ChengDa_English/SGGL/FineUIPro.Web/AttachFile/lib/circle-player/js/circle.player.js

244 lines
7.7 KiB
JavaScript

/*
* CirclePlayer for the jPlayer Plugin (jQuery)
* http://www.jplayer.org
*
* Copyright (c) 2009 - 2012 Happyworm Ltd
* Dual licensed under the MIT and GPL licenses.
* - http://www.opensource.org/licenses/mit-license.php
* - http://www.gnu.org/copyleft/gpl.html
*
* Version: 1.0.1 (jPlayer 2.1.0+)
* Date: 30th May 2011
*
* Author: Mark J Panaghiston @thepag
*
* CirclePlayer prototype developed by:
* Mark Boas @maboa
* Silvia Benvenuti @aulentina
* Jussi Kalliokoski @quinirill
*
* Inspired by :
* Neway @imneway http://imneway.net/ http://forrst.com/posts/Untitled-CPt
* and
* Liam McKay @liammckay http://dribbble.com/shots/50882-Purple-Play-Pause
*
* Standing on the shoulders of :
* John Resig @jresig
* Mark Panaghiston @thepag
* Louis-Rémi Babé @Louis_Remi
*/
var CirclePlayer = function(jPlayerSelector, media, options) {
var self = this,
defaults = {
// solution: "flash, html", // For testing Flash with CSS3
supplied: "m4a, oga",
// Android 2.3 corrupts media element if preload:"none" is used.
// preload: "none", // No point preloading metadata since no times are displayed. It helps keep the buffer state correct too.
cssSelectorAncestor: "#cp_container_1",
cssSelector: {
play: ".cp-play",
pause: ".cp-pause"
}
},
cssSelector = {
bufferHolder: ".cp-buffer-holder",
buffer1: ".cp-buffer-1",
buffer2: ".cp-buffer-2",
progressHolder: ".cp-progress-holder",
progress1: ".cp-progress-1",
progress2: ".cp-progress-2",
circleControl: ".cp-circle-control"
};
this.cssClass = {
gt50: "cp-gt50",
fallback: "cp-fallback"
};
this.spritePitch = 104;
this.spriteRatio = 0.24; // Number of steps / 100
this.player = $(jPlayerSelector);
this.media = $.extend({}, media);
this.options = $.extend(true, {}, defaults, options); // Deep copy
this.cssTransforms = Modernizr.csstransforms;
this.audio = {};
this.dragging = false; // Indicates if the progressbar is being 'dragged'.
this.eventNamespace = ".CirclePlayer"; // So the events can easily be removed in destroy.
this.jq = {};
$.each(cssSelector, function(entity, cssSel) {
self.jq[entity] = $(self.options.cssSelectorAncestor + " " + cssSel);
});
this._initSolution();
this._initPlayer();
};
CirclePlayer.prototype = {
_createHtml: function() {
},
_initPlayer: function() {
var self = this;
this.player.jPlayer(this.options);
this.player.bind($.jPlayer.event.ready + this.eventNamespace, function(event) {
if(event.jPlayer.html.used && event.jPlayer.html.audio.available) {
self.audio = $(this).data("jPlayer").htmlElement.audio;
}
$(this).jPlayer("setMedia", self.media);
self._initCircleControl();
});
this.player.bind($.jPlayer.event.play + this.eventNamespace, function(event) {
$(this).jPlayer("pauseOthers");
});
// This event fired as play time increments
this.player.bind($.jPlayer.event.timeupdate + this.eventNamespace, function(event) {
if (!self.dragging) {
self._timeupdate(event.jPlayer.status.currentPercentAbsolute);
}
});
// This event fired as buffered time increments
this.player.bind($.jPlayer.event.progress + this.eventNamespace, function(event) {
var percent = 0;
if((typeof self.audio.buffered === "object") && (self.audio.buffered.length > 0)) {
if(self.audio.duration > 0) {
var bufferTime = 0;
for(var i = 0; i < self.audio.buffered.length; i++) {
bufferTime += self.audio.buffered.end(i) - self.audio.buffered.start(i);
// console.log(i + " | start = " + self.audio.buffered.start(i) + " | end = " + self.audio.buffered.end(i) + " | bufferTime = " + bufferTime + " | duration = " + self.audio.duration);
}
percent = 100 * bufferTime / self.audio.duration;
} // else the Metadata has not been read yet.
