Files
SGGL_SHJ/SGGL/BLL/API/APIUnitService.cs
T
lpf 8efe030f47 refactor: 清理旧模块资源并整理人员服务目录
为收敛当前分支代码范围并统一人员服务目录,移除历史模块与静态资源,减少无效代码和目录分散带来的维护成本。
2026-09-19 13:45:38 +08:00

127 lines
5.4 KiB
C#

using EmitMapper;
using System.Collections.Generic;
using System.Linq;
namespace BLL
{
public static class APIUnitService
{
/// <summary>
/// 根据UnitId获取单位信息
/// </summary>
/// <param name="unitId"></param>
/// <returns></returns>
public static Model.UnitItem getUnitByUnitId(string unitId)
{
using (Model.SGGLDB db = new Model.SGGLDB(Funs.ConnString))
{
var getUnit = db.Base_Unit.FirstOrDefault(x => x.UnitId == unitId);
return ObjectMapperManager.DefaultInstance.GetMapper<Model.Base_Unit, Model.UnitItem>().Map(getUnit);
}
}
/// <summary>
/// 获取所有单位信息
/// </summary>
/// <param name="unitId"></param>
/// <returns></returns>
public static List<Model.BaseInfoItem> getUnitLists()
{
using (Model.SGGLDB db = new Model.SGGLDB(Funs.ConnString))
{
var units = (from x in db.Base_Unit
orderby x.UnitName
select new Model.BaseInfoItem { BaseInfoId = x.UnitId, BaseInfoCode = x.UnitCode, BaseInfoName = x.UnitName }).ToList();
return units;
}
}
/// <summary>
/// 获取项目所有单位信息
/// </summary>
/// <param name="projectId"></param>
/// <returns></returns>
public static List<Model.BaseInfoItem> getProjectUnitLists(string projectId)
{
using (Model.SGGLDB db = new Model.SGGLDB(Funs.ConnString))
{
var units = (from x in db.Base_Unit
join y in db.Project_ProjectUnit
on x.UnitId equals y.UnitId
where y.ProjectId == projectId
orderby x.UnitName
select new Model.BaseInfoItem { BaseInfoId = x.UnitId, BaseInfoCode = x.UnitCode, BaseInfoName = x.UnitName }).ToList();
return units;
}
}
/// <summary>
/// 根据projectId、unitType获取单位信息(总包1;施工分包2;监理3;业主4;其他5)
/// </summary>
/// <param name="unitId"></param>
/// <returns></returns>
public static List<Model.UnitItem> getUnitByProjectIdUnitType(string projectId, string unitType)
{
using (Model.SGGLDB db = new Model.SGGLDB(Funs.ConnString))
{
List<Model.Base_Unit> units = new List<Model.Base_Unit>();
if (unitType != Const.ProjectUnitType_2)
{
units = (from x in db.Base_Unit
join y in db.Project_ProjectUnit
on x.UnitId equals y.UnitId
where y.ProjectId == projectId && (y.UnitType == unitType || unitType == null)
orderby x.UnitName
select x).ToList();
}
else
{
units = (from x in db.Base_Unit
join y in db.Project_ProjectUnit
on x.UnitId equals y.UnitId
where y.ProjectId == projectId && (y.UnitType == BLL.Const.ProjectUnitType_2 || y.UnitType == BLL.Const.ProjectUnitType_6)
orderby x.UnitName
select x).ToList();
}
return ObjectMapperManager.DefaultInstance.GetMapper<List<Model.Base_Unit>, List<Model.UnitItem>>().Map(units.ToList());
}
}
/// <summary>
/// 根据projectId、unitType获取单位信息(总包1;施工分包2;监理3;业主4;其他5)
/// </summary>
/// <param name="unitId"></param>
/// <returns></returns>
public static List<Model.UnitItem> getUnitByProjectIdUnitTypeQuery(string projectId, string strParam, string unitType)
{
using (Model.SGGLDB db = new Model.SGGLDB(Funs.ConnString))
{
List<Model.Base_Unit> units = new List<Model.Base_Unit>();
if (unitType != Const.ProjectUnitType_2)
{
units = (from x in db.Base_Unit
join y in db.Project_ProjectUnit
on x.UnitId equals y.UnitId
where y.ProjectId == projectId && (strParam == null || x.UnitName.Contains(strParam))
&& (y.UnitType == unitType || unitType == null)
orderby x.UnitName
select x).ToList();
}
else
{
units = (from x in db.Base_Unit
join y in db.Project_ProjectUnit
on x.UnitId equals y.UnitId
where y.ProjectId == projectId && (strParam == null || x.UnitName.Contains(strParam))
&& (y.UnitType == BLL.Const.ProjectUnitType_2 || y.UnitType == BLL.Const.ProjectUnitType_6)
orderby x.UnitName
select x).ToList();
}
return ObjectMapperManager.DefaultInstance.GetMapper<List<Model.Base_Unit>, List<Model.UnitItem>>().Map(units.ToList());
}
}
}
}