数据库变更CNPC_XJYJ

This commit is contained in:
2025-08-04 18:04:41 +08:00
parent bafbf97359
commit 79a7f35e22
679 changed files with 5590 additions and 3465 deletions
@@ -10,7 +10,7 @@ namespace BLL
/// </summary>
public static class EquipmentInItemService
{
public static Model.SGGLDB db = Funs.DB;
public static Model.CNPCDB db = Funs.DB;
/// <summary>
/// 根据主键获取特种设备机具入场报批明细信息
@@ -38,7 +38,7 @@ namespace BLL
/// <param name="equipmentInItem"></param>
public static void AddEquipmentInItem(Model.InApproveManager_EquipmentInItem equipmentInItem)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.InApproveManager_EquipmentInItem newEquipmentItem = new Model.InApproveManager_EquipmentInItem
{
EquipmentInItemId = equipmentInItem.EquipmentInItemId,
@@ -65,7 +65,7 @@ namespace BLL
/// <param name="equipmentInItem"></param>
public static void UpdateEquipmentInItem(Model.InApproveManager_EquipmentInItem equipmentInItem)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.InApproveManager_EquipmentInItem newEquipmentItem = db.InApproveManager_EquipmentInItem.FirstOrDefault(e => e.EquipmentInItemId == equipmentInItem.EquipmentInItemId);
if (newEquipmentItem != null)
{
@@ -91,7 +91,7 @@ namespace BLL
/// <param name="equipmentInItemId"></param>
public static void DeleteEquipmentInItemById(string equipmentInItemId)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.InApproveManager_EquipmentInItem equipmenetInItem = db.InApproveManager_EquipmentInItem.FirstOrDefault(e => e.EquipmentInItemId == equipmentInItemId);
if (equipmenetInItem != null)
{
@@ -106,7 +106,7 @@ namespace BLL
/// <param name="equipmentInId"></param>
public static void DeleteEquipmentInItemByEquipmentInId(string equipmentInId)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
var q = (from x in Funs.DB.InApproveManager_EquipmentInItem where x.EquipmentInId == equipmentInId select x).ToList();
if (q != null)
{
@@ -10,7 +10,7 @@ namespace BLL
/// </summary>
public static class EquipmentInService
{
public static Model.SGGLDB db = Funs.DB;
public static Model.CNPCDB db = Funs.DB;
/// <summary>
/// 根据主键获取特种设备机具入场报批
@@ -28,7 +28,7 @@ namespace BLL
/// <param name="equipmentIn"></param>
public static void AddEquipmentIn(Model.InApproveManager_EquipmentIn equipmentIn)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.InApproveManager_EquipmentIn newEquipmenteIn = new Model.InApproveManager_EquipmentIn
{
EquipmentInId = equipmentIn.EquipmentInId,
@@ -55,7 +55,7 @@ namespace BLL
/// <param name="equipmentIn"></param>
public static void UpdateEquipmentIn(Model.InApproveManager_EquipmentIn equipmentIn)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.InApproveManager_EquipmentIn newEquipmenteIn = db.InApproveManager_EquipmentIn.FirstOrDefault(e => e.EquipmentInId == equipmentIn.EquipmentInId);
if (newEquipmenteIn != null)
{
@@ -79,7 +79,7 @@ namespace BLL
/// <param name="equipmentInId"></param>
public static void DeleteEquipmentInById(string equipmentInId)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.InApproveManager_EquipmentIn equipmentIn = db.InApproveManager_EquipmentIn.FirstOrDefault(e => e.EquipmentInId == equipmentInId);
if (equipmentIn != null)
{
@@ -10,7 +10,7 @@ namespace BLL
/// </summary>
public static class EquipmentOutItemService
{
public static Model.SGGLDB db = Funs.DB;
public static Model.CNPCDB db = Funs.DB;
/// <summary>
/// 根据主键获取特种设备机具出场报批明细
@@ -38,7 +38,7 @@ namespace BLL
/// <param name="equipmentOutItem"></param>
public static void AddEquipmentOutItem(Model.InApproveManager_EquipmentOutItem equipmentOutItem)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.InApproveManager_EquipmentOutItem newEquipmentOutItem = new Model.InApproveManager_EquipmentOutItem
{
EquipmentOutItemId = equipmentOutItem.EquipmentOutItemId,
@@ -60,7 +60,7 @@ namespace BLL
/// <param name="equipmentItemOut"></param>
