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@@ -62,16 +62,19 @@ namespace BLL
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}
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/// <summary>
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/// 维护管线材料导入编码,只更新材料编码字段,避免影响材料主编码和焊口关联。
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/// 维护管线材料主编码和导入材料编码。
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/// </summary>
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/// <param name="pipelineMatId">管线材料ID</param>
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/// <param name="mainMaterialCode">材料主编码,可空</param>
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/// <param name="materialCode">材料编码</param>
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public static void UpdateMaterialCode2(string pipelineMatId, string materialCode)
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public static void UpdateMaterialCodes(string pipelineMatId, string mainMaterialCode, string materialCode)
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{
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Model.SGGLDB db = Funs.DB;
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Model.HJGL_PipeLineMat pipeLineMat = db.HJGL_PipeLineMat.FirstOrDefault(e => e.PipeLineMatId == pipelineMatId);
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if (pipeLineMat != null)
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{
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// 主编码与材料编码必须同次提交,避免列表展示到不一致的材料信息。
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pipeLineMat.MaterialCode = string.IsNullOrWhiteSpace(mainMaterialCode) ? null : mainMaterialCode.Trim();
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pipeLineMat.MaterialCode2 = materialCode;
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db.SubmitChanges();
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}
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