206 lines
8.7 KiB
C#
206 lines
8.7 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Collections;
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namespace BLL
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{
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/// <summary>
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/// 设计交底管理
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/// </summary>
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public static class DesignDetailsService
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{
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public static Model.SGGLDB db = Funs.DB;
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/// <summary>
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/// 记录数
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/// </summary>
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private static int count
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{
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get;
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set;
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}
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/// <summary>
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/// 获取分页列表
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/// </summary>
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/// <param name="projectId"></param>
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/// <param name="cNProfessionalId"></param>
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/// <param name="startRowIndex"></param>
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/// <param name="maximumRows"></param>
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/// <returns></returns>
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public static IEnumerable GetListData(string projectId, string cNProfessionalId, int startRowIndex, int maximumRows)
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{
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IQueryable<Model.Comprehensive_DesignDetails> q = from x in db.Comprehensive_DesignDetails
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where x.ProjectId == projectId
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orderby x.DetailsDate descending
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select x;
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if (cNProfessionalId != "0")
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{
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q = q.Where(e => e.CNProfessionalId == cNProfessionalId);
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}
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count = q.Count();
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if (count == 0)
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{
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return new object[] { "" };
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}
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return from x in q.Skip(startRowIndex).Take(maximumRows)
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select new
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{
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x.DesignDetailsId,
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x.ProjectId,
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ProfessionalName = (from y in db.Base_CNProfessional where y.CNProfessionalId == x.CNProfessionalId select y.ProfessionalName).FirstOrDefault(),
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x.DesignDetailsCode,
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x.DetailsMan,
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x.DetailsDate,
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UnitWorkName = x.UnitWorkId != null ? BLL.UnitWorkService.GetUnitWorkName(x.UnitWorkId) : null,
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UnitName = x.UnitName != null ? BLL.UnitService.getUnitNamesUnitIds(x.UnitName) : null,
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x.AttachUrl
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};
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}
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public static IEnumerable GetListDataForDataType(string UnitWorkId, string projectId, string cNProfessionalId, int startRowIndex, int maximumRows)
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{
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IQueryable<Model.Comprehensive_DesignDetails> q = from x in db.Comprehensive_DesignDetails
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where x.ProjectId == projectId
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orderby x.DetailsDate descending
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select x;
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if (cNProfessionalId != "0")
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{
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q = q.Where(e => e.CNProfessionalId == cNProfessionalId);
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}
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if (!string.IsNullOrEmpty(UnitWorkId))
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{
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q = q.Where(e => e.UnitWorkId .Contains(UnitWorkId));
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}
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count = q.Count();
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if (count == 0)
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{
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return new object[] { "" };
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}
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return from x in q.Skip(startRowIndex).Take(maximumRows)
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select new
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{
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x.DesignDetailsId,
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x.ProjectId,
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ProfessionalName = (from y in db.Base_CNProfessional where y.CNProfessionalId == x.CNProfessionalId select y.ProfessionalName).FirstOrDefault(),
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x.DesignDetailsCode,
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x.DetailsMan,
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x.DetailsDate,
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UnitWorkName = x.UnitWorkId != null ? BLL.UnitWorkService.GetUnitWorkName(x.UnitWorkId) : null,
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UnitName = x.UnitName != null ? BLL.UnitService.getUnitNamesUnitIds(x.UnitName) : null,
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x.AttachUrl
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};
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}
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/// <summary>
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/// 获取分页列表数
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/// </summary>
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/// <param name="projectId"></param>
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/// <param name="cNProfessionalId"></param>
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/// <returns></returns>
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public static int GetListCount(string projectId, string cNProfessionalId)
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{
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return count;
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}
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public static int GetListCountForDataType(string UnitWorkId, string projectId, string cNProfessionalId)
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{