public static void UpdateEquipmentItemOut(Model.InApproveManager_EquipmentOutItem equipmentOutItem)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.InApproveManager_EquipmentOutItem newEquipmentOutItem = db.InApproveManager_EquipmentOutItem.FirstOrDefault(e => e.EquipmentOutItemId == equipmentOutItem.EquipmentOutItemId);
if (newEquipmentOutItem != null)
{
@@ -81,7 +81,7 @@ namespace BLL
/// <param name="equipmentItemOutId"></param>
public static void DeleteEquipmentOutItemById(string equipmentOutItemId)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.InApproveManager_EquipmentOutItem equipmentOutItem = db.InApproveManager_EquipmentOutItem.FirstOrDefault(e => e.EquipmentOutItemId == equipmentOutItemId);
if (equipmentOutItem != null)
{
@@ -96,7 +96,7 @@ namespace BLL
/// <param name="equipmentOutId"></param>
public static void DeleteEquipmentOutItemByEqupmentOutId(string equipmentOutId)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
var q = (from x in db.InApproveManager_EquipmentOutItem where x.EquipmentOutId == equipmentOutId select x).ToList();
if (q != null)
{
@@ -10,7 +10,7 @@ namespace BLL
/// </summary>
public static class EquipmentOutService
{
public static Model.SGGLDB db = Funs.DB;
public static Model.CNPCDB db = Funs.DB;
/// <summary>
/// 根据主键获取特种设备机具出场报批
@@ -28,7 +28,7 @@ namespace BLL
/// <param name="equipmentOut"></param>
public static void AddEquipmentOut(Model.InApproveManager_EquipmentOut equipmentOut)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.InApproveManager_EquipmentOut newEquipmentOut = new Model.InApproveManager_EquipmentOut
{
EquipmentOutId = equipmentOut.EquipmentOutId,
@@ -57,7 +57,7 @@ namespace BLL
/// <param name="equipmentOut"></param>
public static void UpdateEquipmentOut(Model.InApproveManager_EquipmentOut equipmentOut)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.InApproveManager_EquipmentOut newEquipmentOut = db.InApproveManager_EquipmentOut.FirstOrDefault(e => e.EquipmentOutId == equipmentOut.EquipmentOutId);
if (newEquipmentOut != null)
{
@@ -83,7 +83,7 @@ namespace BLL
/// <param name="equipmentOutId"></param>
public static void DeleteEquipmentOutById(string equipmentOutId)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.InApproveManager_EquipmentOut equipmentOut = db.InApproveManager_EquipmentOut.FirstOrDefault(e => e.EquipmentOutId == equipmentOutId);
if (equipmentOut != null)
{
@@ -10,7 +10,7 @@ namespace BLL
/// </summary>
public static class EquipmentQualityInItemService
{
public static Model.SGGLDB db = Funs.DB;
public static Model.CNPCDB db = Funs.DB;
/// <summary>
/// 根据主表ID获取明细信息
@@ -28,7 +28,7 @@ namespace BLL
/// <param name="EquipmentQualityInItem"></param>
public static void AddEquipmentQualityInItem(Model.InApproveManager_EquipmentQualityInItem EquipmentQualityInItem)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.InApproveManager_EquipmentQualityInItem newEquipmentQualityInItem = new Model.InApproveManager_EquipmentQualityInItem
{
EquipmentQualityInItemId = EquipmentQualityInItem.EquipmentQualityInItemId,
@@ -64,7 +64,7 @@ namespace BLL
/// <param name="EquipmentQualityInId"></param>
public static void DeleteEquipmentQualityInItemByEquipmentQualityInId(string EquipmentQualityInId)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
var q = (from x in db.InApproveManager_EquipmentQualityInItem where x.EquipmentQualityInId == EquipmentQualityInId select x).ToList();
if (q != null)
{
@@ -10,7 +10,7 @@ namespace BLL
/// </summary>
public static class EquipmentQualityInService
{
public static Model.SGGLDB db = Funs.DB;
public static Model.CNPCDB db = Funs.DB;
/// <summary>
/// 根据主键获取特种设备审批
@@ -28,7 +28,7 @@ namespace BLL
/// <param name="EquipmentQualityIn"></param>
public static void AddEquipmentQualityIn(Model.InApproveManager_EquipmentQualityIn EquipmentQualityIn)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.InApproveManager_EquipmentQualityIn newEquipmentQualityIn = new Model.InApproveManager_EquipmentQualityIn
{
EquipmentQualityInId = EquipmentQualityIn.EquipmentQualityInId,
