254 lines
8.4 KiB
Vue
254 lines
8.4 KiB
Vue
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<template>
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<view class="u-skeleton" :class="customClass" :style="$u.toStyle(customStyle)">
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<view class="u-skeleton__wrapper" ref="skeletonRef" v-if="loading" style="display: flex; flex-direction: row">
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<view
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class="u-skeleton__wrapper__avatar"
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v-if="avatar"
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:class="[`u-skeleton__wrapper__avatar--${avatarShape}`, animate && 'animate']"
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:style="{
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height: $u.addUnit(avatarSize, 'px'),
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width: $u.addUnit(avatarSize, 'px')
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}"
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></view>
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<view class="u-skeleton__wrapper__content" ref="contentRef" style="flex: 1">
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<view
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class="u-skeleton__wrapper__content__title"
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v-if="title"
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:style="{
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width: uTitleWidth,
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height: $u.addUnit(titleHeight, 'px')
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}"
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:class="[animate && 'animate']"
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></view>
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<view
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class="u-skeleton__wrapper__content__rows"
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:class="[animate && 'animate']"
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v-for="(item, index) in rowsArray"
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:key="index"
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:style="{
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width: item.width,
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height: item.height,
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marginTop: item.marginTop
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}"
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>
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</view>
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</view>
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</view>
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<slot v-else />
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</view>
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</template>
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<script lang="ts" setup>
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import { ref, computed, onMounted, watch, getCurrentInstance } from 'vue';
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import { SkeletonProps } from './types';
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import { $u } from '../../libs';
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// #ifdef APP-NVUE
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// 由于weex为阿里的KPI业绩考核的产物,所以不支持百分比单位,这里需要通过dom查询组件的宽度
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const dom = uni.requireNativePlugin('dom');
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const animation = uni.requireNativePlugin('animation');
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// #endif
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/**
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* Skeleton 骨架屏
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* @description 骨架屏一般用于页面在请求远程数据尚未完成时,页面用灰色块预显示本来的页面结构,给用户更好的体验。
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* @tutorial https://uviewpro.cn/zh/components/skeleton.html
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* @property {Boolean} loading 是否显示骨架占位图,设置为false将会展示子组件内容 (默认 true )
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* @property {Boolean} animate 是否开启动画效果 (默认 true )
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* @property {String | Number} rows 段落占位图行数 (默认 0 )
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* @property {String | Number | Array} rowsWidth 段落占位图的宽度,可以为百分比,数值,带单位字符串等,可通过数组传入指定每个段落行的宽度 (默认 '100%' )
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* @property {String | Number | Array} rowsHeight 段落的高度 (默认 18 )
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* @property {Boolean} title 是否展示标题占位图 (默认 true )
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* @property {String | Number} titleWidth 标题的宽度 (默认 '50%' )
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* @property {String | Number} titleHeight 标题的高度 (默认 18 )
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* @property {Boolean} avatar 是否展示头像占位图 (默认 false )
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* @property {String | Number} avatarSize 头像占位图大小 (默认 32 )
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* @property {String} avatarShape 头像占位图的形状,circle-圆形,square-方形 (默认 'circle' )
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* @example <u-skeleton rows="3" title loading></u-skeleton>
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*/
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const props = defineProps(SkeletonProps);
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const instance = getCurrentInstance();
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const width = ref<number>(0);
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const skeletonRef = ref<any>(null);
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const contentRef = ref<any>(null);
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watch(
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() => [props.loading],
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() => {
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getComponentWidth();
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}
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);
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const rowsArray = computed(() => {
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if (/%$/.test(props.rowsHeight as any)) {
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console.error('rowsHeight参数不支持百分比单位');
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}
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const resultRows: Array<Record<string, any>> = [];
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const rowsCount = Number(props.rows) || 0;
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for (let i = 0; i < rowsCount; i++) {
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let item: Record<string, any> = {};
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// 需要预防超出数组边界的情况
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const rowWidth = $u.test.array(props.rowsWidth)
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? (props.rowsWidth as any[])[i] || (i === rowsCount - 1 ? '70%' : '100%')
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: i === rowsCount - 1
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? '70%'
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: props.rowsWidth;
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const rowHeight = $u.test.array(props.rowsHeight) ? (props.rowsHeight as any[])[i] || '18px' : props.rowsHeight;
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// 如果有title占位图,第一个段落占位图的外边距需要大一些,如果没有title占位图,第一个段落占位图则无需外边距
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// 之所以需要这么做,是因为weex的无能,以提升性能为借口不支持css的一些伪类
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item.marginTop = !props.title && i === 0 ? 0 : props.title && i === 0 ? '20px' : '12px';
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// 如果设置的为百分比的宽度,转换为px值,因为nvue不支持百分比单位
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if (/%$/.test(rowWidth)) {
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// 通过parseInt提取出百分比单位中的数值部分,除以100得到百分比的小数值
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item.width = $u.addUnit((width.value * parseInt(String(rowWidth))) / 100, 'px');
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} else {
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item.width = $u.addUnit(rowWidth, 'px');
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}
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item.height = $u.addUnit(rowHeight, 'px');