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return count;
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}
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/// <summary>
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/// 根据主键获取设计交底管理
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/// </summary>
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/// <param name="designDetailsId"></param>
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/// <returns></returns>
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public static Model.Comprehensive_DesignDetails GetDesignDetailsById(string designDetailsId)
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{
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return Funs.DB.Comprehensive_DesignDetails.FirstOrDefault(e => e.DesignDetailsId == designDetailsId);
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}
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/// <summary>
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/// 添加设计交底管理
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/// </summary>
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/// <param name="designDetails"></param>
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public static void AddDesignDetails(Model.Comprehensive_DesignDetails designDetails)
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{
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Model.SGGLDB db = Funs.DB;
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Model.Comprehensive_DesignDetails newDesignDetails = new Model.Comprehensive_DesignDetails();
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newDesignDetails.DesignDetailsId = designDetails.DesignDetailsId;
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newDesignDetails.ProjectId = designDetails.ProjectId;
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newDesignDetails.CNProfessionalId = designDetails.CNProfessionalId;
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newDesignDetails.DesignDetailsCode = designDetails.DesignDetailsCode;
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newDesignDetails.DetailsMan = designDetails.DetailsMan;
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newDesignDetails.DetailsDate = designDetails.DetailsDate;
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newDesignDetails.UnitWorkId = designDetails.UnitWorkId;
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newDesignDetails.UnitName = designDetails.UnitName;
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newDesignDetails.AttachUrl = designDetails.AttachUrl;
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newDesignDetails.CompileMan = designDetails.CompileMan;
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newDesignDetails.CompileDate = designDetails.CompileDate;
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newDesignDetails.Status = designDetails.Status;
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newDesignDetails.AuditMan = designDetails.AuditMan;
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db.Comprehensive_DesignDetails.InsertOnSubmit(newDesignDetails);
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db.SubmitChanges();
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}
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/// <summary>
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/// 修改设计交底管理
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/// </summary>
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/// <param name="designDetails"></param>
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public static void UpdateDesignDetails(Model.Comprehensive_DesignDetails designDetails)
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{
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Model.SGGLDB db = Funs.DB;
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Model.Comprehensive_DesignDetails newDesignDetails = db.Comprehensive_DesignDetails.FirstOrDefault(e => e.DesignDetailsId == designDetails.DesignDetailsId);
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if (newDesignDetails != null)
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{
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newDesignDetails.ProjectId = designDetails.ProjectId;
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newDesignDetails.CNProfessionalId = designDetails.CNProfessionalId;
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newDesignDetails.DesignDetailsCode = designDetails.DesignDetailsCode;
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newDesignDetails.DetailsMan = designDetails.DetailsMan;
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newDesignDetails.DetailsDate = designDetails.DetailsDate;
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newDesignDetails.UnitWorkId = designDetails.UnitWorkId;
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newDesignDetails.UnitName = designDetails.UnitName;
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newDesignDetails.AttachUrl = designDetails.AttachUrl;
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newDesignDetails.Status = designDetails.Status;
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newDesignDetails.AuditMan = designDetails.AuditMan;
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db.SubmitChanges();
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}
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}
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/// <summary>
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/// 根据主键删除设计交底管理
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/// </summary>
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/// <param name="designDetailsId"></param>
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public static void DeleteDesignDetails(string designDetailsId)
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{
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Model.SGGLDB db = Funs.DB;
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Model.Comprehensive_DesignDetails designDetails = db.Comprehensive_DesignDetails.FirstOrDefault(e => e.DesignDetailsId == designDetailsId);
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if (designDetails != null)
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{
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if (!string.IsNullOrEmpty(designDetails.AttachUrl))
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{
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BLL.UploadAttachmentService.DeleteFile(Funs.RootPath, designDetails.AttachUrl);//删除附件
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}
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db.Comprehensive_DesignDetails.DeleteOnSubmit(designDetails);
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db.SubmitChanges();
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}
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}
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/// <summary>
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/// 根据装置判断是否存在设计交底管理
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/// </summary>
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/// <param name="UnitWorkId">装置Id</param>
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/// <returns></returns>
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public static bool IsExitDesignDetailsByUnitWorkId(string UnitWorkId)
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{
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return (from x in Funs.DB.Comprehensive_DesignDetails
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where x.UnitWorkId == UnitWorkId
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select x).Count() > 0;
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}
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}
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}
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