@@ -52,7 +52,7 @@ namespace BLL
/// <param name="EquipmentQualityIn"></param>
public static void UpdateEquipmentQualityIn(Model.InApproveManager_EquipmentQualityIn EquipmentQualityIn)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.InApproveManager_EquipmentQualityIn newEquipmentQualityIn = db.InApproveManager_EquipmentQualityIn.FirstOrDefault(e => e.EquipmentQualityInId == EquipmentQualityIn.EquipmentQualityInId);
if (newEquipmentQualityIn != null)
{
@@ -75,7 +75,7 @@ namespace BLL
/// <param name="EquipmentQualityInId"></param>
public static void DeleteEquipmentQualityInById(string EquipmentQualityInId)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.InApproveManager_EquipmentQualityIn EquipmentQualityIn = db.InApproveManager_EquipmentQualityIn.FirstOrDefault(e => e.EquipmentQualityInId == EquipmentQualityInId);
if (EquipmentQualityIn != null)
{
@@ -8,7 +8,7 @@ namespace BLL
/// </summary>
public static class GeneralEquipmentInItemService
{
public static Model.SGGLDB db = Funs.DB;
public static Model.CNPCDB db = Funs.DB;
/// <summary>
/// 根据主键获取一般设备机具入场报批明细信息
@@ -36,7 +36,7 @@ namespace BLL
/// <param name="GeneralEquipmentInItem"></param>
public static void AddGeneralEquipmentInItem(Model.InApproveManager_GeneralEquipmentInItem generalEquipmentInItem)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.InApproveManager_GeneralEquipmentInItem newEquipmentItem = new Model.InApproveManager_GeneralEquipmentInItem
{
GeneralEquipmentInItemId = generalEquipmentInItem.GeneralEquipmentInItemId,
@@ -57,7 +57,7 @@ namespace BLL
/// <param name="GeneralEquipmentInItem"></param>
public static void UpdateGeneralEquipmentInItem(Model.InApproveManager_GeneralEquipmentInItem generalEquipmentInItem)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.InApproveManager_GeneralEquipmentInItem newGeneralEquipmentInItem = db.InApproveManager_GeneralEquipmentInItem.FirstOrDefault(e => e.GeneralEquipmentInItemId == generalEquipmentInItem.GeneralEquipmentInItemId);
if (newGeneralEquipmentInItem != null)
{
@@ -77,7 +77,7 @@ namespace BLL
/// <param name="GeneralEquipmentInItemId"></param>
public static void DeleteGeneralEquipmentInItemById(string generalEquipmentInItemId)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.InApproveManager_GeneralEquipmentInItem generalEquipmentInItem = db.InApproveManager_GeneralEquipmentInItem.FirstOrDefault(e => e.GeneralEquipmentInItemId == generalEquipmentInItemId);
if (generalEquipmentInItem != null)
{
@@ -92,7 +92,7 @@ namespace BLL
/// <param name="equipmentInId"></param>
public static void DeleteGeneralEquipmentInItemByEquipmentInId(string generalEquipmentInId)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
var q = (from x in Funs.DB.InApproveManager_GeneralEquipmentInItem where x.GeneralEquipmentInId == generalEquipmentInId select x).ToList();
if (q != null)
{
@@ -10,7 +10,7 @@ namespace BLL
/// </summary>
public static class GeneralEquipmentInService
{
public static Model.SGGLDB db = Funs.DB;
public static Model.CNPCDB db = Funs.DB;
/// <summary>
/// 根据主键获取一般设备机具入场报批
@@ -28,7 +28,7 @@ namespace BLL
/// <param name="GeneralGeneralEquipmentIn"></param>
public static void AddGeneralEquipmentIn(Model.InApproveManager_GeneralEquipmentIn generalEquipmentIn)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.InApproveManager_GeneralEquipmentIn newGeneralEquipmentIn = new Model.InApproveManager_GeneralEquipmentIn
{
GeneralEquipmentInId = generalEquipmentIn.GeneralEquipmentInId,
@@ -55,7 +55,7 @@ namespace BLL
/// <param name="GeneralGeneralEquipmentIn"></param>
public static void UpdateGeneralEquipmentIn(Model.InApproveManager_GeneralEquipmentIn generalEquipmentIn)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.InApproveManager_GeneralEquipmentIn newGeneralEquipmentIn = db.InApproveManager_GeneralEquipmentIn.FirstOrDefault(e => e.GeneralEquipmentInId == generalEquipmentIn.GeneralEquipmentInId);
if (newGeneralEquipmentIn != null)
{
