Basf_FCL/FCL/BLL/UploadZipService.cs

290 lines
9.4 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ICSharpCode.SharpZipLib;
using ICSharpCode.SharpZipLib.Zip;
using ICSharpCode.SharpZipLib.Checksum;
using System.Web;
namespace BLL
{
public class UploadZipService
{
///
/// 递归压缩文件夹方法
///
private static bool ZipFileDictory(string FolderToZip, ZipOutputStream s, string ParentFolderName)
{
bool res = true;
string[] folders, filenames;
ZipEntry entry = null;
FileStream fs = null;
Crc32 crc = new Crc32();
try
{
//创建当前文件夹
entry = new ZipEntry(Path.Combine(ParentFolderName, Path.GetFileName(FolderToZip) + "/").Replace("\\", "/")); //加上 “/” 才会当成是文件夹创建
s.PutNextEntry(entry);
s.Flush();
//先压缩文件,再递归压缩文件夹
filenames = Directory.GetFiles(FolderToZip);
foreach (string file in filenames)
{
//打开压缩文件
fs = File.OpenRead(file);
byte[] buffer = new byte[fs.Length];
fs.Read(buffer, 0, buffer.Length);
entry = new ZipEntry(Path.Combine(ParentFolderName, Path.GetFileName(FolderToZip) + "/" + Path.GetFileName(file)).Replace("\\", "/"));
entry.CompressionMethod = CompressionMethod.Stored;
entry.DateTime = DateTime.Now;
entry.Size = fs.Length;
fs.Close();
crc.Reset();
crc.Update(buffer);
entry.Crc = crc.Value;
s.PutNextEntry(entry);
s.Write(buffer, 0, buffer.Length);
}
folders = Directory.GetDirectories(FolderToZip);
foreach (string folder in folders)
{
if (!ZipFileDictory(folder, s, Path.Combine(ParentFolderName, Path.GetFileName(FolderToZip)).Replace("\\", "/")))
{
return false;
}
}
}
catch
{
res = false;
}
finally
{
if (fs != null)
{
fs.Close();
fs = null;
}
if (entry != null)
{
entry = null;
}
GC.Collect();
GC.Collect(1);
}
return res;
}
///
/// 压缩目录
///
/// 待压缩的文件夹,全路径格式
/// 压缩后的文件名,全路径格式
///
private static bool ZipFileDictory(string FolderToZip, string ZipedFile, String Password)
{
bool res;
if (!Directory.Exists(FolderToZip))
{
return false;
}
ZipOutputStream s = new ZipOutputStream(File.Create(ZipedFile));
s.SetLevel(6);
s.Password = Password;
res = ZipFileDictory(FolderToZip, s, "");
s.Finish();
s.Close();
s.Dispose();
s = null;
return res;
}
///
/// 压缩文件
///
/// 要进行压缩的文件名
/// 压缩后生成的压缩文件名
///
private static bool ZipFile(string FileToZip, string ZipedFile, String Password)
{
//如果文件没有找到,则报错
if (!File.Exists(FileToZip))
{
throw new System.IO.FileNotFoundException("指定要压缩的文件: " + FileToZip + " 不存在!");
}
//FileStream fs = null;
FileStream ZipFile = null;
ZipOutputStream ZipStream = null;
ZipEntry ZipEntry = null;
bool res = true;
try
{
ZipFile = File.OpenRead(FileToZip);
byte[] buffer = new byte[ZipFile.Length];
ZipFile.Read(buffer, 0, buffer.Length);
ZipFile.Close();
ZipFile = File.Create(ZipedFile);
ZipStream = new ZipOutputStream(ZipFile);
ZipStream.Password = Password;
ZipEntry = new ZipEntry(Path.GetFileName(FileToZip));
ZipStream.PutNextEntry(ZipEntry);
ZipStream.SetLevel(6);
ZipStream.Write(buffer, 0, buffer.Length);
}
catch
{
res = false;
}
finally
{
if (ZipEntry != null)
{
ZipEntry = null;
}
if (ZipStream != null)
{
ZipStream.Finish();
ZipStream.Close();
}
if (ZipFile != null)
{
ZipFile.Close();
ZipFile = null;
}
GC.Collect();
GC.Collect(1);
}
return res;
}
///
/// 压缩文件 和 文件夹
///
/// 待压缩的文件或文件夹,全路径格式
/// 压缩后生成的压缩文件名,全路径格式
///
public static bool Zip(String FileToZip, String ZipedFile, String Password)
{
if (Directory.Exists(FileToZip))
{
return ZipFileDictory(FileToZip, ZipedFile, Password);
}
else if (File.Exists(FileToZip))
{
return ZipFile(FileToZip, ZipedFile, Password);
}
else
{
return false;
}
}
/// <summary>
/// 解压zip格式的文件。
/// </summary>
/// <param name="zipFilePath">压缩文件路径</param>
/// <param name="unZipDir">解压文件存放路径,为空时默认与压缩文件同一级目录下,跟压缩文件同名的文件夹</param>
/// <param name="err">出错信息</param>
/// <returns>解压是否成功</returns>
public static bool UnZipFile(string zipFilePath, string unZipDir, out string err)
{
err = "";
if (zipFilePath == string.Empty)
{
err = "压缩文件不能为空!";
return false;
}
if (!File.Exists(zipFilePath))
{
err = "压缩文件不存在!";
return false;
}
//解压文件夹为空时默认与压缩文件同一级目录下,跟压缩文件同名的文件夹
if (unZipDir == string.Empty)
unZipDir = zipFilePath.Replace(Path.GetFileName(zipFilePath), Path.GetFileNameWithoutExtension(zipFilePath));
if (!unZipDir.EndsWith("\\"))//如果解压文件存放路径结尾没\时将\加上去
unZipDir += "\\";
if (!Directory.Exists(unZipDir))//判断如果解压文件存放路径没有则创建
Directory.CreateDirectory(unZipDir);
try
{
using (ZipInputStream s = new ZipInputStream(File.OpenRead(zipFilePath)))
{
ZipEntry theEntry;
while ((theEntry = s.GetNextEntry()) != null)
{
string directoryName = Path.GetDirectoryName(theEntry.Name);
string fileName = Path.GetFileName(theEntry.Name);
if (directoryName.Length > 0)
{
Directory.CreateDirectory(unZipDir + directoryName);
}
if (!directoryName.EndsWith("\\"))
directoryName += "\\";
if (fileName != String.Empty)
{
using (FileStream streamWriter = File.Create(unZipDir + theEntry.Name))
{
int size = 2048;
byte[] data = new byte[2048];
while (true)
{
size = s.Read(data, 0, data.Length);
if (size > 0)
{
streamWriter.Write(data, 0, size);
}
else
{
break;
}
}
streamWriter.Dispose();
streamWriter.Close();
}
}
}
s.Dispose();
s.Close();
}
}
catch (Exception ex)
{
err = ex.Message;
return false;
}
return true;
}
}
}