修改质量接口
This commit is contained in:
@@ -121,6 +121,30 @@ namespace BLL
|
||||
|
||||
db.SubmitChanges();
|
||||
}
|
||||
|
||||
public static void UpdateRewardAndPunishApproveForApi(Model.RewardAndPunish_RewardAndPunishApprove approve)
|
||||
{
|
||||
using (Model.SGGLDB db = new Model.SGGLDB(Funs.ConnString))
|
||||
{
|
||||
Model.RewardAndPunish_RewardAndPunishApprove newApprove = db.RewardAndPunish_RewardAndPunishApprove.FirstOrDefault(e => e.RewardAndPunishApproveId == approve.RewardAndPunishApproveId && e.ApproveDate == null);
|
||||
if (newApprove != null)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(approve.ApproveMan))
|
||||
newApprove.ApproveMan = approve.ApproveMan;
|
||||
if (approve.ApproveDate.HasValue)
|
||||
newApprove.ApproveDate = approve.ApproveDate;
|
||||
if (!string.IsNullOrEmpty(approve.ApproveIdea))
|
||||
newApprove.ApproveIdea = approve.ApproveIdea;
|
||||
if (approve.IsAgree.HasValue)
|
||||
newApprove.IsAgree = approve.IsAgree;
|
||||
if (!string.IsNullOrEmpty(approve.ApproveType))
|
||||
newApprove.ApproveType = approve.ApproveType;
|
||||
|
||||
db.SubmitChanges();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 增加质量奖罚审批信息
|
||||
/// </summary>
|
||||
@@ -141,6 +165,27 @@ namespace BLL
|
||||
db.SubmitChanges();
|
||||
|
||||
}
|
||||
|
||||
public static string AddRewardAndPunishApproveForApi(Model.RewardAndPunish_RewardAndPunishApprove approve)
|
||||
{
|
||||
using (var db = new Model.SGGLDB(Funs.ConnString))
|
||||
{
|
||||
string newKeyID = SQLHelper.GetNewID(typeof(Model.RewardAndPunish_RewardAndPunishApprove));
|
||||
Model.RewardAndPunish_RewardAndPunishApprove newApprove = new Model.RewardAndPunish_RewardAndPunishApprove();
|
||||
newApprove.RewardAndPunishApproveId = newKeyID;
|
||||
newApprove.RewardAndPunishId = approve.RewardAndPunishId;
|
||||
newApprove.ApproveMan = approve.ApproveMan;
|
||||
newApprove.ApproveDate = approve.ApproveDate;
|
||||
newApprove.ApproveIdea = approve.ApproveIdea;
|
||||
newApprove.IsAgree = approve.IsAgree;
|
||||
newApprove.ApproveType = approve.ApproveType;
|
||||
|
||||
db.RewardAndPunish_RewardAndPunishApprove.InsertOnSubmit(newApprove);
|
||||
db.SubmitChanges();
|
||||
return newKeyID;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 总包专业工程师审核信息
|
||||
/// </summary>
|
||||
@@ -155,5 +200,60 @@ namespace BLL
|
||||
{
|
||||
return db.RewardAndPunish_RewardAndPunishApprove.FirstOrDefault(x => x.RewardAndPunishId == RewardAndPunishId && x.ApproveType == BLL.Const.RewardAndPunish_Compile);
|
||||
}
|
||||
|
||||
public static string GetHandleManName(string RewardAndPunishId)
|
||||
{
|
||||
string name = string.Empty;
|
||||
var a = Funs.DB.RewardAndPunish_RewardAndPunishApprove.FirstOrDefault(x => x.RewardAndPunishId == RewardAndPunishId && x.ApproveDate == null);
|
||||
if (a != null)
|
||||
{
|
||||
name = BLL.Person_PersonsService.GetPersonsNameById(a.ApproveMan);
|
||||
}
|
||||
return name;
|
||||
}
|
||||
|
||||
public static List<Model.RewardAndPunish_RewardAndPunishApprove> GetListDataByIdForApi(string id)
|
||||
{
|
||||
using (var db = new Model.SGGLDB(Funs.ConnString))
|
||||
{
|
||||
var q = from x in db.RewardAndPunish_RewardAndPunishApprove
|
||||
where x.RewardAndPunishId == id && x.ApproveDate != null && x.ApproveType != "S"
|
||||
orderby x.ApproveDate
|
||||
select new
|
||||
{
|
||||
x.RewardAndPunishApproveId,
|
||||
x.RewardAndPunishId,
|
||||
ApproveMan = (from y in db.Person_Persons where y.PersonId == x.ApproveMan select y.PersonName).First(),
|
||||
x.ApproveDate,
|
||||
x.IsAgree,
|
||||
x.ApproveIdea,
|
||||
x.ApproveType,
|
||||
};
|
||||
List<Model.RewardAndPunish_RewardAndPunishApprove> res = new List<Model.RewardAndPunish_RewardAndPunishApprove>();
|
||||
var list = q.ToList();
|
||||
foreach (var item in list)
|
||||
{
|
||||
Model.RewardAndPunish_RewardAndPunishApprove approve = new Model.RewardAndPunish_RewardAndPunishApprove();
|
||||
approve.RewardAndPunishApproveId = item.RewardAndPunishApproveId;
|
||||
approve.RewardAndPunishId = item.RewardAndPunishId;
|
||||
approve.ApproveMan = item.ApproveMan;
|
||||
approve.ApproveDate = item.ApproveDate;
|
||||
approve.IsAgree = item.IsAgree;
|
||||
approve.ApproveIdea = item.ApproveIdea;
|
||||
approve.ApproveType = item.ApproveType + "$" + RewardAndPunishService.ConvertState(item.ApproveType); ;
|
||||
res.Add(approve);
|
||||
}
|
||||
return res;
|
||||
}
|
||||
}
|
||||
|
||||
public static Model.RewardAndPunish_RewardAndPunishApprove getCurrApproveForApi(string id)
|
||||
{
|
||||
using (Model.SGGLDB db = new Model.SGGLDB(Funs.ConnString))
|
||||
{
|
||||
Model.RewardAndPunish_RewardAndPunishApprove newApprove = db.RewardAndPunish_RewardAndPunishApprove.FirstOrDefault(e => e.RewardAndPunishId == id && e.ApproveType != "S" && e.ApproveDate == null);
|
||||
return newApprove;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user