using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace BLL { public class ButtonPowerService { /// /// 获取按钮权限集合 /// /// 角色ID /// 菜单ID /// 按钮集合 public static string[] GetButtonPowerList(string roleId, string menuId) { Model.SGGLDB db = Funs.DB; var q = from x in db.Sys_ButtonPower where x.RoleId == roleId && x.MenuId == menuId select x; string[] button = new string[q.Count()]; if (q.Count() > 0) { int i = 0; foreach (var b in q) { Model.Sys_ButtonToMenu btn = db.Sys_ButtonToMenu.FirstOrDefault(e => e.ButtonToMenuId == b.ButtonToMenuId); if (btn != null) { button[i] = btn.ButtonName; } i++; } } return button; } /// /// 判断按键对应菜单是否存在 /// /// /// public static bool isExistButtonToMenu(string buttonToMenuId) { Model.Sys_ButtonToMenu b = Funs.DB.Sys_ButtonToMenu.FirstOrDefault(e => e.ButtonToMenuId == buttonToMenuId); if (b != null) { return true; } else { return false; } } /// /// 删除按钮权限 /// /// public static void DeleteButtonPower(string roleId) { Model.SGGLDB db = Funs.DB; var bt = from x in db.Sys_ButtonPower where x.RoleId == roleId select x; if (bt.Count() > 0) { db.Sys_ButtonPower.DeleteAllOnSubmit(bt); db.SubmitChanges(); } } /// /// 删除按钮权限 /// /// public static void DeleteButtonPowerByRoleIdMenuType(string roleId, string menuType) { using (Model.SGGLDB db = new Model.SGGLDB(Funs.ConnString)) { var bt = from x in db.Sys_ButtonPower join y in db.Sys_Menu on x.MenuId equals y.MenuId where x.RoleId == roleId && y.MenuType == menuType select x; if (bt.Count() > 0) { db.Sys_ButtonPower.DeleteAllOnSubmit(bt); db.SubmitChanges(); } } } /// /// 删除权限 /// /// public static void DeleteButtonPowerByMenuId(string menuId) { var bt = from x in Funs.DB.Sys_ButtonPower where x.MenuId == menuId select x; if (bt.Count() > 0) { Funs.DB.Sys_ButtonPower.DeleteAllOnSubmit(bt); Funs.DB.SubmitChanges(); } } /// /// 增加按钮权限 /// /// public static void SaveButtonPower(Model.Sys_ButtonPower btn) { Model.SGGLDB db = Funs.DB; string newKeyID = SQLHelper.GetNewID(typeof(Model.Sys_ButtonPower)); Model.Sys_ButtonPower button = new Model.Sys_ButtonPower { ButtonPowerID = newKeyID, RoleId = btn.RoleId, MenuId = btn.MenuId, ButtonToMenuId = btn.ButtonToMenuId }; db.Sys_ButtonPower.InsertOnSubmit(button); db.SubmitChanges(); } } }