数据库变更CNPC_XJYJ

This commit is contained in:
2025-08-04 18:04:41 +08:00
parent bafbf97359
commit 79a7f35e22
679 changed files with 5590 additions and 3465 deletions
+5 -5
View File
@@ -7,7 +7,7 @@ namespace BLL
{
public static class EmergencyService
{
public static Model.SGGLDB db = Funs.DB;
public static Model.CNPCDB db = Funs.DB;
/// <summary>
/// 根据主键获取应急预案
@@ -35,7 +35,7 @@ namespace BLL
/// <param name="emergencyList"></param>
public static void AddEmergencyList(Model.Technique_Emergency emergencyList)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.Technique_Emergency newEmergencyList = new Model.Technique_Emergency
{
EmergencyId = emergencyList.EmergencyId,
@@ -62,7 +62,7 @@ namespace BLL
/// <param name="emergencyList"></param>
public static void UpdateEmergencyList(Model.Technique_Emergency emergencyList)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.Technique_Emergency newEmergencyList = db.Technique_Emergency.FirstOrDefault(e => e.EmergencyId == emergencyList.EmergencyId);
if (newEmergencyList != null)
{
@@ -83,7 +83,7 @@ namespace BLL
/// <param name="emergencyList"></param>
public static void UpdateEmergencyListIsPass(Model.Technique_Emergency emergencyList)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.Technique_Emergency newEmergencyList = db.Technique_Emergency.FirstOrDefault(e => e.EmergencyId == emergencyList.EmergencyId);
if (newEmergencyList != null)
{
@@ -100,7 +100,7 @@ namespace BLL
/// <param name="emergencyId"></param>
public static void DeleteEmergencyListById(string emergencyId)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.Technique_Emergency emergencyList = db.Technique_Emergency.FirstOrDefault(e => e.EmergencyId == emergencyId);
if (emergencyList != null)
{
@@ -4,7 +4,7 @@ namespace BLL
{
public static class EnvironmentalService
{
public static Model.SGGLDB db = Funs.DB;
public static Model.CNPCDB db = Funs.DB;
/// <summary>
/// 获取环境危险源信息
@@ -22,7 +22,7 @@ namespace BLL
/// <param name="environmental"></param>
public static void AddEnvironmental(Model.Technique_Environmental environmental)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.Technique_Environmental newEnvironmental = new Model.Technique_Environmental
{
EnvironmentalId = environmental.EnvironmentalId,
@@ -57,7 +57,7 @@ namespace BLL
/// <param name="remark"></param>
public static void UpdateEnvironmental(Model.Technique_Environmental environmental)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.Technique_Environmental newEnvironmental = db.Technique_Environmental.FirstOrDefault(e => e.EnvironmentalId == environmental.EnvironmentalId);
if (newEnvironmental != null)
{
@@ -86,7 +86,7 @@ namespace BLL
/// <param name="environmentalId"></param>
public static void DeleteEnvironmental(string environmentalId)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.Technique_Environmental environmental = db.Technique_Environmental.FirstOrDefault(e => e.EnvironmentalId == environmentalId);
if (environmental != null)
{
+5 -5
View File
@@ -10,7 +10,7 @@ namespace BLL
/// </summary>
public static class HazardListService
{
public static Model.SGGLDB db = Funs.DB;
public static Model.CNPCDB db = Funs.DB;
/// <summary>
/// 根据主键获取危险源清单
@@ -48,7 +48,7 @@ namespace BLL
/// <param name="hazardList"></param>
public static void AddHazardList(Model.Technique_HazardList hazardList)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.Technique_HazardList newHazardList = new Model.Technique_HazardList
{
HazardId = hazardList.HazardId,
@@ -80,7 +80,7 @@ namespace BLL
/// <param name="hazardList"></param>
public static void UpdateHazardList(Model.Technique_HazardList hazardList)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.Technique_HazardList newHazardList = db.Technique_HazardList.FirstOrDefault(e => e.HazardId == hazardList.HazardId);
