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								using System;
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								using System.Collections.Generic;
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								using System.Linq;
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								using System.Text;
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								using System.Collections;
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								namespace BLL
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								{
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								    public class SitePerson_CheckingService
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								    {
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								        public static Model.SGGLDB db = Funs.DB;
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								        /// <summary>
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								        /// 根据人员考勤主键获取人员考勤管理信息
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								        /// </summary>
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								        /// <param name="checkingId">人员考勤主键</param>
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								        /// <returns>人员考勤管理信息</returns>
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								        public static Model.SitePerson_Checking GetPersonInfoByCheckingId(string checkingId)
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								        {
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								            return Funs.DB.SitePerson_Checking.FirstOrDefault(x=> x.CheckingId == checkingId);
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								        }
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								        /// <summary>
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								        /// 增加人员考勤管理信息
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								        /// </summary>
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								        /// <param name="personInfo">人员考勤管理实体</param>
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								        public static void AddPersonInfo(Model.SitePerson_Checking personInfo)
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								        {
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								            Model.SGGLDB db = Funs.DB;
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								            Model.SitePerson_Checking newPersonInfo = new Model.SitePerson_Checking
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								            {
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								                CheckingId = personInfo.CheckingId,
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								                PersonId = personInfo.PersonId,
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								                CardNo = personInfo.CardNo,
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								                ProjectId = personInfo.ProjectId,
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								                WorkAreaId = personInfo.WorkAreaId,
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								                WorkAreaName = personInfo.WorkAreaName,
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								                IdentityCard = personInfo.IdentityCard,
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								                IntoOutTime = personInfo.IntoOutTime,
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								                IntoOut = personInfo.IntoOut,
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								                Address = personInfo.Address,
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								                States = BLL.Const.State_2
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								            };
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								            db.SitePerson_Checking.InsertOnSubmit(newPersonInfo);
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								            db.SubmitChanges();
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								            if (!string.IsNullOrEmpty(personInfo.ProjectId) && !string.IsNullOrEmpty(personInfo.IdentityCard) && personInfo.IntoOutTime.HasValue)
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								            {
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								                int inOut = personInfo.IntoOut == "1" ? 1 : 0;
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								                APIDoorServerService.SaveDoorInOutRecord(personInfo.ProjectId, personInfo.IdentityCard, inOut, personInfo.IntoOutTime.Value, "手动");
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								            }
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								        }
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								        /// <summary>
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								        /// 修改人员考勤管理信息
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								        /// </summary>
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								        /// <param name="personInfo">人员考勤管理实体</param>
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								        public static void UpdatePersonInfo(Model.SitePerson_Checking personInfo)
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								        {
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								            Model.SGGLDB db = Funs.DB;
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								            Model.SitePerson_Checking newPersonInfo = db.SitePerson_Checking.FirstOrDefault(e => e.CheckingId == personInfo.CheckingId);
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								            if (newPersonInfo != null)
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								            {
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								                newPersonInfo.CardNo = personInfo.CardNo;
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								                newPersonInfo.PersonId = personInfo.PersonId;
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								                newPersonInfo.ProjectId = personInfo.ProjectId;
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								                newPersonInfo.WorkAreaId = personInfo.WorkAreaId;
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								                newPersonInfo.WorkAreaName = personInfo.WorkAreaName;
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								                newPersonInfo.IdentityCard = personInfo.IdentityCard;
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								                newPersonInfo.IntoOutTime = personInfo.IntoOutTime;
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								                newPersonInfo.IntoOut = personInfo.IntoOut;
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								                newPersonInfo.Address = personInfo.Address;
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								                db.SubmitChanges();
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								            }
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								        }
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								        /// <summary>
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								        /// 根据卡号和时间查询人员考勤信息
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								        /// </summary>
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								        /// <param name="cardNo">卡号</param>
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								        /// <returns>人员实体</returns>
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								        public static Model.SitePerson_Checking GetPersonCheckByCardNo(string projectId, string cardNo, DateTime? intoOutTime)
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								        {
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								            return Funs.DB.SitePerson_Checking.FirstOrDefault(e => e.ProjectId == projectId && e.CardNo == cardNo && e.IntoOutTime == intoOutTime);
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								        }
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								        /// <summary>
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								        /// 根据人员考勤主键删除一个人员考勤管理信息
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								        /// </summary>
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								        /// <param name="checkingId">人员考勤主键</param>
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								        public static void DeletePersonInfoByCheckingId(string checkingId)
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								        {
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								            Model.SGGLDB db = Funs.DB;
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								            Model.SitePerson_Checking personInfo = db.SitePerson_Checking.FirstOrDefault(e => e.CheckingId == checkingId);
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								            if (personInfo != null)
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								            {
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								                db.SitePerson_Checking.DeleteOnSubmit(personInfo);
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								                db.SubmitChanges();
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								            }
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								        }
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								        /// <summary>
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								        /// 根据作业区域Id查询所有人员考勤信息数量
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								        /// </summary>
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								        /// <param name="workAreaId">作业区域Id</param>
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								        /// <returns>人员考勤信息数量</returns>
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								        public static int GetCheckingCountByWorkAreaId(string workAreaId)
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								        {
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								            return (from x in Funs.DB.SitePerson_Checking where x.WorkAreaId == workAreaId select x).ToList().Count();
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								        }
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								        /// <summary>
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								        /// 根据人员考勤主键删除一个人员考勤管理信息
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								        /// </summary>
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								        /// <param name="checkingId">人员考勤主键</param>
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								        public static void DeletePersonInOutByCheckingId(string PersonInOutId)
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								        {
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								            Model.SGGLDB db = Funs.DB;
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								            Model.SitePerson_PersonInOut personInOut = db.SitePerson_PersonInOut.FirstOrDefault(e => e.PersonInOutId == PersonInOutId);
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								            if (personInOut != null)
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								            {
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								                db.SitePerson_PersonInOut.DeleteOnSubmit(personInOut);
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								                db.SubmitChanges();
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								            }
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								        }
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								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								}
							 |