228 lines
		
	
	
		
			9.0 KiB
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			228 lines
		
	
	
		
			9.0 KiB
		
	
	
	
		
			C#
		
	
	
	
namespace BLL
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{
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    using System.Collections.Generic;
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    using System.Linq;
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    using Model;
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    public static class ProjectUnitService
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    {
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        public static Model.SGGLDB db = Funs.DB;
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        /// <summary>
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        ///获取项目单位信息
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        /// </summary>
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        /// <returns></returns>
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        public static Model.Project_ProjectUnit GetProjectUnitById(string projectUnitId)
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        {
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            return Funs.DB.Project_ProjectUnit.FirstOrDefault(e => e.ProjectUnitId == projectUnitId);
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        }
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        /// <summary>
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        ///获取项目单位信息
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        /// </summary>
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        /// <returns></returns>
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        public static Model.Project_ProjectUnit GetProjectUnitByUnitIdProjectId(string projectId, string unitId)
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        {
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            return Funs.DB.Project_ProjectUnit.FirstOrDefault(e => e.ProjectId == projectId && e.UnitId == unitId);
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        }
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        /// <summary>
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        ///获取项目单位信息
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        /// </summary>
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        /// <returns></returns>
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        public static List<Model.Project_ProjectUnit> GetProjectUnitListByProjectId(string projectId)
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        {
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            using (Model.SGGLDB db = new Model.SGGLDB(Funs.ConnString))
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            {
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                return (from x in db.Project_ProjectUnit
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                        join y in db.Base_Unit on x.UnitId equals y.UnitId
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                        where x.ProjectId == projectId
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                        orderby x.UnitType, y.UnitCode
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                        descending
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                        select x).ToList();
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            }
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        }
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        /// <summary>
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        /// 根据项目及单位类型获取单位信息
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        /// </summary>
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        /// <returns></returns>
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        public static List<Model.Project_ProjectUnit> GetProjectUnitListByProjectIdUnitType(string projectId, string unitType)
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        {
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            using (Model.SGGLDB db = new Model.SGGLDB(Funs.ConnString))
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            {
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                return (from x in db.Project_ProjectUnit
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                        join y in db.Base_Unit on x.UnitId equals y.UnitId
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                        where x.ProjectId == projectId && x.UnitType == unitType
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                        orderby x.UnitType, y.UnitCode descending
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                        select x).ToList();
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            }
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        }
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        /// <summary>
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        /// 增加项目单位信息
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        /// </summary>
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        /// <returns></returns>
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        public static void AddProjectUnit(Project_ProjectUnit projectUnit)
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        {
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            SGGLDB db = Funs.DB;
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            Project_ProjectUnit newProjectUnit = new Project_ProjectUnit
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            {
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                ProjectUnitId = SQLHelper.GetNewID(typeof(Model.Project_ProjectUnit)),
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                ProjectId = projectUnit.ProjectId,
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                UnitId = projectUnit.UnitId,
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                UnitType = projectUnit.UnitType,
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                InTime = projectUnit.InTime,
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                OutTime = projectUnit.OutTime,
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                PlanCostA = projectUnit.PlanCostA,
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                PlanCostB = projectUnit.PlanCostB,
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                ContractRange = projectUnit.ContractRange,
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                RealNamePushTime= projectUnit.RealNamePushTime,
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                IsSynchro = projectUnit.IsSynchro,
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            };
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            db.Project_ProjectUnit.InsertOnSubmit(newProjectUnit);
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            db.SubmitChanges();
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        }
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        /// <summary>
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        ///修改项目单位信息 
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        /// </summary>
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        /// <param name="projectUnit"></param>
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        public static void UpdateProjectUnit(Model.Project_ProjectUnit projectUnit)
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        {
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            Model.SGGLDB db = Funs.DB;
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            Model.Project_ProjectUnit newProjectUnit = db.Project_ProjectUnit.FirstOrDefault(e => e.ProjectUnitId == projectUnit.ProjectUnitId);
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            if (newProjectUnit != null)
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            {
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                newProjectUnit.UnitType = projectUnit.UnitType;
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                newProjectUnit.InTime = projectUnit.InTime;
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                newProjectUnit.OutTime = projectUnit.OutTime;
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                newProjectUnit.PlanCostA = projectUnit.PlanCostA;
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                newProjectUnit.PlanCostB = projectUnit.PlanCostB;
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                newProjectUnit.ContractRange = projectUnit.ContractRange;
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                newProjectUnit.RealNamePushTime = projectUnit.RealNamePushTime;
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                newProjectUnit.IsSynchro = projectUnit.IsSynchro;
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                db.SubmitChanges();
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            }
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        }
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        /// <summary>
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        /// 根据项目单位Id删除一个项目单位信息
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        /// </summary>
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        /// <param name="projectUnitId"></param>
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        public static void DeleteProjectProjectUnitById(string projectUnitId)
