125 lines
4.2 KiB
C#
125 lines
4.2 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace BLL
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{
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/// <summary>
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/// 安全隐患主表
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/// </summary>
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public static class RectifyService
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{
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public static Model.SGGLDB db = Funs.DB;
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/// <summary>
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/// 根据主键获取安全隐患
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/// </summary>
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/// <param name="rectifyId"></param>
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/// <returns></returns>
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public static Model.Technique_Rectify GetRectifyById(string rectifyId)
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{
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return Funs.DB.Technique_Rectify.FirstOrDefault(e => e.RectifyId == rectifyId);
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}
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/// <summary>
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/// 根据上一节点id获取安全隐患
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/// </summary>
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/// <param name="supRectifyId"></param>
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/// <returns></returns>
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public static List<Model.Technique_Rectify> GetRectifyBySupRectifyId(string supRectifyId)
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{
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return (from x in Funs.DB.Technique_Rectify where x.SupRectifyId == supRectifyId select x).ToList();
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}
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/// <summary>
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/// 添加安全隐患
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/// </summary>
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/// <param name="rectify"></param>
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public static void AddRectify(Model.Technique_Rectify rectify)
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{
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Model.SGGLDB db = Funs.DB;
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Model.Technique_Rectify newRectify = new Model.Technique_Rectify
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{
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RectifyId = rectify.RectifyId,
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RectifyCode = rectify.RectifyCode,
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RectifyName = rectify.RectifyName,
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SupRectifyId = rectify.SupRectifyId,
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IsEndLever = rectify.IsEndLever
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};
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newRectify.UpState = newRectify.UpState;
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db.Technique_Rectify.InsertOnSubmit(newRectify);
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db.SubmitChanges();
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}
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/// <summary>
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/// 修改安全隐患
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/// </summary>
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/// <param name="rectify"></param>
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public static void UpdateRectify(Model.Technique_Rectify rectify)
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{
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Model.SGGLDB db = Funs.DB;
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Model.Technique_Rectify newRectify = db.Technique_Rectify.FirstOrDefault(e => e.RectifyId == rectify.RectifyId);
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if (newRectify != null)
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{
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newRectify.RectifyCode = rectify.RectifyCode;
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newRectify.RectifyName = rectify.RectifyName;
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newRectify.SupRectifyId = rectify.SupRectifyId;
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newRectify.IsEndLever = rectify.IsEndLever;
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newRectify.UpState = newRectify.UpState;
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db.SubmitChanges();
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}
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}
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/// <summary>
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/// 根据主键删除安全隐患
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/// </summary>
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/// <param name="rectifyId"></param>
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public static void DeleteRectify(string rectifyId)
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{
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Model.SGGLDB db = Funs.DB;
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Model.Technique_Rectify rectify = db.Technique_Rectify.FirstOrDefault(e => e.RectifyId == rectifyId);
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if (rectify != null)
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{
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db.Technique_Rectify.DeleteOnSubmit(rectify);
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db.SubmitChanges();
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}
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}
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/// <summary>
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/// 是否可删除资源节点
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/// </summary>
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/// <param name="postName"></param>
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/// <returns>true-可以,false-不可以</returns>
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public static bool IsDeleteRectify(string rectifyId)
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{
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bool isDelete = true;
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var rectify = BLL.RectifyService.GetRectifyById(rectifyId);
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if (rectify != null)
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{
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if (rectify.IsBuild == true)
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{
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isDelete = false;
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}
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if (rectify.IsEndLever == true)
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{
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var detailCout = Funs.DB.Technique_RectifyItem.FirstOrDefault(x => x.RectifyId == rectifyId);
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if (detailCout != null)
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{
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isDelete = false;
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}
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}
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else
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{
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var supItemSetCount = BLL.RectifyService.GetRectifyBySupRectifyId(rectifyId);
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if (supItemSetCount.Count() > 0)
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{
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isDelete = false;
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}
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}
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}
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return isDelete;
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}
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}
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}
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