125 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			125 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C#
		
	
	
	
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace BLL
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{
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    public static class CityService
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    {
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        public static Model.SGGLDB db = Funs.DB;
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        /// <summary>
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        /// 根据主键获取国家信息
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        /// </summary>
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        /// <param name="cityId"></param>
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        /// <returns></returns>
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        public static Model.RealName_City GetCityById(string cityId)
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        {
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            return Funs.DB.RealName_City.FirstOrDefault(e => e.ID == cityId);
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        }
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        /// <summary>
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        /// 添加国家信息
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        /// </summary>
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        /// <param name="city"></param>
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        public static void AddCity(Model.RealName_City city)
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        {
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            Model.SGGLDB db = Funs.DB;
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            Model.RealName_City newCity = new Model.RealName_City
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            {
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                ID = city.ID,
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                ProvinceCode = city.ProvinceCode,
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                CityCode = city.CityCode,
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                Cname = city.Cname,
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                CnShortName = city.CnShortName,
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                Name = city.Name,
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                CountryId = city.CountryId
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            };
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            db.RealName_City.InsertOnSubmit(newCity);
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            db.SubmitChanges();
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        }
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        /// <summary>
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        /// 修改国家信息
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        /// </summary>
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        /// <param name="city"></param>
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        public static void UpdateCity(Model.RealName_City city)
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        {
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            Model.SGGLDB db = Funs.DB;
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            Model.RealName_City newCity = db.RealName_City.FirstOrDefault(e => e.ID == city.ID);
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            if (newCity != null)
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            {
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                newCity.ProvinceCode = city.ProvinceCode;
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                newCity.CityCode = city.CityCode;
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                newCity.Cname = city.Cname;
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                newCity.CnShortName = city.CnShortName;
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                newCity.Name = city.Name;
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                newCity.CountryId = city.CountryId;
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                db.SubmitChanges();
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            }
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        }
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        /// <summary>
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        /// 根据主键删除国家信息
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        /// </summary>
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        /// <param name="cityId"></param>
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        public static void DeleteCityById(string cityId)
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        {
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            Model.SGGLDB db = Funs.DB;
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            Model.RealName_City city = db.RealName_City.FirstOrDefault(e => e.ID == cityId);
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            if (city != null)
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            {
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                db.RealName_City.DeleteOnSubmit(city);
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                db.SubmitChanges();
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            }
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        }
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        /// <summary>
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        /// 根据国家类型Id获取国家下拉选择项
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        /// </summary>
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        /// <param name="projectId"></param>
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        /// <returns></returns>
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        public static List<Model.RealName_City> GetCityList(string countryId)
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        {
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            return (from x in Funs.DB.RealName_City where x.CountryId == countryId orderby x.Cname select x).ToList();
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        }
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        #region 表下拉框
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        /// <summary>
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        ///  表下拉框
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        /// </summary>
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        /// <param name="dropName">下拉框名字</param>
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        /// <param name="isShowPlease">是否显示请选择</param>
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        public static void InitCityDropDownList(FineUIPro.DropDownList dropName, string countryId, bool isShowPlease)
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        {
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            dropName.DataValueField = "ProvinceCode";
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            dropName.DataTextField = "Cname";
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            dropName.DataSource = GetCityList(countryId);
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            dropName.DataBind();
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            if (isShowPlease)
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            {
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                Funs.FineUIPleaseSelect(dropName);
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            }
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        }
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        #endregion
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        /// <summary>
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        /// 获取国家名称
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        /// </summary>
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        /// <param name="UnitId"></param>
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        /// <returns></returns>
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        public static string GetCNameByProvinceCode(string ProvinceCode)
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        {
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            string name = string.Empty;
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            var City = Funs.DB.RealName_City.FirstOrDefault(x => x.ProvinceCode == ProvinceCode);
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            if (City != null)
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            {
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                name = City.Cname;
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            }
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            return name;
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        }
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    }
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}
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