@@ -79,7 +79,7 @@ namespace BLL
/// <param name="GeneralEquipmentInId"></param>
public static void DeleteGeneralEquipmentInById(string generalEquipmentInId)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.InApproveManager_GeneralEquipmentIn generalEquipmentIn = db.InApproveManager_GeneralEquipmentIn.FirstOrDefault(e => e.GeneralEquipmentInId == generalEquipmentInId);
if (generalEquipmentIn != null)
{
@@ -10,7 +10,7 @@ namespace BLL
/// </summary>
public static class GeneralEquipmentOutItemService
{
public static Model.SGGLDB db = Funs.DB;
public static Model.CNPCDB db = Funs.DB;
/// <summary>
/// 根据主键获取一般设备机具出场报批
@@ -38,7 +38,7 @@ namespace BLL
/// <param name="generalEquipmentOutItem"></param>
public static void AddGeneralEquipmentOutItem(Model.InApproveManager_GeneralEquipmentOutItem generalEquipmentOutItem)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.InApproveManager_GeneralEquipmentOutItem newGeneralEquipmentOutItem = new Model.InApproveManager_GeneralEquipmentOutItem
{
GeneralEquipmentOutItemId = generalEquipmentOutItem.GeneralEquipmentOutItemId,
@@ -60,7 +60,7 @@ namespace BLL
/// <param name="generalEquipmentOutItem"></param>
public static void UpdateGeneralEquipmentOutItem(Model.InApproveManager_GeneralEquipmentOutItem generalEquipmentOutItem)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.InApproveManager_GeneralEquipmentOutItem newGeneralEquipmentOutItem = db.InApproveManager_GeneralEquipmentOutItem.FirstOrDefault(e => e.GeneralEquipmentOutItemId == generalEquipmentOutItem.GeneralEquipmentOutItemId);
if (newGeneralEquipmentOutItem != null)
{
@@ -81,7 +81,7 @@ namespace BLL
/// <param name="generalEquipmentOutItemId"></param>
public static void DeleteGeneralEquipmentOutItemById(string generalEquipmentOutItemId)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.InApproveManager_GeneralEquipmentOutItem generalEquipmentOutItem = db.InApproveManager_GeneralEquipmentOutItem.FirstOrDefault(e => e.GeneralEquipmentOutItemId == generalEquipmentOutItemId);
if (generalEquipmentOutItem != null)
{
@@ -96,7 +96,7 @@ namespace BLL
/// <param name="generalEquipmentOutId"></param>
public static void DeleteGeneralEquipmentOutItemByGeneralEquipmentOutId(string generalEquipmentOutId)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
var q = (from x in db.InApproveManager_GeneralEquipmentOutItem where x.GeneralEquipmentOutId == generalEquipmentOutId select x).ToList();
if (q != null)
{
@@ -10,7 +10,7 @@ namespace BLL
/// </summary>
public static class GeneralEquipmentOutService
{
public static Model.SGGLDB db = Funs.DB;
public static Model.CNPCDB db = Funs.DB;
/// <summary>
/// 根据主键获取一般设备机具出场报批
@@ -28,7 +28,7 @@ namespace BLL
/// <param name="generalEquipmentOut"></param>
public static void AddGeneralEquipmentOut(Model.InApproveManager_GeneralEquipmentOut generalEquipmentOut)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.InApproveManager_GeneralEquipmentOut newGeneralEquipmentOut = new Model.InApproveManager_GeneralEquipmentOut
{
GeneralEquipmentOutId = generalEquipmentOut.GeneralEquipmentOutId,
@@ -58,7 +58,7 @@ namespace BLL
/// <param name="generalEquipmentOut"></param>
public static void UpdateGeneralEquipmentOut(Model.InApproveManager_GeneralEquipmentOut generalEquipmentOut)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.InApproveManager_GeneralEquipmentOut newGeneralEquipmentOut = db.InApproveManager_GeneralEquipmentOut.FirstOrDefault(e => e.GeneralEquipmentOutId == generalEquipmentOut.GeneralEquipmentOutId);
if (newGeneralEquipmentOut != null)
{
@@ -85,7 +85,7 @@ namespace BLL
/// <param name="generalEquipmentOutId"></param>
public static void DeleteGeneralEquipmentOutById(string generalEquipmentOutId)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.InApproveManager_GeneralEquipmentOut generalEquipmentOut = db.InApproveManager_GeneralEquipmentOut.FirstOrDefault(e => e.GeneralEquipmentOutId == generalEquipmentOutId);
if (generalEquipmentOut != null)
{