11
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+23
-4
@@ -1,9 +1,11 @@
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namespace BLL
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namespace BLL
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{
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{
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using Model;
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using System;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Data.Linq;
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using System.Data.Linq;
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using System.Globalization;
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/// <summary>
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/// <summary>
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/// 通用方法类。
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/// 通用方法类。
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@@ -13,12 +15,12 @@ namespace BLL
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/// <summary>
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/// <summary>
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/// 维护一个DB集合
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/// 维护一个DB集合
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/// </summary>
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/// </summary>
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private static Dictionary<int, Model.SGGLDB> dataBaseLinkList = new System.Collections.Generic.Dictionary<int, Model.SGGLDB>();
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private static ConcurrentDictionary<int, Model.SGGLDB> dataBaseLinkList = new ConcurrentDictionary<int, Model.SGGLDB>();
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/// <summary>
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/// <summary>
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/// 维护一个DB集合
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/// 维护一个DB集合
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/// </summary>
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/// </summary>
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public static System.Collections.Generic.Dictionary<int, Model.SGGLDB> DBList
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public static ConcurrentDictionary<int, Model.SGGLDB> DBList
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{
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{
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get
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get
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{
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{
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@@ -124,14 +126,31 @@ namespace BLL
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public static Model.SGGLDB DB
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public static Model.SGGLDB DB
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{
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{
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get
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get
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{
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try
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{
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{
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if (!DBList.ContainsKey(System.Threading.Thread.CurrentThread.ManagedThreadId))
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if (!DBList.ContainsKey(System.Threading.Thread.CurrentThread.ManagedThreadId))
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{
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{
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DBList.Add(System.Threading.Thread.CurrentThread.ManagedThreadId, new Model.SGGLDB(connString));
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DBList.TryAdd(System.Threading.Thread.CurrentThread.ManagedThreadId, new SGGLDB(connString));
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}
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}
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//DBList[System.Threading.Thread.CurrentThread.ManagedThreadId].CommandTimeout = 120;
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return DBList[System.Threading.Thread.CurrentThread.ManagedThreadId];
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return DBList[System.Threading.Thread.CurrentThread.ManagedThreadId];
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}
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}
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catch
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{
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var db = new SGGLDB(connString);
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if (DBList.ContainsKey(System.Threading.Thread.CurrentThread.ManagedThreadId))
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{
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DBList[System.Threading.Thread.CurrentThread.ManagedThreadId] = db;
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}
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else
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{
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DBList.TryAdd(System.Threading.Thread.CurrentThread.ManagedThreadId, db);
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}
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return db;
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}
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}
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}
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}
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/// <summary>
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/// <summary>
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@@ -165,7 +165,9 @@ namespace FineUIPro.Web
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{
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{
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if (BLL.Funs.DBList.ContainsKey(System.Threading.Thread.CurrentThread.ManagedThreadId))
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if (BLL.Funs.DBList.ContainsKey(System.Threading.Thread.CurrentThread.ManagedThreadId))
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{
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{
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BLL.Funs.DBList.Remove(System.Threading.Thread.CurrentThread.ManagedThreadId);
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Model.SGGLDB outdb;
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BLL.Funs.DBList.TryRemove(System.Threading.Thread.CurrentThread.ManagedThreadId, out outdb);
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outdb.Dispose();
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}
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}
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}
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}
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