x).ToList();
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|         }
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| 
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|         #region 培训级别下拉框
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|         /// <summary>
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|         /// 培训级别下拉框
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|         /// </summary>
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|         /// <param name="dropName">下拉框名字</param>
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|         /// <param name="isShowPlease">是否显示请选择</param>
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|         public static void InitTrainLevelDropDownList(FineUIPro.DropDownList dropName, bool isShowPlease)
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|         {
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|             dropName.DataValueField = "TrainLevelId";
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|             dropName.DataTextField = "TrainLevelName";
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|             dropName.DataSource = GetTrainLevelList();
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|             dropName.DataBind();
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|             if (isShowPlease)
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|             {
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|                 Funs.FineUIPleaseSelect(dropName);
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|             }
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|         }
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|         #endregion
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|     }
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| }
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