// console.log("percent = " + percent);
} else { // Fallback if buffered not supported
// percent = event.jPlayer.status.seekPercent;
percent = 0; // Cleans up the inital conditions on all browsers, since seekPercent defaults to 100 when object is undefined.
}
self._progress(percent); // Problem here at initial condition. Due to the Opera clause above of buffered.length > 0 above... Removing it means Opera's white buffer ring never shows like with polyfill.
// Firefox 4 does not always give the final progress event when buffered = 100%
});
this.player.bind($.jPlayer.event.ended + this.eventNamespace, function(event) {
self._resetSolution();
});
},
_initSolution: function() {
if (this.cssTransforms) {
this.jq.progressHolder.show();
this.jq.bufferHolder.show();
}
else {
this.jq.progressHolder.addClass(this.cssClass.gt50).show();
this.jq.progress1.addClass(this.cssClass.fallback);
this.jq.progress2.hide();
this.jq.bufferHolder.hide();
}
this._resetSolution();
},
_resetSolution: function() {
if (this.cssTransforms) {
this.jq.progressHolder.removeClass(this.cssClass.gt50);
this.jq.progress1.css({'transform': 'rotate(0deg)'});
this.jq.progress2.css({'transform': 'rotate(0deg)'}).hide();
}
else {
this.jq.progress1.css('background-position', '0 ' + this.spritePitch + 'px');
}
},
_initCircleControl: function() {
var self = this;
this.jq.circleControl.grab({
onstart: function(){
self.dragging = true;
}, onmove: function(event){
var pc = self._getArcPercent(event.position.x, event.position.y);
self.player.jPlayer("playHead", pc).jPlayer("play");
self._timeupdate(pc);
}, onfinish: function(event){
self.dragging = false;
var pc = self._getArcPercent(event.position.x, event.position.y);
self.player.jPlayer("playHead", pc).jPlayer("play");
}
});
},
_timeupdate: function(percent) {
var degs = percent * 3.6+"deg";
var spriteOffset = (Math.floor((Math.round(percent))*this.spriteRatio)-1)*-this.spritePitch;
if (percent <= 50) {
if (this.cssTransforms) {
this.jq.progressHolder.removeClass(this.cssClass.gt50);
this.jq.progress1.css({'transform': 'rotate(' + degs + ')'});
this.jq.progress2.hide();
} else { // fall back
this.jq.progress1.css('background-position', '0 '+spriteOffset+'px');
}
} else if (percent <= 100) {
if (this.cssTransforms) {
this.jq.progressHolder.addClass(this.cssClass.gt50);
this.jq.progress1.css({'transform': 'rotate(180deg)'});
this.jq.progress2.css({'transform': 'rotate(' + degs + ')'});
this.jq.progress2.show();
} else { // fall back
this.jq.progress1.css('background-position', '0 '+spriteOffset+'px');
}
}
},
_progress: function(percent) {
var degs = percent * 3.6+"deg";
if (this.cssTransforms) {
if (percent <= 50) {
this.jq.bufferHolder.removeClass(this.cssClass.gt50);
this.jq.buffer1.css({'transform': 'rotate(' + degs + ')'});
this.jq.buffer2.hide();
} else if (percent <= 100) {
this.jq.bufferHolder.addClass(this.cssClass.gt50);
this.jq.buffer1.css({'transform': 'rotate(180deg)'});
this.jq.buffer2.show();
this.jq.buffer2.css({'transform': 'rotate(' + degs + ')'});
}
}
},
_getArcPercent: function(pageX, pageY) {
var offset = this.jq.circleControl.offset(),
x = pageX - offset.left - this.jq.circleControl.width()/2,
y = pageY - offset.top - this.jq.circleControl.height()/2,
theta = Math.atan2(y,x);
if (theta > -1 * Math.PI && theta < -0.5 * Math.PI) {
theta = 2 * Math.PI + theta;
}
// theta is now value between -0.5PI and 1.5PI
// ready to be normalized and applied
return (theta + Math.PI / 2) / 2 * Math.PI * 10;
},
setMedia: function(media) {
this.media = $.extend({}, media);
this.player.jPlayer("setMedia", this.media);
},
play: function(time) {
this.player.jPlayer("play", time);
},
pause: function(time) {
this.player.jPlayer("pause", time);
},
destroy: function() {
this.player.unbind(this.eventNamespace);
this.player.jPlayer("destroy");
}
};