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resultRows.push(item);
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}
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return resultRows;
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});
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const uTitleWidth = computed(() => {
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let tWidth: any = 0;
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if (/%$/.test(props.titleWidth as any)) {
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// 通过parseInt提取出百分比单位中的数值部分,除以100得到百分比的小数值
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tWidth = $u.addUnit((width.value * parseInt(String(props.titleWidth))) / 100, 'px');
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} else {
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tWidth = $u.addUnit(props.titleWidth, 'px');
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}
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return $u.addUnit(tWidth, 'px');
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});
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function init() {
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getComponentWidth();
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// #ifdef APP-NVUE
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props.loading && props.animate && setNvueAnimation();
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// #endif
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}
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async function setNvueAnimation() {
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// #ifdef APP-NVUE
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// 为了让opacity:1的状态保持一定时间,这里做一个延时
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await $u.sleep(500);
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const skeleton = skeletonRef.value;
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skeleton &&
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props.loading &&
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props.animate &&
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animation.transition(
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skeleton,
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{
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styles: {
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opacity: 0.5
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},
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duration: 600
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},
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() => {
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// 这里无需判断是否loading和开启动画状态,因为最终的状态必须达到opacity: 1,否则可能
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// 会停留在opacity: 0.5的状态中
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animation.transition(
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skeleton,
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{
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styles: {
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opacity: 1
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},
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duration: 600
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},
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() => {
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// 只有在loading中时,才执行动画
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props.loading && props.animate && setNvueAnimation();
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}
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);
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}
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);
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// #endif
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}
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// 获取组件的宽度
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async function getComponentWidth() {
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// 延时一定时间,以获取dom尺寸
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await $u.sleep(20);
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// #ifndef APP-NVUE
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$u.getRect('.u-skeleton__wrapper__content', instance).then((res: any) => {
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width.value = res.width;
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});
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// #endif
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// #ifdef APP-NVUE
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const ref = contentRef.value;
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ref &&
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dom.getComponentRect(ref, (res: any) => {
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width.value = res.size.width;
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});
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// #endif
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}
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onMounted(() => {
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init();
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});
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</script>
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<style lang="scss" scoped>
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@import '../../libs/css/style.components.scss';
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@mixin background {
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/* #ifdef APP-NVUE */
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background-color: #f1f2f4;
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/* #endif */
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/* #ifndef APP-NVUE */
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background: linear-gradient(90deg, #f1f2f4 25%, #e6e6e6 37%, #f1f2f4 50%);
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background-size: 400% 100%;
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/* #endif */
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}
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.u-skeleton {
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flex: 1;
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&__wrapper {
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@include flex(row);
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&__avatar {
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@include background;
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margin-right: 15px;
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&--circle {
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border-radius: 100px;
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}
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&--square {
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border-radius: 4px;
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}
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}
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&__content {
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flex: 1;
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&__rows,
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&__title {
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@include background;
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border-radius: 3px;
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}
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}
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}
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}
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/* #ifndef APP-NVUE */
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.animate {
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animation: skeleton 1.8s ease infinite;
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}
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@keyframes skeleton {
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0% {
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background-position: 100% 50%;
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}
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100% {
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background-position: 0 50%;
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}
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}
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/* #endif */
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</style>
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