109 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			109 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C#
		
	
	
	
| using System;
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| using System.Collections.Generic;
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| using System.Globalization;
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| using System.Linq;
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| using System.Text;
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| using System.Threading.Tasks;
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| using System.Web.UI.WebControls;
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| 
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| namespace BLL
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| {
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|     public class Person_ShuntService
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|     {
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|         /// <summary>
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|         /// 添加分流管理
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|         /// </summary>
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|         /// <param name="Shunt"></param>
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|         public static void AddShunt(Model.Person_Shunt Shunt)
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|         {
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|             Model.SGGLDB db = Funs.DB;
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|             Model.Person_Shunt newShunt = new Model.Person_Shunt();
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|             newShunt.ShuntId = Shunt.ShuntId;
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|             newShunt.Code = Shunt.Code;
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|             newShunt.ProjectId = Shunt.ProjectId;
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|             newShunt.State = Shunt.State;
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|             newShunt.CompileMan = Shunt.CompileMan;
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|             newShunt.CompileDate = Shunt.CompileDate;
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|             newShunt.SaveHandleMan = Shunt.SaveHandleMan;
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| 
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|             db.Person_Shunt.InsertOnSubmit(newShunt);
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|             db.SubmitChanges();
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|         }
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| 
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|         /// <summary>
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|         /// 修改分流管理
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|         /// </summary>
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|         /// <param name="Shunt"></param>
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|         public static void UpdateShunt(Model.Person_Shunt Shunt)
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|         {
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|             Model.SGGLDB db = Funs.DB;
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|             Model.Person_Shunt newShunt = db.Person_Shunt.First(e => e.ShuntId == Shunt.ShuntId);
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|             newShunt.Code = Shunt.Code;
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|             newShunt.ProjectId = Shunt.ProjectId;
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|             newShunt.State = Shunt.State;
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|             newShunt.CompileMan = Shunt.CompileMan;
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|             newShunt.CompileDate = Shunt.CompileDate;
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|             newShunt.SaveHandleMan = Shunt.SaveHandleMan;
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| 
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|             db.SubmitChanges();
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|         }
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| 
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|         /// <summary>
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|         /// 根据分流管理Id删除一个分流管理信息
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|         /// </summary>
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|         /// <param name="ShuntId"></param>
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|         public static void DeleteShunt(string ShuntId)
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|         {
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|             Model.SGGLDB db = Funs.DB;
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|             Model.Person_Shunt Shunt = db.Person_Shunt.First(e => e.ShuntId == ShuntId);
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|             db.Person_Shunt.DeleteOnSubmit(Shunt);
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|             db.SubmitChanges();
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|         }
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| 
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|         /// <summary>
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|         /// 根据分流管理Id获取一个分流管理信息
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|         /// </summary>
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|         /// <param name="ShuntId"></param>
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|         public static Model.Person_Shunt GetShunt(string ShuntId)
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|         {
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|             return Funs.DB.Person_Shunt.FirstOrDefault(e => e.ShuntId == ShuntId);
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|         }
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| 
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|         /// <summary>
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|         /// 根据状态选择下一步办理类型
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|         /// </summary>
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|         /// <param name="state"></param>
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|         /// <returns></returns>
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|         public static ListItem[] GetDHandleTypeByState(string state)
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|         {
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|             if (state == Const.Shunt_Compile || state == Const.Shunt_ReCompile)
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|             {
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|                 ListItem[] lis = new ListItem[1];
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|                 lis[0] = new ListItem("审核", Const.Shunt_Audit);
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|                 return lis;
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|             }
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|             else if (state == Const.Shunt_Audit)
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|             {
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|                 ListItem[] lis = new ListItem[2];
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|                 lis[0] = new ListItem("审批完成", Const.Shunt_Complete);
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|                 lis[1] = new ListItem("重新编制", Const.Shunt_ReCompile);
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|                 return lis;
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|             }
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|             else
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|                 return null;
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|         }
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| 
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|         public static void Init(FineUIPro.DropDownList dropName, string state, bool isShowPlease)
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|         {
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|             dropName.DataValueField = "Value";
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|             dropName.DataTextField = "Text";
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|             dropName.DataSource = GetDHandleTypeByState(state);
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|             dropName.DataBind();
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|             if (isShowPlease)
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|             {
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|                 Funs.FineUIPleaseSelect(dropName);
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|             }
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|         }
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|     }
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| }
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