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        {
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            Model.SGGLDB db = Funs.DB;
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            Model.Project_ProjectUnit delProjectUnit = db.Project_ProjectUnit.FirstOrDefault(e => e.ProjectUnitId == projectUnitId);
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            if (delProjectUnit != null)
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            {
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                db.Project_ProjectUnit.DeleteOnSubmit(delProjectUnit);
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                db.SubmitChanges();
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            }
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        }
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        /// <summary>
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        ///获取当前人单位是否 施工工分包单位且非本单位
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        /// </summary>
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        /// <returns></returns>
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        public static bool GetProjectUnitTypeByProjectIdUnitId(string projectId, string unitId)
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        {
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            bool isShow = false;
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            if (unitId != Const.UnitId_CWCEC)
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            {
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                var pUnit = Funs.DB.Project_ProjectUnit.FirstOrDefault(e => e.ProjectId == projectId && e.UnitId == unitId);
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                if (pUnit != null)
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                {
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                    if (pUnit.UnitType == Const.ProjectUnitType_2 || pUnit.UnitType == Const.ProjectUnitType_0)
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                    {
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                        isShow = true;
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                    }
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                }
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            }
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            return isShow;
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        }
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        #region 项目类型单位表下拉框
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        /// <summary>
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        ///  项目类型单位表下拉框
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        /// </summary>
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        /// <param name="dropName">下拉框名字</param>
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        /// <param name="isShowPlease">是否显示请选择</param>
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        public static void InitUnitDropDownList(FineUIPro.DropDownList dropName, string projectId, string unitType, bool isShowPlease)
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        {
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            using (Model.SGGLDB db = new Model.SGGLDB(Funs.ConnString))
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            {
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                var pUnit = (from x in db.Project_ProjectUnit
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                             join y in db.Base_Unit on x.UnitId equals y.UnitId
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                             where x.ProjectId == projectId && x.UnitType == unitType
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                             orderby y.UnitCode
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                             select y).ToList();
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                dropName.DataValueField = "UnitId";
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                dropName.DataTextField = "UnitName";
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                dropName.DataSource = pUnit;
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                dropName.DataBind();
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                if (isShowPlease)
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                {
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                    Funs.FineUIPleaseSelect(dropName);
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                }
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            }
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        }
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        #endregion
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        /// <summary>
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        /// 根据项目Id删除项目单位
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        /// </summary>
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        /// <param name="projectId"></param>
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        public static void DeleteProjectUnitByProjectId(string projectId)
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        {
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            var q = (from x in db.Project_ProjectUnit where x.ProjectId == projectId select x).ToList();
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            if (q != null)
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            {
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                db.Project_ProjectUnit.DeleteAllOnSubmit(q);
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                db.SubmitChanges();
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            }
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        }
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        public static List<Model.Project_ProjectUnit> GetProjectUnitListByProjectIdForApi(string projectId, string unitType, string name)
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        {
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            Model.SGGLDB db = Funs.DB;
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            string[] types = unitType.Split(',');
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            return (from x in db.Project_ProjectUnit
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                    join y in db.Base_Unit on x.UnitId equals y.UnitId
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                    where x.ProjectId == projectId
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                    where unitType == "" || types.Contains(x.UnitType)
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                    where name == "" || y.UnitName.Contains(name)
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                    orderby x.UnitType, y.UnitCode
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                    select x).ToList();
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        }
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        /// <summary>
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        ///  项目类型单位表下拉框
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        /// </summary>
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        /// <param name="dropName">下拉框名字</param>
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        /// <param name="isShowPlease">是否显示请选择</param>
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        public static void InitUnitDropDownList2(FineUIPro.DropDownList dropName, string projectId, string unitType, bool isShowPlease)
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        {
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            using (Model.SGGLDB db = new Model.SGGLDB(Funs.ConnString))
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            {
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                var pUnit = (from x in db.Project_ProjectUnit
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                             join y in db.Base_Unit on x.UnitId equals y.UnitId
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                             where x.ProjectId == projectId && x.UnitType == unitType
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                             orderby y.UnitCode
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                             select y).ToList();
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                dropName.DataValueField = "UnitName";
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                dropName.DataTextField = "UnitName";
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                dropName.DataSource = pUnit;
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                dropName.DataBind();
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                if (isShowPlease)
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                {
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                    Funs.FineUIPleaseSelect(dropName);
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                }
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            }
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        }
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    }
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}
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