到货分析总体匹配率算法修改
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@ -17,12 +17,13 @@ namespace BLL
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{
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using (Model.SGGLDB db = new Model.SGGLDB(Funs.ConnString))
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{
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string PipeArea= WarehouseCode == "工厂预制"?"1":"2";
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///所需材料数量列表
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var NeedOutMateriaList = from x in db.HJGL_PipeLineMat
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join y in db.HJGL_MaterialCodeLib on x.MaterialCode equals y.MaterialCode
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join z in db.HJGL_Pipeline on x.PipelineId equals z.PipelineId
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where z.ProjectId == projectid && (string.IsNullOrEmpty(materialCode) || x.MaterialCode .Contains( materialCode))
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group x by x.MaterialCode
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where z.ProjectId == projectid && (string.IsNullOrEmpty(materialCode) || x.MaterialCode .Contains( materialCode)) && z.PipeArea== PipeArea
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group x by x.MaterialCode
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into g
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select new
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{
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@ -31,18 +32,23 @@ namespace BLL
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};
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///实际材料入库数量列表
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var RealInMateriaList = from x in db.Tw_InputDetail
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join y in db.HJGL_MaterialCodeLib on x.MaterialCode equals y.MaterialCode
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join master in db.Tw_InputMaster on x.InputMasterId equals master.Id
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join y in db.HJGL_MaterialCodeLib on x.MaterialCode equals y.MaterialCode
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where master.ProjectId== projectid && master.WarehouseCode== WarehouseCode
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group x by x.MaterialCode
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into g
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where (string.IsNullOrEmpty(materialCode) || g.Key.Contains( materialCode))
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where (string.IsNullOrEmpty(materialCode) || g.Key.Contains( materialCode))
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select new
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{
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g.Key,
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RealNum = g.Sum(x => x.ActNum) ?? 0,
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};
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//库存数量
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var tw_MaterialStock=from x in db.Tw_MaterialStock
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where x.WarehouseCode==WarehouseCode
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select x;
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where x.WarehouseCode==WarehouseCode && x.ProjectId== projectid
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select x;
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var StatisticsList =(from x in NeedOutMateriaList
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join y in RealInMateriaList on x.Key equals y.Key into gg
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from y in gg.DefaultIfEmpty()
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@ -22,7 +22,7 @@ namespace FineUIPro.Web.CLGL
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drpWarehouse.DataBind();
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this.ddlPageSize.SelectedValue = this.Grid1.PageSize.ToString();
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// 绑定表格
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this.BindGrid();
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// this.BindGrid();
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}
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}
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@ -36,7 +36,11 @@ namespace FineUIPro.Web.CLGL
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if (tb.Count() > 0)
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{
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lbRate.Text = "总体匹配率:" + Math.Round(tb.Sum(x => x.MatchRate) * 100 / tb.Count(), 4) + "%";
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decimal needNum = 0;
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decimal realNum = 0;
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needNum = tb.Sum(x => x.NeedNum);
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realNum = tb.Sum(x => x.RealNum > x.NeedNum ? x.NeedNum : x.RealNum);
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lbRate.Text = "总体匹配率:" + Math.Round(realNum * 100 / needNum, 4) + "%";
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}
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else
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{
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@ -63,7 +63,7 @@
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<Items>
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<f:Grid ID="Grid_MinPrice" CssClass="blockpanel" ShowBorder="true" ShowHeader="false" Title="" EnableCollapse="false"
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runat="server" DataKeyNames="ID" AllowCellEditing="true" ForceFit="true" SortField="SortIndex" AllowPaging="true" PageSize="300" EnableBigDataRowTip="false" EnableBigData="true" IsDatabasePaging="false"
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EnableColumnLines="true" DataIDField="ID">
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EnableColumnLines="true" DataIDField="ID" >
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<Columns>
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<f:RowNumberField />
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@ -85,7 +85,7 @@
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<Items>
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<f:Grid ID="Grid_ConEvaluation" CssClass="blockpanel" ShowBorder="true" ShowHeader="false" Title="" EnableCollapse="false"
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runat="server" DataKeyNames="ID" AllowCellEditing="true" ForceFit="true" SortField="SortIndex" AllowPaging="true" PageSize="300" EnableBigDataRowTip="false" EnableBigData="true" IsDatabasePaging="false"
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EnableColumnLines="true" DataIDField="ID">
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EnableColumnLines="true" DataIDField="ID" Height="400">
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<Columns>
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<f:RowNumberField />
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