20210430
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using System.Linq;
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namespace BLL
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{
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public static class EnvironmentalService
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{
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public static Model.SGGLDB db = Funs.DB;
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/// <summary>
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/// 获取环境危险源信息
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/// </summary>
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/// <param name="environmentalId">环境危险源Id</param>
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/// <returns></returns>
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public static Model.Technique_Environmental GetEnvironmental(string environmentalId)
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{
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return Funs.DB.Technique_Environmental.FirstOrDefault(x => x.EnvironmentalId == environmentalId);
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}
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/// <summary>
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/// 增加环境危险源
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/// </summary>
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/// <param name="environmental"></param>
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public static void AddEnvironmental(Model.Technique_Environmental environmental)
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{
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Model.SGGLDB db = Funs.DB;
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Model.Technique_Environmental newEnvironmental = new Model.Technique_Environmental
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{
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EnvironmentalId = environmental.EnvironmentalId,
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EType = environmental.EType,
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ActivePoint = environmental.ActivePoint,
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EnvironmentalFactors = environmental.EnvironmentalFactors,
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AValue = environmental.AValue,
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BValue = environmental.BValue,
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CValue = environmental.CValue,
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DValue = environmental.DValue,
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EValue = environmental.EValue,
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FValue = environmental.FValue,
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GValue = environmental.GValue,
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SmallType = environmental.SmallType,
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IsImportant = environmental.IsImportant,
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Code = environmental.Code,
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ControlMeasures = environmental.ControlMeasures,
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Remark = environmental.Remark,
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IsCompany = environmental.IsCompany
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};
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db.Technique_Environmental.InsertOnSubmit(newEnvironmental);
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db.SubmitChanges();
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}
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/// <summary>
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/// 修改环境危险源信息
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/// </summary>
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/// <param name="environmentalId">环境危险源主键</param>
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/// <param name="depCode"></param>
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/// <param name="depHead"></param>
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/// <param name="depName"></param>
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/// <param name="remark"></param>
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public static void UpdateEnvironmental(Model.Technique_Environmental environmental)
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{
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Model.SGGLDB db = Funs.DB;
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Model.Technique_Environmental newEnvironmental = db.Technique_Environmental.FirstOrDefault(e => e.EnvironmentalId == environmental.EnvironmentalId);
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if (newEnvironmental != null)
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{
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newEnvironmental.EType = environmental.EType;
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newEnvironmental.ActivePoint = environmental.ActivePoint;
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newEnvironmental.EnvironmentalFactors = environmental.EnvironmentalFactors;
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newEnvironmental.AValue = environmental.AValue;
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newEnvironmental.BValue = environmental.BValue;
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newEnvironmental.CValue = environmental.CValue;
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newEnvironmental.DValue = environmental.DValue;
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newEnvironmental.EValue = environmental.EValue;
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newEnvironmental.FValue = environmental.FValue;
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newEnvironmental.GValue = environmental.GValue;
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newEnvironmental.SmallType = environmental.SmallType;
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newEnvironmental.IsImportant = environmental.IsImportant;
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newEnvironmental.Code = environmental.Code;
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newEnvironmental.ControlMeasures = environmental.ControlMeasures;
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newEnvironmental.Remark = environmental.Remark;
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db.SubmitChanges();
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}
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}
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/// <summary>
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/// 删除环境危险源
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/// </summary>
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/// <param name="environmentalId"></param>
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public static void DeleteEnvironmental(string environmentalId)
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{
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Model.SGGLDB db = Funs.DB;
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Model.Technique_Environmental environmental = db.Technique_Environmental.FirstOrDefault(e => e.EnvironmentalId == environmentalId);
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if (environmental != null)
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{
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db.Technique_Environmental.DeleteOnSubmit(environmental);
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db.SubmitChanges();
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}
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}
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/// <summary>
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/// 判断是否存在相同编号
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/// </summary>
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/// <param name="environmentalId"></param>
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/// <param name="code"></param>
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/// <returns></returns>
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public static bool IsEnvironmentalCode(string environmentalId, string code,bool isCompany)
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{
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var q = Funs.DB.Technique_Environmental.FirstOrDefault(x => (x.EnvironmentalId != environmentalId || (environmentalId == null && x.EnvironmentalId != null)) && x.Code == code && x.IsCompany == isCompany);
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if (q != null)
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{
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return true;
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}
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else
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{
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return false;
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}
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}
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}
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}
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