using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Model { public class Hazard_RealTimeItem { public string UnitId { get; set; } public string UnitName { get; set; } public string HazardName { get; set; } public string HazardLevel { get; set; } public string DeviceCode { get; set; } public string DeviceName { get; set; } public string DeviceType { get; set; } public string SphereType { get; set; } public string TemperatureType { get; set; } public string DesignTemperantureMax { get; set; } public string DesignTemperantureMin { get; set; } public string PressureType { get; set; } public string DesignPressure { get; set; } public string DesignPressureMax { get; set; } public string Medium { get; set; } public string MediumForm { get; set; } public string MediumLevelMax { get; set; } public string Reserves { get; set; } public string StandardCode { get; set; } public string StandardName { get; set; } public string StandardType { get; set; } public string StandardDes { get; set; } public string MeasurementUnit { get; set; } public string MeterMax { get; set; } public string MeterMin { get; set; } public string ThresholdLow1 { get; set; } public string ThresholdLow2 { get; set; } public string ThresholdMax1 { get; set; } public string ThresholdMax2 { get; set; } public string BitNum { get; set; } public string ProjectId { get; set; } public string Value { get; set; } public string DateTime { get; set; } } }