80 lines
3.4 KiB
C#
80 lines
3.4 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace BLL
|
|
{
|
|
public class StaticEquipmentService
|
|
{
|
|
/// <summary>
|
|
/// 根据主键获取设备材料报验信息
|
|
/// </summary>
|
|
/// <param name="StaticEquipmentId"></param>
|
|
/// <returns></returns>
|
|
public static Model.Transfer_StaticEquipment GetStaticEquipmentById(string Id)
|
|
{
|
|
return Funs.DB.Transfer_StaticEquipment.FirstOrDefault(e => e.Id == Id);
|
|
}
|
|
|
|
/// <summary>
|
|
/// 添加设备材料报验
|
|
/// </summary>
|
|
/// <param name="StaticEquipment"></param>
|
|
public static void AddStaticEquipment(Model.Transfer_StaticEquipment StaticEquipment)
|
|
{
|
|
Model.SGGLDB db = Funs.DB;
|
|
Model.Transfer_StaticEquipment newStaticEquipment = new Model.Transfer_StaticEquipment();
|
|
newStaticEquipment.Id = StaticEquipment.Id;
|
|
newStaticEquipment.ProjectId = StaticEquipment.ProjectId;
|
|
newStaticEquipment.StaticEquipment = StaticEquipment.StaticEquipment;
|
|
newStaticEquipment.SYSTEM = StaticEquipment.SYSTEM;
|
|
newStaticEquipment.Subsystem = StaticEquipment.Subsystem;
|
|
newStaticEquipment.TestPackage = StaticEquipment.TestPackage;
|
|
newStaticEquipment.TestPackageSTART = StaticEquipment.TestPackageSTART;
|
|
newStaticEquipment.TestPackageFINISH = StaticEquipment.TestPackageFINISH;
|
|
newStaticEquipment.MechanicalFINALStatus = StaticEquipment.MechanicalFINALStatus;
|
|
db.Transfer_StaticEquipment.InsertOnSubmit(newStaticEquipment);
|
|
db.SubmitChanges();
|
|
}
|
|
|
|
/// <summary>
|
|
/// 修改设备材料报验
|
|
/// </summary>
|
|
/// <param name="StaticEquipment"></param>
|
|
public static void UpdateStaticEquipment(Model.Transfer_StaticEquipment StaticEquipment)
|
|
{
|
|
Model.SGGLDB db = Funs.DB;
|
|
Model.Transfer_StaticEquipment newStaticEquipment = db.Transfer_StaticEquipment.FirstOrDefault(e => e.Id == StaticEquipment.Id);
|
|
if (newStaticEquipment != null)
|
|
{
|
|
newStaticEquipment.ProjectId = StaticEquipment.ProjectId;
|
|
newStaticEquipment.StaticEquipment = StaticEquipment.StaticEquipment;
|
|
newStaticEquipment.SYSTEM = StaticEquipment.SYSTEM;
|
|
newStaticEquipment.Subsystem = StaticEquipment.Subsystem;
|
|
newStaticEquipment.TestPackage = StaticEquipment.TestPackage;
|
|
newStaticEquipment.TestPackageSTART = StaticEquipment.TestPackageSTART;
|
|
newStaticEquipment.TestPackageFINISH = StaticEquipment.TestPackageFINISH;
|
|
newStaticEquipment.MechanicalFINALStatus = StaticEquipment.MechanicalFINALStatus;
|
|
db.SubmitChanges();
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// 根据主键删除设备材料报验
|
|
/// </summary>
|
|
/// <param name="Id"></param>
|
|
public static void DeleteStaticEquipment(string Id)
|
|
{
|
|
Model.SGGLDB db = Funs.DB;
|
|
Model.Transfer_StaticEquipment StaticEquipment = db.Transfer_StaticEquipment.FirstOrDefault(e => e.Id == Id);
|
|
if (StaticEquipment != null)
|
|
{
|
|
db.Transfer_StaticEquipment.DeleteOnSubmit(StaticEquipment);
|
|
db.SubmitChanges();
|
|
}
|
|
}
|
|
}
|
|
}
|