xinjiang/SGGL/BLL/PZHGL/InformationProject/WorkHandoverApproveService.cs

216 lines
10 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BLL
{
public class WorkHandoverApproveService
{
public static Model.SGGLDB db = Funs.DB;
/// <summary>
/// 获取分页列表
/// </summary>
/// <returns></returns>
public static IEnumerable getListData(string WorkHandoverId)
{
return from x in db.ZHGL_WorkHandoverApprove
where x.WorkHandoverId == WorkHandoverId && x.ApproveDate != null
orderby x.ApproveDate
select new
{
x.WorkHandoverApproveId,
x.WorkHandoverId,
ApproveMan = (from y in db.Sys_User where y.UserId == x.ApproveMan select y.UserName).First(),
x.ApproveDate,
x.ApproveIdea,
x.IsAgree,
x.ApproveType,
UserName = (from y in db.Sys_User where y.UserId == x.ApproveMan select y.UserName).First(),
IsAgreeName = x.IsAgree == true ? "同意" : "不同意"
};
}
/// <summary>
/// 根据工作交接主键删除对应的所有工作交接审批信息
/// </summary>
/// <param name="noticeId">工作交接主键</param>
public static void DeleteWorkHandoverApproveByWorkHandoverId(string noticeId)
{
Model.SGGLDB db = Funs.DB;
var data = (from x in db.ZHGL_WorkHandoverApprove where x.WorkHandoverId == noticeId select x).ToList();
if (data != null)
{
db.ZHGL_WorkHandoverApprove.DeleteAllOnSubmit(data);
}
db.SubmitChanges();
}
/// <summary>
/// 增加工作交接审批信息
/// </summary>
/// <param name="WorkHandoverApprove">工作交接审批实体</param>
public static void AddWorkHandoverApprove(Model.ZHGL_WorkHandoverApprove WorkHandoverApprove)
{
Model.SGGLDB db = Funs.DB;
string newKeyID = SQLHelper.GetNewID(typeof(Model.ZHGL_WorkHandoverApprove));
Model.ZHGL_WorkHandoverApprove newWorkHandoverApprove = new Model.ZHGL_WorkHandoverApprove();
newWorkHandoverApprove.WorkHandoverApproveId = newKeyID;
newWorkHandoverApprove.WorkHandoverId = WorkHandoverApprove.WorkHandoverId;
newWorkHandoverApprove.ApproveMan = WorkHandoverApprove.ApproveMan;
newWorkHandoverApprove.ApproveDate = WorkHandoverApprove.ApproveDate;
newWorkHandoverApprove.ApproveIdea = WorkHandoverApprove.ApproveIdea;
newWorkHandoverApprove.IsAgree = WorkHandoverApprove.IsAgree;
newWorkHandoverApprove.ApproveType = WorkHandoverApprove.ApproveType;
db.ZHGL_WorkHandoverApprove.InsertOnSubmit(newWorkHandoverApprove);
db.SubmitChanges();
}
public static string AddWorkHandoverApproveForApi(Model.ZHGL_WorkHandoverApprove WorkHandoverApprove)
{
using (var db = new Model.SGGLDB(Funs.ConnString))
{
string newKeyID = SQLHelper.GetNewID(typeof(Model.ZHGL_WorkHandoverApprove));
Model.ZHGL_WorkHandoverApprove newWorkHandoverApprove = new Model.ZHGL_WorkHandoverApprove();
newWorkHandoverApprove.WorkHandoverApproveId = newKeyID;
newWorkHandoverApprove.WorkHandoverId = WorkHandoverApprove.WorkHandoverId;
newWorkHandoverApprove.ApproveMan = WorkHandoverApprove.ApproveMan;
newWorkHandoverApprove.ApproveDate = WorkHandoverApprove.ApproveDate;
newWorkHandoverApprove.ApproveIdea = WorkHandoverApprove.ApproveIdea;
newWorkHandoverApprove.IsAgree = WorkHandoverApprove.IsAgree;
newWorkHandoverApprove.ApproveType = WorkHandoverApprove.ApproveType;
db.ZHGL_WorkHandoverApprove.InsertOnSubmit(newWorkHandoverApprove);
db.SubmitChanges();
return newKeyID;
}
}
/// <summary>
/// 根据工作交接Id获取一个工作交接审批信息
/// </summary>
/// <param name="noticeId">工作交接Id</param>
/// <returns>一个工作交接审批实体</returns>
public static Model.ZHGL_WorkHandoverApprove GetWorkHandoverApproveByWorkHandoverId(string constructionPlanId)
{
return db.ZHGL_WorkHandoverApprove.FirstOrDefault(x => x.WorkHandoverId == constructionPlanId && x.ApproveDate == null);
}
/// <summary>
/// 修改工作交接审批信息
/// </summary>
/// <param name="WorkHandoverApprove">工作交接审批实体</param>
public static void UpdateWorkHandoverApprove(Model.ZHGL_WorkHandoverApprove WorkHandoverApprove)
{
Model.SGGLDB db = Funs.DB;
Model.ZHGL_WorkHandoverApprove newWorkHandoverApprove = db.ZHGL_WorkHandoverApprove.First(e => e.WorkHandoverApproveId == WorkHandoverApprove.WorkHandoverApproveId);
