Basf_TCC7/HJGL/BLL/Common/CommonService.cs

266 lines
11 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Collections;
using System.Web.UI.WebControls;
namespace BLL
{
public class CommonService
{
/// <summary>
/// 判断菜单是否存在
/// </summary>
/// <param name="postId"></param>
/// <returns></returns>
public static bool IsExistMenu(string menuId)
{
Model.Sys_Menu m = Funs.DB.Sys_Menu.FirstOrDefault(e => e.MenuId == menuId);
if (m != null)
{
return true;
}
else
{
return false;
}
}
/// <summary>
/// 根据上级菜单获取菜单ID信息
/// </summary>
/// <param name="superMenuId">上级菜单ID</param>
/// <returns></returns>
public static Model.Sys_Menu GetMenuBySuperMenuId(string superMenuId)
{
return Funs.DB.Sys_Menu.FirstOrDefault(e => e.SuperMenu == superMenuId);
}
///// <summary>
///// 判断按键对应菜单是否存在
///// </summary>
///// <param name="postId"></param>
///// <returns></returns>
//public static bool isExistButtonToMenu(string buttonToMenuId)
//{
// Model.ButtonToMenu b = Funs.DB.ButtonToMenu.FirstOrDefault(e => e.ButtonToMenuId == buttonToMenuId);
// if (b != null)
// {
// return true;
// }
// else
// {
// return false;
// }
//}
#region
/// <summary>
/// 获取当前人是否具有按钮操作权限
/// </summary>
/// <param name="projectId">项目id</param>
/// <param name="userId">用户id</param>
/// <param name="menuId">菜单id</param>
/// <param name="buttonName">按钮名称</param>
/// <returns>是否具有权限</returns>
public static bool GetAllButtonPowerList(string projectId, string userId, string menuId, string buttonName)
{
Model.HJGLDB db = Funs.DB;
bool isPower = false; // 定义是否具备按钮权限
var pro = BLL.Base_ProjectService.GetProjectByProjectId(projectId);
Model.Sys_Menu menu = Funs.DB.Sys_Menu.FirstOrDefault(e => e.MenuId == menuId);
// 如项目关闭,则现场管道安装菜单不可用
if (pro != null && pro.IsClosed == true && menu.MenuModule == Const.System_3)
{
isPower = false;
}
var user = BLL.Sys_UserService.GetUsersByUserId(userId); ////用户
if (user != null)
{
if (user.Account == Const.Gly)
{
isPower = true;
}
// 项目不为空的时候
if (isPower==false)
{
string userRoles = user.RoleIds;
if (!string.IsNullOrEmpty(userRoles))
{
// 用户可能多个角色
string[] rolse = userRoles.Split('|');
foreach (string r in rolse)
{
var rolePower = from x in db.Sys_RolePower
where x.MenuId == menuId && x.RoleId == r
select x;
if (rolePower.Count() > 0 && !string.IsNullOrEmpty(rolePower.FirstOrDefault().ButtonToMenus))
{
string buttonPowers = rolePower.FirstOrDefault().ButtonToMenus;
// 按钮权限
string[] buttons= buttonPowers.Split(',');
foreach(string btn in buttons)
{
var button = from x in db.Sys_ButtonToMenu where x.ButtonToMenuId == btn && x.ButtonName== buttonName select x;
if (button.Count() > 0)
{
isPower = true;
break;
}
}
}
if (isPower == true)
{
break;
}
}
}
}
}
return isPower;
}
#endregion
#region id和系统id得到菜单列表
/// <summary>
/// 根据登陆id和系统id得到菜单列表
/// </summary>
/// <param name="userId"></param>
/// <param name="menuModule"></param>
/// <returns></returns>
public static List<Model.Sys_Menu> GetMenu(string userId, string menuModule)
{
List<Model.Sys_Menu> reMenuList = new List<Model.Sys_Menu>(); ////要返回的菜单列表
var user = BLL.Sys_UserService.GetUsersByUserId(userId); ////用户
if (user.UserId == Const.GlyId)
{
var sysMenu = from x in Funs.DB.Sys_Menu where x.MenuModule == menuModule && x.IsUse==true orderby x.SortIndex select x;
reMenuList = sysMenu.ToList();
}
else
{
if (!string.IsNullOrEmpty(user.RoleIds))
{
string[] userRoles = user.RoleIds.Split('|');
var sysMenuRole = from x in Funs.DB.Sys_Menu
join y in Funs.DB.Sys_RolePower on x.MenuId equals y.MenuId
