xinjiang/SGGL/BLL/CQMS/Check/RewardAndPunishService.cs

93 lines
3.8 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Web.UI.WebControls;
namespace BLL
{
public class RewardAndPunishService
{
/// <summary>
/// 获取施工图纸信息
/// </summary>
/// <param name="UnitWorkId"></param>
/// <returns></returns>
public static Model.Check_RewardAndPunish GetRewardAndPunishById(string RewardAndPunishID)
{
return Funs.DB.Check_RewardAndPunish.FirstOrDefault(e => e.RewardAndPunishID == RewardAndPunishID);
}
/// <summary>
/// 添加施工图纸信息
/// </summary>
/// <param name="WPQ"></param>
public static void AddRewardAndPunish(Model.Check_RewardAndPunish RewardAndPunish)
{
Model.SGGLDB db = Funs.DB;
Model.Check_RewardAndPunish newRewardAndPunish = new Model.Check_RewardAndPunish();
newRewardAndPunish.RewardAndPunishID = RewardAndPunish.RewardAndPunishID;
newRewardAndPunish.ProjectId = RewardAndPunish.ProjectId;
newRewardAndPunish.CreateMan = RewardAndPunish.CreateMan;
newRewardAndPunish.Date = RewardAndPunish.Date;
newRewardAndPunish.Description = RewardAndPunish.Description;
newRewardAndPunish.Money = RewardAndPunish.Money;
newRewardAndPunish.Type = RewardAndPunish.Type;
newRewardAndPunish.ResponseUnit = RewardAndPunish.ResponseUnit;
db.Check_RewardAndPunish.InsertOnSubmit(newRewardAndPunish);
db.SubmitChanges();
}
/// <summary>
/// 修改施工图纸信息
/// </summary>
/// <param name="WPQ"></param>
public static void UpdateRewardAndPunish(Model.Check_RewardAndPunish RewardAndPunish)
{
Model.SGGLDB db = Funs.DB;
Model.Check_RewardAndPunish newRewardAndPunish = db.Check_RewardAndPunish.FirstOrDefault(e => e.RewardAndPunishID == RewardAndPunish.RewardAndPunishID);
if (newRewardAndPunish != null)
{
newRewardAndPunish.RewardAndPunishID = RewardAndPunish.RewardAndPunishID;
newRewardAndPunish.ProjectId = RewardAndPunish.ProjectId;
newRewardAndPunish.CreateMan = RewardAndPunish.CreateMan;
newRewardAndPunish.Date = RewardAndPunish.Date;
newRewardAndPunish.Description = RewardAndPunish.Description;
newRewardAndPunish.Money = RewardAndPunish.Money;
newRewardAndPunish.Type = RewardAndPunish.Type;
newRewardAndPunish.ResponseUnit = RewardAndPunish.ResponseUnit;
db.SubmitChanges();
}
}
/// <summary>
/// 根据主键删除施工图纸信息
/// </summary>
/// <param name="checkerId"></param>
public static void DeleteRewardAndPunishById(string RewardAndPunishID)
{
Model.SGGLDB db = Funs.DB;
Model.Check_RewardAndPunish RewardAndPunish = db.Check_RewardAndPunish.FirstOrDefault(e => e.RewardAndPunishID == RewardAndPunishID);
if (RewardAndPunish != null)
{
db.Check_RewardAndPunish.DeleteOnSubmit(RewardAndPunish);
db.SubmitChanges();
}
}
public static void InitTypeDropDownList(FineUIPro.DropDownList dropName)
{
ListItem[] list = new ListItem[2];
list[0] = new ListItem("奖励通知单", "0");
list[1] = new ListItem("处罚通知单", "1");
dropName.DataValueField = "Value";
dropName.DataTextField = "Text";
dropName.DataSource = list;
dropName.DataBind();
Funs.FineUIPleaseSelect(dropName);
}
}
}