if (newHazardList != null)
{
@@ -107,7 +107,7 @@ namespace BLL
/// <param name="hazardList"></param>
public static void UpdateHazardListIsPass(Model.Technique_HazardList hazardList)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.Technique_HazardList newHazardList = db.Technique_HazardList.FirstOrDefault(e => e.HazardId == hazardList.HazardId);
if (newHazardList != null)
{
@@ -125,7 +125,7 @@ namespace BLL
/// <param name="hazardId"></param>
public static void DeleteHazardListById(string hazardId)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.Technique_HazardList hazardList = db.Technique_HazardList.FirstOrDefault(e => e.HazardId == hazardId);
if (hazardList != null)
{
@@ -10,7 +10,7 @@ namespace BLL
/// </summary>
public static class HazardListTypeService
{
public static Model.SGGLDB db = Funs.DB;
public static Model.CNPCDB db = Funs.DB;
/// <summary>
/// 根据主键获取危险源类型
@@ -38,7 +38,7 @@ namespace BLL
/// <param name="hazardListType"></param>
public static void AddHazardListType(Model.Technique_HazardListType hazardListType)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.Technique_HazardListType newHazardListType = new Model.Technique_HazardListType
{
HazardListTypeId = hazardListType.HazardListTypeId,
@@ -59,7 +59,7 @@ namespace BLL
/// <param name="hazardListType"></param>
public static void UpdateHazardListType(Model.Technique_HazardListType hazardListType)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.Technique_HazardListType newHazardListType = db.Technique_HazardListType.FirstOrDefault(e => e.HazardListTypeId == hazardListType.HazardListTypeId);
if (newHazardListType != null)
{
@@ -79,7 +79,7 @@ namespace BLL
/// <param name="hazardListTypeId"></param>
public static void DeleteHazardListTypeById(string hazardListTypeId)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.Technique_HazardListType hazardListType = db.Technique_HazardListType.FirstOrDefault(e => e.HazardListTypeId == hazardListTypeId);
if (hazardListType != null)
{
@@ -10,7 +10,7 @@ namespace BLL
/// </summary>
public static class RectifyItemService
{
public static Model.SGGLDB db = Funs.DB;
public static Model.CNPCDB db = Funs.DB;
/// <summary>
/// 根据主键获取安全隐患明细
@@ -38,7 +38,7 @@ namespace BLL
/// <param name="rectifyItem"></param>
public static void AddRectifyItem(Model.Technique_RectifyItem rectifyItem)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.Technique_RectifyItem newRectifyItem = new Model.Technique_RectifyItem
{
RectifyItemId = rectifyItem.RectifyItemId,
@@ -63,7 +63,7 @@ namespace BLL
/// <param name="rectifyItem"></param>
public static void UpdateRectifyItem(Model.Technique_RectifyItem rectifyItem)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.Technique_RectifyItem newRectifyItem = db.Technique_RectifyItem.FirstOrDefault(e => e.RectifyItemId == rectifyItem.RectifyItemId);
if (newRectifyItem != null)
{
@@ -82,7 +82,7 @@ namespace BLL
/// <param name="rectifyItem"></param>
public static void UpdateRectifyItemIsPass(Model.Technique_RectifyItem rectifyItem)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.Technique_RectifyItem newRectifyItem = db.Technique_RectifyItem.FirstOrDefault(e => e.RectifyItemId == rectifyItem.RectifyItemId);
if (newRectifyItem != null)
{
@@ -100,7 +100,7 @@ namespace BLL
/// <param name="rectifyItemId"></param>
public static void DeleteRectifyItem(string rectifyItemId)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.Technique_RectifyItem rectifyItem = db.Technique_RectifyItem.FirstOrDefault(e => e.RectifyItemId == rectifyItemId);
if (rectifyItem != null)
{
@@ -115,7 +115,7 @@ namespace BLL
