ZHJA_HJGL/HJGL_ZH/BLL/Common/BaseInfo/Base_UnitService.cs

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C#
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2024-05-08 17:17:11 +08:00
namespace BLL
{
using System;
using System.Collections;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Data.Linq;
using System.Web.Security;
using System.Web.UI.WebControls;
using Model;
using BLL;
using System.Collections.Generic;
public static class Base_UnitService
{
public static Model.SGGLDB db = Funs.DB;
/// <summary>
/// 根据单位id获取单位信息
/// </summary>
/// <param name="UnitId"></param>
/// <returns></returns>
public static Model.Base_Unit GetUnit(string unitId)
{
return Funs.DB.Base_Unit.FirstOrDefault(x => x.UnitId == unitId);
}
/// <summary>
/// 获取单位名称
/// </summary>
/// <param name="UnitId"></param>
/// <returns></returns>
public static string GetUnitNameByUnitId(string unitId)
{
string name = string.Empty;
var unit = Funs.DB.Base_Unit.FirstOrDefault(x => x.UnitId == unitId);
if (unit != null)
{
name = unit.UnitName;
}
return name;
}
/// <summary>
/// 根据单位编码获取单位信息
/// </summary>
/// <param name="unitCode">单位编号</param>
/// <returns>单位信息</returns>
public static List<Model.Base_Unit> GetSubUnitList()
{
return (from x in db.Base_Unit where x.IsSubUnit == true select x).ToList();
}
/// <summary>
/// 根据项目id获取该项目所有内部单位信息
/// </summary>
/// <param name="UnitId"></param>
/// <returns></returns>
public static List<Model.Base_Unit> GetSubUnits(string projectId)
{
var q = (from x in Funs.DB.Base_Unit
join y in Funs.DB.Project_Unit on x.UnitId equals y.UnitId
where y.ProjectId == projectId && x.IsSubUnit == true
orderby x.UnitCode
select x).ToList();
return q;
}
/// <summary>
/// 判断单位编号是否存在
/// </summary>
/// <param name="unitId">单位ID</param>
/// <param name="unitCode">单位编号</param>
/// <returns></returns>
public static bool IsExistUnitCode(string unitId, string unitCode)
{
bool isExitCode = false;
var q = from x in Funs.DB.Base_Unit where x.UnitCode == unitCode && x.UnitId != unitId select x;
if (q.Count() > 0)
{
isExitCode = true;
}
return isExitCode;
}
/// <summary>
/// 判断单位名称是否存在
/// </summary>
/// <param name="unitId">单位ID</param>
/// <param name="unitCode">单位编号</param>
/// <returns></returns>
public static bool IsExistUnitName(string unitId, string unitName)
{
bool isExitCode = false;
var q = from x in Funs.DB.Base_Unit where x.UnitName == unitName && x.UnitId != unitId select x;
if (q.Count() > 0)
{
isExitCode = true;
}
return isExitCode;
}
/// <summary>
/// 判断是否存在本单位
/// </summary>
/// <returns></returns>
public static bool IsExitMain()
{
var q = from x in Funs.DB.Base_Unit where x.IsMain == true select x;
if (q.Count() > 0)
{
return true;
}
else
{
return false;
}
}
/// <summary>
/// 添加单位信息
/// </summary>
/// <param name="unit"></param>
public static void AddUnit(Model.Base_Unit newUnit)
{
Model.SGGLDB db = Funs.DB;
db.Base_Unit.InsertOnSubmit(newUnit);
db.SubmitChanges();
}
/// <summary>
/// 修改单位信息
/// </summary>
/// <param name="unit"></param>
public static void updateUnit(Model.Base_Unit unit)
{
Model.SGGLDB db = Funs.DB;
Model.Base_Unit newUnit = db.Base_Unit.FirstOrDefault(e => e.UnitId == unit.UnitId);
if (newUnit != null)
{
newUnit.UnitCode = unit.UnitCode;
newUnit.UnitName = unit.UnitName;
newUnit.Corporate = unit.Corporate;
newUnit.Address = unit.Address;
newUnit.Telephone = unit.Telephone;
newUnit.Fax = unit.Fax;
newUnit.ProjectRange = unit.ProjectRange;
newUnit.IsMain = unit.IsMain;
db.SubmitChanges();
}
}
/// <summary>
/// 根据单位ID删除单位信息
/// </summary>
/// <param name="unitId"></param>
public static void DeleteUnitByUnitId(string unitId)
{
Model.SGGLDB db = Funs.DB;
Model.Base_Unit newUnit = db.Base_Unit.FirstOrDefault(e => e.UnitId == unitId);
if (newUnit != null)
{
db.Base_Unit.DeleteOnSubmit(newUnit);
db.SubmitChanges();
}
}
/// <summary>
/// 根据项目ID查询单位信息
/// </summary>
/// <param name="unitType"></param>
/// <returns></returns>
public static List<Model.Base_Unit> GetAllUnitList()
{
return (from x in Funs.DB.Base_Unit select x).ToList();
}
/// <summary>
/// 获取项目单位名称项
/// </summary>
/// <returns></returns>
public static List<Model.Base_Unit> GetUnitCodeByProjectIdList(string projectId)
{
var q = (from x in db.Base_Unit
join y in db.Project_Unit
on x.UnitId equals y.UnitId
where y.ProjectId == projectId
orderby x.UnitCode
select x).ToList();
return q;
}
/// <summary>
/// 根据单位id获取单位信息
/// </summary>
/// <param name="projectId"></param>
/// <param name="unitType">一个单位有可能多种类型</param>
/// <returns></returns>
public static List<Model.Base_Unit> GetUnitsByProjectUnitType(string projectId, string unitType)
{
var q = (from x in Funs.DB.Base_Unit
join y in Funs.DB.Project_Unit on x.UnitId equals y.UnitId
where y.ProjectId == projectId && y.UnitType.Contains(unitType)
orderby x.UnitCode
select x).ToList();
return q;
}
/// <summary>
/// 根据分包本单位类型ID获取单位项
/// </summary>
/// <returns></returns>
public static List<Model.Base_Unit> GetUnitListByUnitId(string projectId, string unitId)
{
var q = (from x in Funs.DB.Base_Unit
join y in Funs.DB.Project_Unit on x.UnitId equals y.UnitId
where y.ProjectId == projectId && y.UnitId == unitId
orderby x.UnitCode
select x).ToList();
return q;
}
/// <summary>
/// 根据分包单位类型ID获取单位项
/// </summary>
/// <returns></returns>
public static ListItem[] GetUnitList()
{
var q = (from x in Funs.DB.Base_Unit
join y in Funs.DB.Project_Unit on x.UnitId equals y.UnitId
orderby x.UnitCode
select x).Distinct().ToList();
ListItem[] list = new ListItem[q.Count()];
for (int i = 0; i < q.Count(); i++)
{
list[i] = new ListItem(q[i].UnitCode + "-" + q[i].UnitName, q[i].UnitId.ToString());
}
return list;
}
#region
/// <summary>
/// 得到单位类型字符串
/// </summary>
/// <param name="bigType"></param>
/// <returns></returns>
public static string ConvertUnitTypeStr(object unitType)
{
string name = string.Empty;
if (unitType != null && unitType.ToString() != "")
{
string[] typeList = unitType.ToString().Split(',');
foreach (string type in typeList)
{
var q = BLL.DropListService.UnitTypeSearchList().FirstOrDefault(x => x.Value == type);
if (q != null)
{
name = name + q.Text + ",";
}
}
if (name != null)
{
name = name.Substring(0, name.LastIndexOf(","));
}
}
return name;
}
#endregion
}
}