SGGL_SHJ/SGGL/BLL/Person/Person_DutyService.cs

126 lines
4.1 KiB
C#

using FineUIPro;
using System;
using System.Collections;
using System.Linq;
namespace BLL
{
public static class Person_DutyService
{
public static Model.SGGLDB db = Funs.DB;
#region
/// <summary>
/// 记录数
/// </summary>
public static int count
{
get;
set;
}
/// <summary>
/// 定义变量
/// </summary>
private static IQueryable<Model.Person_Duty> getDataLists = from x in db.Person_Duty
select x;
/// <summary>
/// 获取分页列表
/// </summary>
/// <param name="personId"></param>
/// <param name="Grid1"></param>
/// <returns></returns>
public static IEnumerable getListData(string personId, Grid Grid1)
{
IQueryable<Model.Person_Duty> getDataList = getDataLists.Where(x => x.DutyPersonId == personId);
count = getDataList.Count();
if (count == 0)
{
return null;
}
getDataList = SortConditionHelper.SortingAndPaging(getDataList, Grid1.SortField, Grid1.SortDirection, Grid1.PageIndex, Grid1.PageSize);
return from x in getDataList
select new
{
x.DutyId,
x.DutyPersonId,
x.DutyTime,
x.CompilePersonId,
x.CompileTime,
x.WorkPostId,
WorkPostName=db.Base_WorkPost.First(U=>U.WorkPostId == x.WorkPostId).WorkPostName,
x.ApprovePersonId,
x.ApproveTime,
x.State,
};
}
#endregion
/// <summary>
/// 获取人员信息
/// </summary>
/// <param name="DutyId">人员Id</param>
/// <returns>人员信息</returns>
public static Model.Person_Duty GetPersonDutyById(string DutyId)
{
return Funs.DB.Person_Duty.FirstOrDefault(e => e.DutyId == DutyId);
}
/// <summary>
/// 增加人员总结信息
/// </summary>
/// <param name="user">人员实体</param>
public static void AddPersonDuty(Model.Person_Duty duty)
{
Model.SGGLDB db = Funs.DB;
Model.Person_Duty newDuty = new Model.Person_Duty
{
DutyId = duty.DutyId,
DutyPersonId = duty.DutyPersonId,
CompilePersonId = duty.CompilePersonId,
CompileTime = duty.CompileTime,
WorkPostId = duty.WorkPostId,
State = duty.State,
Template = duty.Template
};
db.Person_Duty.InsertOnSubmit(newDuty);
db.SubmitChanges();
}
/// <summary>
/// 修改人员总结信息
/// </summary>
/// <param name="user">实体</param>
public static void UpdatePersonDuty(Model.Person_Duty duty)
{
Model.SGGLDB db = Funs.DB;
Model.Person_Duty newduty = db.Person_Duty.FirstOrDefault(e => e.DutyId == duty.DutyId);
if (newduty != null)
{
newduty.DutyId = duty.DutyId;
newduty.DutyPersonId = duty.DutyPersonId;
newduty.WorkPostId = duty.WorkPostId;
newduty.State = duty.State;
newduty.Template = duty.Template;
db.SubmitChanges();
}
}
/// <summary>
/// 根据人员Id删除一个人员信息
/// </summary>
/// <param name="Person_DutyId"></param>
public static void DeletePersonDuty(string DutyId)
{
Model.SGGLDB db = Funs.DB;
Model.Person_Duty user = db.Person_Duty.FirstOrDefault(e => e.DutyId == DutyId);
if (user != null)
{
db.Person_Duty.DeleteOnSubmit(user);
db.SubmitChanges();
}
}
}
}