/// <param name="rectifyId"></param>
public static void DeleteRectifyItemByRectifyId(string rectifyId)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
var q = (from x in db.Technique_RectifyItem where x.RectifyId == rectifyId select x).ToList();
if (q != null)
{
+4 -4
View File
@@ -10,7 +10,7 @@ namespace BLL
/// </summary>
public static class RectifyService
{
public static Model.SGGLDB db = Funs.DB;
public static Model.CNPCDB db = Funs.DB;
/// <summary>
/// 根据主键获取安全隐患
@@ -38,7 +38,7 @@ namespace BLL
/// <param name="rectify"></param>
public static void AddRectify(Model.Technique_Rectify rectify)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.Technique_Rectify newRectify = new Model.Technique_Rectify
{
RectifyId = rectify.RectifyId,
@@ -58,7 +58,7 @@ namespace BLL
/// <param name="rectify"></param>
public static void UpdateRectify(Model.Technique_Rectify rectify)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.Technique_Rectify newRectify = db.Technique_Rectify.FirstOrDefault(e => e.RectifyId == rectify.RectifyId);
if (newRectify != null)
{
@@ -77,7 +77,7 @@ namespace BLL
/// <param name="rectifyId"></param>
public static void DeleteRectify(string rectifyId)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.Technique_Rectify rectify = db.Technique_Rectify.FirstOrDefault(e => e.RectifyId == rectifyId);
if (rectify != null)
{
@@ -8,7 +8,7 @@ namespace BLL
{
public static class RiskEvaluationRecordService
{
public static Model.SGGLDB db = Funs.DB;
public static Model.CNPCDB db = Funs.DB;
/// <summary>
/// 根据主键获取风险评价记录
@@ -46,7 +46,7 @@ namespace BLL
/// <param name="RiskEvaluationRecord"></param>
public static void AddRiskEvaluationRecord(Model.Hazard_RiskEvaluationRecord RiskEvaluationRecord)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.Hazard_RiskEvaluationRecord newRiskEvaluationRecord = new Model.Hazard_RiskEvaluationRecord
{
LECItemRecordId = RiskEvaluationRecord.LECItemRecordId,
@@ -72,7 +72,7 @@ namespace BLL
/// <param name="RiskEvaluationRecord"></param>
public static void UpdateRiskEvaluationRecord(Model.Hazard_RiskEvaluationRecord RiskEvaluationRecord)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.Hazard_RiskEvaluationRecord newRiskEvaluationRecord = db.Hazard_RiskEvaluationRecord.FirstOrDefault(e => e.LECItemRecordId == RiskEvaluationRecord.LECItemRecordId);
if (newRiskEvaluationRecord != null)
{
@@ -97,7 +97,7 @@ namespace BLL
/// <param name="LECItemRecordId"></param>
public static void DeleteRiskEvaluationRecordByLECItemRecordId(string LECItemRecordId)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.Hazard_RiskEvaluationRecord RiskEvaluationRecord = db.Hazard_RiskEvaluationRecord.FirstOrDefault(e => e.LECItemRecordId == LECItemRecordId);
if (RiskEvaluationRecord != null)
{
@@ -8,7 +8,7 @@ namespace BLL
public static class SpecialSchemeService
{
public static Model.SGGLDB db = Funs.DB;
public static Model.CNPCDB db = Funs.DB;
/// <summary>
/// 根据主键获取专项方案
@@ -36,7 +36,7 @@ namespace BLL
/// <param name="specialSchemeList"></param>
public static void AddSpecialSchemeList(Model.Technique_SpecialScheme specialSchemeList)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.Technique_SpecialScheme newSpecialSchemeList = new Model.Technique_SpecialScheme
{
SpecialSchemeId = specialSchemeList.SpecialSchemeId,
@@ -63,7 +63,7 @@ namespace BLL
/// <param name="specialSchemeList"></param>
public static void UpdateSpecialSchemeList(Model.Technique_SpecialScheme specialSchemeList)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.Technique_SpecialScheme newSpecialSchemeList = db.Technique_SpecialScheme.FirstOrDefault(e => e.SpecialSchemeId == specialSchemeList.SpecialSchemeId);
if (newSpecialSchemeList != null)
