ChengDa_English/SGGL/Model/HSSE/Information_AccidentCauseRe...

99 lines
2.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Model.HSSE
{
public class Information_AccidentCauseReportItem
{
public string AccidentCauseReportId { get; set; }
public string AccidentCauseReportItemId { get; set; }
public string AccidentType { get; set; }
public System.Nullable<int> Death1 { get; set; }
public System.Nullable<int> Death10 { get; set; }
public System.Nullable<int> Death11 { get; set; }
public System.Nullable<int> Death2 { get; set; }
public System.Nullable<int> Death3 { get; set; }
public System.Nullable<int> Death4 { get; set; }
public System.Nullable<int> Death5 { get; set; }
public System.Nullable<int> Death6 { get; set; }
public System.Nullable<int> Death7 { get; set; }
public System.Nullable<int> Death8 { get; set; }
public System.Nullable<int> Death9 { get; set; }
public System.Nullable<int> Injuries1 { get; set; }
public System.Nullable<int> Injuries10 { get; set; }
public System.Nullable<int> Injuries11 { get; set; }
public System.Nullable<int> Injuries2 { get; set; }
public System.Nullable<int> Injuries3 { get; set; }
public System.Nullable<int> Injuries4 { get; set; }
public System.Nullable<int> Injuries5 { get; set; }
public System.Nullable<int> Injuries6 { get; set; }
public System.Nullable<int> Injuries7 { get; set; }
public System.Nullable<int> Injuries8 { get; set; }
public System.Nullable<int> Injuries9 { get; set; }
public System.Nullable<int> MinorInjuries1 { get; set; }
public System.Nullable<int> MinorInjuries10 { get; set; }
public System.Nullable<int> MinorInjuries11 { get; set; }
public System.Nullable<int> MinorInjuries2 { get; set; }
public System.Nullable<int> MinorInjuries3 { get; set; }
public System.Nullable<int> MinorInjuries4 { get; set; }
public System.Nullable<int> MinorInjuries5 { get; set; }
public System.Nullable<int> MinorInjuries6 { get; set; }
public System.Nullable<int> MinorInjuries7 { get; set; }
public System.Nullable<int> MinorInjuries8 { get; set; }
public System.Nullable<int> MinorInjuries9 { get; set; }
public System.Nullable<int> TotalDeath { get; set; }
public System.Nullable<int> TotalInjuries { get; set; }
public System.Nullable<int> TotalMinorInjuries { get; set; }
}
}