where x.MenuModule == menuModule && x.IsUse==true && userRoles.Contains(y.RoleId)
orderby x.SortIndex
select x;
reMenuList = sysMenuRole.ToList();
}
}
reMenuList = reMenuList.Distinct().OrderBy(x => x.SortIndex).ToList();
////对于菜单集合 去重复返回
return reMenuList;
}
#endregion
#region
/// <summary>
/// 得到首页导航菜单列表 用于空权限登陆加载
/// </summary>
/// <returns></returns>
public static string[] GetDeskDesktopMenuId(string menuModule)
{
//string[] menuList;
//switch (menuModule)
//{
// case Const.System_1:
// menuList = new string[] { Const.DeskTopSGGLSuperMenuId, Const.DeskTopSGGLMenuId };
// var menuSystem = from x in Funs.DB.Sys_Menu
// where (x.MenuId == Const.ProjectSiteMenuId || x.MenuId == Const.ProjectColligateMenuId || x.SuperMenu == Const.ProjectSiteMenuId || x.SuperMenu == Const.ProjectColligateMenuId)
// select x.MenuId;
// foreach (var item in menuSystem)
// {
// menuList=menuList.Concat(new string[]{item}).ToArray();
// }
// break;
// case Const.System_2:
// menuList = new string[] { Const.DesktopHSSEServerSuperMenuId, Const.DesktopHSSEServerMenuId };
// break;
// case Const.System_3:
// menuList = new string[] { Const.DesktopHSSESuperMenuId, Const.DesktopHSSEMenuId };
// break;
// case Const.System_4:
// menuList = new string[] { Const.DesktopCQMSServerSuperMenuId, Const.DesktopCQMSServerMenuId };
// break;
// default:
// menuList = null;
// break;
//}
return null; //menuList;
}
#endregion
/// <summary>
/// 抽取权限到项目
/// </summary>
/// <param name="projectId"></param>
public static void ExtractionPower(string projectId)
{
/////增加项目上这个角色的菜单权限
//var rolePower = from x in Funs.DB.Sys_RolePower
// join y in Funs.DB.Sys_Menu on x.MenuId equals y.MenuId
// where (y.MenuModule == Const.System_3 || y.MenuModule == Const.System_5 || y.MenuModule == Const.System_7
// || y.MenuModule == Const.System_9 || y.MenuModule == Const.System_11)
// select x;
//if (rolePower.Count() > 0)
//{
// foreach (var roleItem in rolePower)
// {
// var proRolePower = Funs.DB.Project_RolePower.FirstOrDefault(x => x.ProjectId == projectId && x.RoleId == roleItem.RoleId && x.MenuId == roleItem.MenuId);
// if (proRolePower == null)
// {
// Model.Project_RolePower newPower = new Model.Project_RolePower();
// newPower.RoleId = roleItem.RoleId;
// newPower.ProjectId =projectId;
// newPower.MenuId = roleItem.MenuId;
// BLL.Project_RolePowerService.SaveProject_RolePower(newPower);
// }
// }
//}
///////增加项目上这个角色的按钮权限
//var buttonPower = from x in Funs.DB.Sys_ButtonPower
// join y in Funs.DB.Sys_Menu on x.MenuId equals y.MenuId
// where (y.MenuModule == Const.System_3 || y.MenuModule == Const.System_5 || y.MenuModule == Const.System_7
// || y.MenuModule == Const.System_9 || y.MenuModule == Const.System_11)
// select x;
//if (buttonPower.Count() > 0)
//{
// foreach (var buttonItem in buttonPower)
// {
// var proButtonPower = Funs.DB.Project_RoleButtonPower.FirstOrDefault(x => x.ProjectId == projectId && x.RoleId == buttonItem.RoleId
// && x.MenuId == buttonItem.MenuId && x.ButtonToMenuId == buttonItem.ButtonToMenuId);
// if (proButtonPower == null)
// {
// Model.Project_RoleButtonPower newRoleButtonPower = new Model.Project_RoleButtonPower();
// newRoleButtonPower.RoleId = buttonItem.RoleId;
// newRoleButtonPower.ProjectId = projectId;
// newRoleButtonPower.MenuId = buttonItem.MenuId;
// newRoleButtonPower.ButtonToMenuId = buttonItem.ButtonToMenuId;
// BLL.Project_RoleButtonPowerService.SaveProject_RoleButtonPower(newRoleButtonPower);
// }
// }
//}
}
}
}