{
@@ -86,7 +86,7 @@ namespace BLL
/// <param name="specialSchemeList"></param>
public static void UpdateSpecialSchemeListIsPass(Model.Technique_SpecialScheme specialSchemeList)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.Technique_SpecialScheme newSpecialSchemeList = db.Technique_SpecialScheme.FirstOrDefault(e => e.SpecialSchemeId == specialSchemeList.SpecialSchemeId);
if (newSpecialSchemeList != null)
{
@@ -103,7 +103,7 @@ namespace BLL
/// <param name="specialSchemeId"></param>
public static void DeleteSpecialSchemeListById(string specialSchemeId)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.Technique_SpecialScheme specialSchemeList = db.Technique_SpecialScheme.FirstOrDefault(e => e.SpecialSchemeId == specialSchemeId);
if (specialSchemeList != null)
{
@@ -10,7 +10,7 @@ namespace BLL
/// </summary>
public static class Technique_CheckItemDetailService
{
public static Model.SGGLDB db = Funs.DB;
public static Model.CNPCDB db = Funs.DB;
/// <summary>
/// 根据主键获取检查项明细
@@ -28,7 +28,7 @@ namespace BLL
/// <param name="checkItemDetail"></param>
public static void AddCheckItemDetail(Model.Technique_CheckItemDetail checkItemDetail)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.Technique_CheckItemDetail newCheckItemDetail = new Model.Technique_CheckItemDetail
{
CheckItemDetailId = checkItemDetail.CheckItemDetailId,
@@ -47,7 +47,7 @@ namespace BLL
/// <param name="checkItemDetail"></param>
public static void UpdateCheckItemDetail(Model.Technique_CheckItemDetail checkItemDetail)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.Technique_CheckItemDetail newCheckItemDetail = db.Technique_CheckItemDetail.FirstOrDefault(e => e.CheckItemDetailId == checkItemDetail.CheckItemDetailId);
if (newCheckItemDetail != null)
{
@@ -64,7 +64,7 @@ namespace BLL
/// <param name="checkItemDetailId"></param>
public static void DeleteCheckItemDetail(string checkItemDetailId)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.Technique_CheckItemDetail checkItemDetail = db.Technique_CheckItemDetail.FirstOrDefault(e => e.CheckItemDetailId == checkItemDetailId);
if (checkItemDetail != null)
{
@@ -79,7 +79,7 @@ namespace BLL
/// <param name="rectifyId"></param>
public static void DeleteCheckItemDetailByCheckItemSetId(string checkItemSetId)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
var q = (from x in db.Technique_CheckItemDetail where x.CheckItemSetId == checkItemSetId select x).ToList();
if (q.Count() > 0)
{
@@ -10,7 +10,7 @@ namespace BLL
/// </summary>
public static class Technique_CheckItemSetService
{
public static Model.SGGLDB db = Funs.DB;
public static Model.CNPCDB db = Funs.DB;
/// <summary>
/// 根据主键获取检查项
@@ -67,7 +67,7 @@ namespace BLL
/// <param name="checkItemSet"></param>
public static void AddCheckItemSet(Model.Technique_CheckItemSet checkItemSet)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.Technique_CheckItemSet newCheckItemSet = new Model.Technique_CheckItemSet
{
CheckItemSetId = checkItemSet.CheckItemSetId,
@@ -89,7 +89,7 @@ namespace BLL
/// <param name="checkItemSet"></param>
public static void UpdateCheckItemSet(Model.Technique_CheckItemSet checkItemSet)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.Technique_CheckItemSet newCheckItemSet = db.Technique_CheckItemSet.FirstOrDefault(e => e.CheckItemSetId == checkItemSet.CheckItemSetId);
if (newCheckItemSet != null)
{
@@ -108,7 +108,7 @@ namespace BLL
/// <param name="checkItemSetId"></param>
public static void DeleteCheckItemSet(string checkItemSetId)
{
Model.SGGLDB db = Funs.DB;
Model.CNPCDB db = Funs.DB;
Model.Technique_CheckItemSet checkItemSet = db.Technique_CheckItemSet.FirstOrDefault(e => e.CheckItemSetId == checkItemSetId);
if (checkItemSet != null)
{