newWorkHandoverApprove.WorkHandoverId = WorkHandoverApprove.WorkHandoverId;
newWorkHandoverApprove.ApproveMan = WorkHandoverApprove.ApproveMan;
newWorkHandoverApprove.ApproveDate = WorkHandoverApprove.ApproveDate;
newWorkHandoverApprove.ApproveIdea = WorkHandoverApprove.ApproveIdea;
newWorkHandoverApprove.IsAgree = WorkHandoverApprove.IsAgree;
newWorkHandoverApprove.ApproveType = WorkHandoverApprove.ApproveType;
db.SubmitChanges();
}
public static Model.ZHGL_WorkHandoverApprove GetComplie(string WorkHandoverId)
{
return db.ZHGL_WorkHandoverApprove.FirstOrDefault(x => x.WorkHandoverId == WorkHandoverId && x.ApproveType == BLL.Const.WorkHandover_Compile);
}
public static Model.ZHGL_WorkHandoverApprove GetWorkHandoverApproveById(string WorkHandoverApproveId)
{
using (var db = new Model.SGGLDB(Funs.ConnString))
{
return db.ZHGL_WorkHandoverApprove.FirstOrDefault(x => x.WorkHandoverApproveId == WorkHandoverApproveId);
}
}
public static List<Model.ZHGL_WorkHandoverApprove> getListDataByIdForApi(string WorkHandoverId)
{
using (var db = new Model.SGGLDB(Funs.ConnString))
{
var q = from x in db.ZHGL_WorkHandoverApprove
where x.WorkHandoverId == WorkHandoverId && x.ApproveDate != null && x.ApproveType != "S"
orderby x.ApproveDate
select new
{
x.WorkHandoverApproveId,
x.WorkHandoverId,
ApproveMan = (from y in db.Sys_User where y.UserId == x.ApproveMan select y.UserName).First(),
x.ApproveDate,
x.ApproveIdea,
x.IsAgree,
x.ApproveType,
UserName = (from y in db.Sys_User where y.UserId == x.ApproveMan select y.UserName).First(),
};
List<Model.ZHGL_WorkHandoverApprove> res = new List<Model.ZHGL_WorkHandoverApprove>();
var list = q.ToList();
foreach (var item in list)
{
Model.ZHGL_WorkHandoverApprove wc = new Model.ZHGL_WorkHandoverApprove();
wc.WorkHandoverApproveId = item.WorkHandoverApproveId;
wc.WorkHandoverId = item.WorkHandoverId;
wc.ApproveMan = item.ApproveMan;
wc.ApproveDate = item.ApproveDate;
wc.ApproveIdea = item.ApproveIdea;
wc.IsAgree = item.IsAgree;
wc.ApproveType = item.ApproveType;
wc.ApproveMan = item.UserName;
res.Add(wc);
}
return res;
}
}
public static Model.ZHGL_WorkHandoverApprove getCurrApproveForApi(string id)
{
using (var db = new Model.SGGLDB(Funs.ConnString))
{
Model.ZHGL_WorkHandoverApprove newWorkHandoverApprove = db.ZHGL_WorkHandoverApprove.FirstOrDefault(e => e.WorkHandoverId == id && e.ApproveDate == null);
if (newWorkHandoverApprove != null)
{
Model.Sys_User user = BLL.UserService.GetUserByUserId(newWorkHandoverApprove.ApproveMan);
if (user != null)
{
newWorkHandoverApprove.ApproveIdea = user.UserName;
}
}
return newWorkHandoverApprove;
}
} /// <summary>
/// 修改工作交接审批信息
/// </summary>
/// <param name="WorkHandoverApprove">工作交接审批实体</param>
public static void UpdateWorkHandoverApproveForApi(Model.ZHGL_WorkHandoverApprove WorkHandoverApprove)
{
using (Model.SGGLDB db = new Model.SGGLDB(Funs.ConnString))
{
Model.ZHGL_WorkHandoverApprove newWorkHandoverApprove = db.ZHGL_WorkHandoverApprove.FirstOrDefault(e => e.WorkHandoverApproveId == WorkHandoverApprove.WorkHandoverApproveId);
if (newWorkHandoverApprove != null)
{
if (!string.IsNullOrEmpty(WorkHandoverApprove.WorkHandoverId))
newWorkHandoverApprove.WorkHandoverId = WorkHandoverApprove.WorkHandoverId;
if (!string.IsNullOrEmpty(WorkHandoverApprove.ApproveMan))
newWorkHandoverApprove.ApproveMan = WorkHandoverApprove.ApproveMan;
if (WorkHandoverApprove.ApproveDate.HasValue)
newWorkHandoverApprove.ApproveDate = WorkHandoverApprove.ApproveDate;
if (!string.IsNullOrEmpty(WorkHandoverApprove.ApproveIdea))
newWorkHandoverApprove.ApproveIdea = WorkHandoverApprove.ApproveIdea;
if (WorkHandoverApprove.IsAgree.HasValue)
newWorkHandoverApprove.IsAgree = WorkHandoverApprove.IsAgree;
if (!string.IsNullOrEmpty(WorkHandoverApprove.ApproveType))
newWorkHandoverApprove.ApproveType = WorkHandoverApprove.ApproveType;
db.SubmitChanges();
}
}
}
}
}