焊接材料管理修改
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using System.Collections.Generic;
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namespace BLL;
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public class TwConst
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{
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public enum InOutType : int
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{
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入库 = 1,
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出库 = 2,
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}
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public enum TypeInt : int
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{
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采购入库 = 10,
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退料入库 = 20,
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其他入库 = 30,
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领料出库 = 40,
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补料出库 = 50,
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其他出库 = 60,
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}
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public enum Category : int
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{
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全部 = 0,
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管件 = 1,
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管段 = 2,
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}
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public enum State : int
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{
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审核被拒 = -1,
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待提交 = 0,
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待审核 = 1,
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已审核 = 2,
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已完成 = 3,
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}
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public static Dictionary<string, int> TypeIntMap = new Dictionary<string, int>
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{
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{ "采购入库" ,(int)TypeInt.采购入库},
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{ "退料入库" ,(int)TypeInt.退料入库},
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{ "其他入库" ,(int)TypeInt.其他入库},
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{ "领料出库" ,(int)TypeInt.领料出库},
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{ "补料出库" ,(int)TypeInt.补料出库},
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{ "其他出库" ,(int)TypeInt.其他出库}
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};
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public static Dictionary<string, int> StateMap = new Dictionary<string, int>
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{
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{ "待提交" ,(int)State.待提交},
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{ "待审核" ,(int)State.待审核},
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{ "已审核" ,(int)State.已审核},
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{ "已完成" ,(int)State.已完成},
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{ "审核被拒" ,(int)State.审核被拒},
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};
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public static Dictionary<string, int> CategoryMap = new Dictionary<string, int>
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{
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{ "管件" ,(int)Category.管件},
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{ "管段" ,(int)Category.管段},
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};
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}
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